Player Matchup

Izanami
Izanami
BrendonR
Izanami
Level 59
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 5L
1,572 Elo+
Party 1
Charon
Charon
PosssumOrb
Charon
Level 16
God Stats
1W - 1L
1,584 SR
Queue Stats
3W - 5L
1,572 Elo+
Party 1
Mulan
Mulan
Raccoon mf
Mulan
Level 84
God Stats
1W - 3L
1,179 SR
Queue Stats
35W - 41L
1,519 Elo+
Solo
Thor
Thor
Unc1eJem1ma
Thor
Level 181
God Stats
2W - 3L
1,742 SR
Queue Stats
67W - 58L
1,487 Elo+
Solo
Ix Chel
Ix Chel
mister tmax13
Ix Chel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,492 Elo+
Solo
Team Averages
Level 99
1,551 SR
1,529 Elo+

VS

Team Averages
Level 105
1,542 SR
1,472 Elo+
Geb
Geb
PGEvasive
Geb
Level 116
God Stats
3W - 1L
1,731 SR
Queue Stats
53W - 59L
1,476 Elo+
Solo
Ra
Ra
SIL3NT_DRXM
Ra
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 126L
1,479 Elo+
Solo
Neith
Neith
Sir Nomads
Neith
Level 127
God Stats
4W - 6L
1,458 SR
Queue Stats
239W - 242L
1,454 Elo+
Solo
Horus
Horus
TyphanXv
Horus
Level 142
God Stats
6W - 0L
1,587 SR
Queue Stats
89W - 90L
1,482 Elo+
Solo
Ullr
Ullr
iMADE_uLOOK
Ullr
Level 37
God Stats
3W - 3L
1,434 SR
Queue Stats
120W - 113L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrendonR
Izanami
13
0 / 5 / 0
7,022
468
4,333
9,746
3,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charon
PosssumOrb
Charon
10
0 / 3 / 0
5,768
385
3,776
9,977
4,446
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
13
1 / 4 / 2
7,735
516
7,535
19,095
12,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
1 / 1 / 0
6,928
462
3,654
13,527
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
13
2 / 4 / 0
7,873
525
10,413
10,410
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,259
551
4,910
9,588
7,883
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 5
7,740
516
6,348
10,297
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
7 / 0 / 0
9,741
649
8,363
5,142
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Horus
TyphanXv
Horus
15
5 / 2 / 3
9,370
625
16,229
15,864
15,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 4
7,992
533
7,793
11,742
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
17
17
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrendonR
Izanami
0
5
0
0
W
1
0
8
5
L
Charon
PosssumOrb
Charon
0
3
0
0
L
Mulan
1
4
2
0.5
W
1
3
5
1.17
W
Neith
7
0
0
7
W
Horus
TyphanXv
Horus
5
2
3
3.25
L
1
1
0
1
W
3
0
4
5
L
Ix Chel
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
43,643
62,755
Taken
52,633
30,523
Mitigated
34,671
14,691
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrendonR
Izanami
4,333
2,988
0
2,049
9,746
3,475
0
1,451
8,255
0
59,771
W
4,910
158
1,920
1,993
9,588
7,883
330
2,357
6,651
28,282
0
L
Charon
PosssumOrb
Charon
3,776
935
203
1,183
9,977
4,446
0
1,609
8,222
19,475
0
L
Mulan
7,535
2,060
0
7,280
19,095
12,710
214
1,876
16,409
0
57,934
W
6,348
50
479
4,117
10,297
4,416
440
5,258
4,579
48,875
0
W
Neith
8,363
2,652
0
1,344
5,142
2,484
2,779
849
4,224
0
91,902
W
Horus
TyphanXv
Horus
16,229
6,134
290
3,843
15,864
15,006
40
2,815
12,925
1,243
77,370
L
3,654
805
0
1,140
13,527
5,933
0
1,500
11,593
0
65,976
W
7,793
2,759
0
6,522
11,742
4,882
483
1,961
9,583
0
53,607
L
Ix Chel
10,413
1,694
235
2,601
10,410
3,959
132
4,511
4,989
51,810
3,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
43,102
446
Minions Killed
485
0
Camps Cleared
0
1,339,280
Distance Traveled
1,491,953
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,022
468
118
8
0
254,479
1
W
Geb
8,259
551
37
2
0
317,048
1
L
Charon
5,768
385
36
2
0
254,787
0
L
Mulan
7,735
516
98
7
0
249,408
0
W
Ra
7,740
516
90
6
0
308,615
0
W
Neith
9,741
649
153
10
0
259,959
2
W
Horus
9,370
625
121
8
0
304,004
4
L
Thor
6,928
462
89
6
0
323,646
4
W
Ullr
7,992
533
84
6
0
302,327
1
L
Ix Chel
7,873
525
105
7
0
256,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role