Player Matchup

Janus
Janus
Silver I
CannotBeUsed777
Janus
Silver I
Level 89
God Stats
6W - 7L
1,657 SR
Queue Stats
238W - 253L
1,303 MMR
Solo
Sylvanus
Sylvanus
Gold V
ShadyBuh
Sylvanus
Gold V
Level 155
God Stats
8W - 6L
1,839 SR
Queue Stats
263W - 266L
1,281 MMR
Solo
Loki
Loki
Gold V
XxJamboLoko
Loki
Gold V
Level 108
God Stats
18W - 17L
1,523 SR
Queue Stats
229W - 238L
1,299 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
klujakn
Cu Chulainn
Silver I
Level 127
God Stats
3W - 3L
1,374 SR
Queue Stats
66W - 68L
1,294 MMR
Solo
Nut
Nut
Gold V
otsman
Nut
Gold V
Level 128
God Stats
22W - 19L
1,585 SR
Queue Stats
270W - 280L
1,276 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,595 SR
1,291 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,576 SR
1,291 MMR
Thor
Thor
Silver I
All_in_AAKKQQJJ
Thor
Silver I
Level 69
God Stats
2W - 7L
1,208 SR
Queue Stats
144W - 156L
1,284 MMR
Solo
Nox
Nox
Silver I
ItzNotAces
Nox
Silver I
Level 67
God Stats
6W - 3L
1,619 SR
Queue Stats
99W - 93L
1,291 MMR
Solo
Medusa
Medusa
Bronze III
ShenLong91
Medusa
Bronze III
Level 106
God Stats
0W - 3L
1,721 SR
Queue Stats
6W - 18L
1,268 MMR
Solo
Eset
Eset
Silver V
kaeltc
Eset
Silver V
Level 66
God Stats
1W - 1L
1,874 SR
Queue Stats
27W - 41L
1,298 MMR
Solo
King Arthur
King Arthur
Silver I
sedici1875
King Arthur
Silver I
Level 157
God Stats
0W - 2L
1,458 SR
Queue Stats
16W - 24L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,570
557
3,117
4,543
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ShadyBuh
Sylvanus
9
0 / 0 / 1
5,443
544
1,654
5,780
3,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
5,732
573
1,705
7,226
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
klujakn
Cu Chulainn
12
3 / 1 / 0
7,606
761
5,300
6,838
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
otsman
Nut
9
0 / 1 / 0
4,895
490
4,276
6,782
2,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BacchusThothThanatosSusano

VS

Bans
OdinAo KuangZeusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,169
517
3,123
7,955
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 0
4,043
404
1,988
2,580
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
ShenLong91
Medusa
9
1 / 0 / 0
4,967
497
3,974
4,280
1,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
kaeltc
Eset
11
2 / 2 / 0
6,008
601
2,987
4,678
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
sedici1875
King Arthur
9
1 / 3 / 0
5,053
505
3,144
9,629
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
5
Kills
5
5
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
1
2
0
0.5
L
0
0
0
0
W
Sylvanus
ShadyBuh
Sylvanus
0
0
1
0.5
L
Medusa
ShenLong91
Medusa
1
0
0
1
W
1
1
0
1
L
Eset
kaeltc
Eset
2
2
0
1
W
Cu Chulainn
klujakn
Cu Chulainn
3
1
0
3
W
Nut
otsman
Nut
0
1
0
0
L
King Arthur
sedici1875
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,052
Damage
15,216
31,169
Taken
29,122
12,531
Mitigated
13,478
14,585
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,123
551
0
4,191
7,955
2,818
0
1,316
6,499
0
33,706
W
3,117
144
0
500
4,543
1,406
0
1,703
2,666
39,082
74
L
1,988
354
0
750
2,580
884
0
316
2,264
11,035
0
W
Sylvanus
ShadyBuh
Sylvanus
1,654
513
2,290
2,928
5,780
3,246
0
885
4,665
19,991
1,568
L
Medusa
ShenLong91
Medusa
3,974
2,042
0
1,482
4,280
1,511
0
659
3,621
0
30,951
W
1,705
570
0
4,372
7,226
2,288
0
904
6,269
0
45,361
L
Eset
kaeltc
Eset
2,987
144
0
1,396
4,678
1,689
0
2,110
2,338
38,798
1,862
W
Cu Chulainn
klujakn
Cu Chulainn
5,300
1,514
0
2,667
6,838
3,173
0
0
6,838
0
62,113
W
Nut
otsman
Nut
4,276
2,589
0
1,828
6,782
2,418
0
689
5,941
0
32,382
L
King Arthur
sedici1875
King Arthur
3,144
778
0
1,766
9,629
6,576
0
0
9,629
0
33,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
25,240
316
Minions Killed
299
0
Camps Cleared
0
977,535
Distance Traveled
940,837
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,169
517
61
6
0
225,537
0
W
Janus
5,570
557
66
7
0
198,648
2
L
Nox
4,043
404
27
3
0
113,421
0
W
Sylvanus
5,443
544
35
4
0
184,154
3
L
Medusa
4,967
497
63
6
0
209,120
0
W
Loki
5,732
573
76
8
0
242,348
0
L
Eset
6,008
601
89
9
0
181,443
2
W
Cu Chulainn
7,606
761
101
10
0
174,328
0
W
Nut
4,895
490
38
4
0
178,057
3
L
King Arthur
5,053
505
59
6
0
211,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role