Player Matchup

Ix Chel
Ix Chel
Cageymuffin412
Ix Chel
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 129L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Duskybobblehead
Danzaburou
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
177W - 203L
1,426 Elo+
Solo
Chaac
Chaac
RinkaV
Chaac
Level 157
God Stats
2W - 1L
1,723 SR
Queue Stats
136W - 109L
1,551 Elo+
Solo
Poseidon
Poseidon
o DARK LORD03 o
Poseidon
Level 85
God Stats
7W - 4L
1,594 SR
Queue Stats
276W - 276L
1,470 Elo+
Party 1
Sol
Sol
prokop1603
Sol
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 127L
1,390 Elo+
Solo
Team Averages
Level 110
1,563 SR
1,461 Elo+

VS

Team Averages
Level 84
1,524 SR
1,478 Elo+
Anhur
Anhur
CHYanbin
Anhur
Level 154
God Stats
3W - 1L
1,900 SR
Queue Stats
340W - 234L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Daevol
Danzaburou
Level 61
God Stats
0W - 5L
1,245 SR
Queue Stats
214W - 191L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
Dreasen5999
Jormungandr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 200L
1,470 Elo+
Party 2
Awilix
Awilix
fabrianeli15
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,487 Elo+
Solo
Ra
Ra
sawyer_dac
Ra
Level 28
God Stats
4W - 4L
1,475 SR
Queue Stats
305W - 302L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 14
10,553
704
9,688
15,647
7,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Duskybobblehead
Danzaburou
19
6 / 2 / 13
11,869
791
11,387
14,354
7,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
RinkaV
Chaac
19
3 / 1 / 20
11,056
737
18,316
23,381
28,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
17
5 / 3 / 12
11,502
767
17,719
11,804
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 1 / 12
12,602
840
27,674
22,139
11,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CHYanbin
Anhur
15
1 / 5 / 4
8,790
586
8,936
15,791
7,669
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Daevol
Danzaburou
17
2 / 4 / 4
9,653
644
16,632
14,828
7,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Dreasen5999
Jormungandr
16
2 / 9 / 3
9,997
666
20,130
31,826
35,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
17
3 / 4 / 0
9,580
639
5,140
11,249
5,224
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 4 / 3
10,137
676
14,982
15,456
8,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
26
Kills
10
10
Deaths
26
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
CHYanbin
Anhur
1
5
4
0.6
W
3
3
14
3.33
L
Danzaburou
Daevol
Danzaburou
2
4
4
1
L
Jormungandr
Dreasen5999
Jormungandr
2
9
3
0.39
W
Danzaburou
Duskybobblehead
Danzaburou
6
2
13
6.25
W
Chaac
RinkaV
Chaac
3
1
20
13
L
Awilix
3
4
0
0.75
W
Poseidon
5
3
12
3.67
W
9
1
12
15
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,784
Damage
65,820
87,325
Taken
89,150
60,194
Mitigated
64,824
51,155
Healing
28,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CHYanbin
Anhur
8,936
3,543
992
2,334
15,791
7,669
0
9,407
5,885
0
17,677
W
9,688
1,861
9,277
5,510
15,647
7,716
396
5,354
10,241
13,302
1,018
L
Danzaburou
Daevol
Danzaburou
16,632
4,609
1,536
3,990
14,828
7,796
0
8,884
5,436
0
31,517
L
Jormungandr
Dreasen5999
Jormungandr
20,130
2,814
994
4,315
31,826
35,697
0
18,284
12,399
39,750
125
W
Danzaburou
Duskybobblehead
Danzaburou
11,387
7,194
1,208
3,798
14,354
7,436
1,416
8,600
5,376
0
26,442
W
Chaac
RinkaV
Chaac
18,316
528
3,545
9,969
23,381
28,924
92
6,730
16,338
2,361
32,358
L
Awilix
5,140
571
859
1,953
11,249
5,224
0
7,835
2,777
0
8,641
W
Poseidon
17,719
1,677
2,540
2,597
11,804
4,826
652
3,737
7,995
36,952
186
W
27,674
7,630
1,344
11,367
22,139
11,292
5,828
9,634
12,331
53,902
0
L
14,982
271
4,656
6,427
15,456
8,438
0
8,991
5,957
32,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,582
Gold Earned
48,157
206
Minions Killed
150
0
Camps Cleared
0
1,428,028
Distance Traveled
1,201,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,790
586
27
2
0
243,079
0
W
Ix Chel
10,553
704
26
2
0
299,222
0
L
Danzaburou
9,653
644
39
3
0
239,137
0
L
Jormungandr
9,997
666
28
2
0
207,980
0
W
Danzaburou
11,869
791
37
2
0
271,540
0
W
Chaac
11,056
737
15
1
0
312,735
0
L
Awilix
9,580
639
5
0
0
255,407
0
W
Poseidon
11,502
767
58
4
0
270,975
0
W
Sol
12,602
840
70
5
0
273,556
0
L
Ra
10,137
676
51
3
0
255,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role