Player Matchup

Discordia
Discordia
Naife
Discordia
Level 65
God Stats
7W - 9L
1,576 SR
Queue Stats
71W - 72L
1,568 Elo+
Solo
Ishtar
Ishtar
R3LENTLESS42
Ishtar
Level 80
God Stats
2W - 3L
1,519 SR
Queue Stats
44W - 47L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
reguardo
Sun Wukong
Level 176
God Stats
1W - 0L
1,552 SR
Queue Stats
9W - 5L
1,663 Elo+
Solo
Team Averages
Level 107
1,549 SR
1,599 Elo+

VS

Team Averages
Level 97
1,448 SR
1,384 Elo+
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cage1000
Chiron
Level 145
God Stats
6W - 20L
1,345 SR
Queue Stats
325W - 349L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Wajeebles
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Naife
Discordia
13
5 / 2 / 6
9,050
823
10,867
6,422
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
14
4 / 2 / 7
8,860
805
9,000
7,303
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
reguardo
Sun Wukong
12
2 / 1 / 9
8,073
734
6,248
13,243
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 4 / 1
8,121
738
5,199
13,318
9,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Cage1000
Chiron
11
0 / 5 / 1
6,804
619
3,284
7,586
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Wajeebles
Kukulkan
15
3 / 2 / 1
8,543
777
6,872
7,504
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
5
5
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
1
0.63
L
Chiron
Cage1000
Chiron
0
5
1
0.1
W
Discordia
Naife
Discordia
5
2
6
4
W
Ishtar
4
2
7
3.75
L
Kukulkan
Wajeebles
Kukulkan
3
2
1
1.75
W
Sun Wukong
reguardo
Sun Wukong
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
15,355
26,968
Taken
28,408
16,185
Mitigated
14,707
6,393
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,199
1,117
0
2,037
13,318
9,212
0
3,088
9,192
0
19,525
L
Chiron
Cage1000
Chiron
3,284
703
177
663
7,586
2,743
0
2,520
4,629
0
25,553
W
Discordia
Naife
Discordia
10,867
488
0
1,243
6,422
2,455
391
2,329
4,093
32,398
1,364
W
Ishtar
9,000
6,130
0
1,168
7,303
3,190
1,576
1,509
5,787
0
33,727
L
Kukulkan
Wajeebles
Kukulkan
6,872
341
0
398
7,504
2,752
0
3,926
3,114
32,598
0
W
Sun Wukong
reguardo
Sun Wukong
6,248
1,375
0
3,982
13,243
10,540
903
3,362
9,820
0
25,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
23,468
149
Minions Killed
122
0
Camps Cleared
0
603,482
Distance Traveled
535,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,121
738
22
2
0
207,472
0
L
Chiron
6,804
619
39
4
0
132,234
0
W
Discordia
9,050
823
70
6
0
191,377
0
W
Ishtar
8,860
805
49
4
0
193,775
0
L
Kukulkan
8,543
777
61
6
0
195,481
0
W
Sun Wukong
8,073
734
30
3
0
218,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role