Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cambo69
Loki
Level 85
God Stats
13W - 8L
1,574 SR
Queue Stats
67W - 65L
1,536 Elo+
Solo
Hera
Hera
Itsnozz323
Hera
Level 67
God Stats
15W - 9L
1,626 SR
Queue Stats
188W - 165L
1,621 Elo+
Solo
Hou Yi
Hou Yi
Shadow181011
Hou Yi
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 79L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
ljc1221
Ao Kuang
Level 134
God Stats
5W - 10L
1,343 SR
Queue Stats
236W - 226L
1,572 Elo+
Solo
Team Averages
Level 108
1,509 SR
1,562 Elo+

VS

Team Averages
Level 119
1,564 SR
1,553 Elo+
Hercules
Hercules
Boadisafa
Hercules
Level 135
God Stats
2W - 4L
1,672 SR
Queue Stats
164W - 150L
1,523 Elo+
Solo
Hachiman
Hachiman
DrakeShiesty
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Engstromm
Cthulhu
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,742 Elo+
Solo
Scylla
Scylla
JukeBoxWarrior
Scylla
Level 102
God Stats
0W - 1L
1,753 SR
Queue Stats
144W - 146L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Swolomon
Kuzenbo
Level 60
God Stats
3W - 7L
1,394 SR
Queue Stats
152W - 146L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 1 / 2
5,136
514
4,924
5,671
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Cambo69
Loki
11
1 / 1 / 4
5,778
578
2,313
7,752
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 0 / 1
6,826
683
4,894
3,703
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
11
1 / 0 / 2
5,743
574
3,074
5,866
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ljc1221
Ao Kuang
9
0 / 2 / 0
5,242
524
3,857
9,059
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boadisafa
Hercules
9
0 / 2 / 0
4,858
486
1,401
8,555
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
DrakeShiesty
Hachiman
9
1 / 2 / 0
5,102
510
4,151
6,087
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Engstromm
Cthulhu
12
2 / 1 / 0
7,047
705
6,274
7,935
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 1 / 0
5,617
562
1,963
4,249
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Swolomon
Kuzenbo
7
0 / 2 / 2
4,595
460
2,029
7,061
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
4
4
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
2
3
L
Hercules
Boadisafa
Hercules
0
2
0
0
W
Loki
Cambo69
Loki
1
1
4
3
L
Hachiman
DrakeShiesty
Hachiman
1
2
0
0.5
L
Cthulhu
Engstromm
Cthulhu
2
1
0
2
W
4
0
1
4.5
L
1
1
0
1
W
Hou Yi
1
0
2
2
L
Kuzenbo
Swolomon
Kuzenbo
0
2
2
0.5
W
Ao Kuang
ljc1221
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
15,818
32,051
Taken
33,887
15,798
Mitigated
19,075
15,341
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,924
565
0
2,018
5,671
3,639
0
599
5,072
18,921
1,244
L
Hercules
Boadisafa
Hercules
1,401
394
0
2,341
8,555
5,516
0
3,382
4,545
0
12,680
W
Loki
Cambo69
Loki
2,313
529
0
5,256
7,752
2,785
0
1,964
5,704
0
46,234
L
Hachiman
DrakeShiesty
Hachiman
4,151
1,895
0
2,489
6,087
2,040
0
940
4,989
0
36,460
L
Cthulhu
Engstromm
Cthulhu
6,274
296
0
1,791
7,935
5,248
0
4,259
3,639
44,345
0
W
4,894
1,461
0
1,312
3,703
1,625
0
2,217
1,460
49,424
2,119
L
1,963
463
0
906
4,249
1,476
0
1,293
2,778
46,008
0
W
Hou Yi
3,074
1,192
0
3,440
5,866
2,288
0
221
5,645
0
42,822
L
Kuzenbo
Swolomon
Kuzenbo
2,029
699
0
493
7,061
4,795
0
2,067
4,853
21,774
0
W
Ao Kuang
ljc1221
Ao Kuang
3,857
532
0
3,315
9,059
5,461
0
4,543
3,904
30,140
3,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
27,219
362
Minions Killed
280
0
Camps Cleared
0
1,067,863
Distance Traveled
972,483
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,136
514
40
4
0
220,600
5
L
Hercules
4,858
486
18
2
0
191,341
2
W
Loki
5,778
578
74
7
0
240,641
2
L
Hachiman
5,102
510
64
6
0
184,956
4
L
Cthulhu
7,047
705
91
9
0
204,520
0
W
Hera
6,826
683
106
11
0
199,568
0
L
Scylla
5,617
562
75
8
0
205,092
1
W
Hou Yi
5,743
574
74
7
0
185,372
0
L
Kuzenbo
4,595
460
32
3
0
186,574
1
W
Ao Kuang
5,242
524
68
7
0
221,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role