Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ChimataistakeN
Anhur
Level 142
God Stats
5W - 3L
1,652 SR
Queue Stats
16W - 23L
1,456 Elo+
Party 1
Pele
Pele
Jkzie
Pele
Level 45
God Stats
1W - 2L
1,507 SR
Queue Stats
3W - 11L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
JüstAiming
Kukulkan
Level 142
God Stats
4W - 7L
1,697 SR
Queue Stats
126W - 95L
1,713 Elo+
Solo
Khepri
Khepri
Nocturne VI
Khepri
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 239L
1,468 Elo+
Solo
Team Averages
Level 129
1,571 SR
1,481 Elo+

VS

Team Averages
Level 103
1,652 SR
1,583 Elo+
Anhur
Anhur
 
Anhur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BadNeim
Chang'e
Level 57
God Stats
4W - 5L
1,733 SR
Queue Stats
233W - 195L
1,789 Elo+
Solo
Cthulhu
Cthulhu
Garvock25
Cthulhu
Level 62
God Stats
7W - 5L
1,530 SR
Queue Stats
162W - 137L
1,541 Elo+
Solo
Kukulkan
Kukulkan
TheYoyito
Kukulkan
Level 64
God Stats
14W - 3L
1,995 SR
Queue Stats
131W - 118L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 3 / 0
7,107
592
7,366
10,236
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
6,477
540
6,270
9,091
2,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Jkzie
Pele
9
0 / 3 / 0
5,174
431
3,814
9,858
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
JüstAiming
Kukulkan
10
0 / 1 / 0
5,908
492
7,941
3,869
1,490
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
9
0 / 2 / 1
5,413
451
3,012
8,979
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 1 / 1
6,888
574
5,317
8,288
2,178
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
 
Ravana
13
4 / 0 / 3
6,770
564
3,959
4,816
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
BadNeim
Chang'e
13
2 / 0 / 2
7,020
585
5,523
10,453
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Garvock25
Cthulhu
10
0 / 0 / 7
6,344
529
8,818
11,358
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
TheYoyito
Kukulkan
12
3 / 4 / 0
6,704
559
3,791
8,233
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
5
Kills
12
12
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
0
1.33
W
Anhur
 
Anhur
3
1
1
3.5
W
Ravana
 
Ravana
4
0
3
5.5
W
Chang'e
BadNeim
Chang'e
2
0
2
3
L
1
3
0
0.33
W
Cthulhu
Garvock25
Cthulhu
0
0
7
3.5
L
Pele
Jkzie
Pele
0
3
0
0
L
Kukulkan
JüstAiming
Kukulkan
0
1
0
0
L
Khepri
0
2
1
0.25
W
Kukulkan
TheYoyito
Kukulkan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,403
Damage
27,408
42,033
Taken
43,148
18,894
Mitigated
17,608
9,336
Healing
19,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,366
1,484
0
2,110
10,236
3,895
0
3,845
6,391
0
46,541
W
Anhur
 
Anhur
5,317
2,506
0
2,944
8,288
2,178
473
538
7,750
0
51,205
W
Ravana
 
Ravana
3,959
1,044
0
2,726
4,816
2,198
0
56
4,745
0
53,645
W
Chang'e
BadNeim
Chang'e
5,523
273
668
5,421
10,453
4,364
0
5,720
4,711
53,269
0
L
6,270
4,369
0
2,776
9,091
2,844
256
1,642
7,449
0
53,686
W
Cthulhu
Garvock25
Cthulhu
8,818
1,375
1,489
3,694
11,358
5,514
0
4,088
7,226
30,734
999
L
Pele
Jkzie
Pele
3,814
1,036
0
1,389
9,858
4,134
0
4,176
5,529
0
33,960
L
Kukulkan
JüstAiming
Kukulkan
7,941
771
0
0
3,869
1,490
19
2,656
995
53,441
2,077
L
Khepri
3,012
365
0
3,061
8,979
6,531
0
4,723
4,098
14,076
0
W
Kukulkan
TheYoyito
Kukulkan
3,791
610
0
2,242
8,233
3,354
0
0
8,233
40,547
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
33,726
318
Minions Killed
404
0
Camps Cleared
0
1,182,583
Distance Traveled
1,196,902
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,107
592
64
5
0
228,679
0
W
Anhur
6,888
574
95
8
0
205,224
0
W
Ravana
6,770
564
89
7
0
286,437
0
W
Chang'e
7,020
585
119
10
0
259,404
3
L
Anhur
6,477
540
86
7
0
200,876
0
W
Cthulhu
6,344
529
27
2
0
245,459
3
L
Pele
5,174
431
50
4
0
254,687
0
L
Kukulkan
5,908
492
101
8
0
250,726
0
L
Khepri
5,413
451
17
1
0
247,615
9
W
Kukulkan
6,704
559
74
6
0
200,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role