Player Matchup

Ne Zha
Ne Zha
Dark_Nips_Rises
Ne Zha
Level 201
God Stats
3W - 4L
1,680 SR
Queue Stats
108W - 130L
1,475 Elo+
Party 1
Mercury
Mercury
HAD3SBL1NK
Mercury
Level 126
God Stats
7W - 4L
1,814 SR
Queue Stats
106W - 100L
1,579 Elo+
Solo
Olorun
Olorun
Take_Money_Milla
Olorun
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
373W - 344L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
WHALE_MAN2004
Sun Wukong
Level 69
God Stats
6W - 2L
1,713 SR
Queue Stats
470W - 467L
1,502 Elo+
Solo
Sylvanus
Sylvanus
lumberjackk
Sylvanus
Level 189
God Stats
4W - 3L
1,831 SR
Queue Stats
21W - 35L
1,492 Elo+
Party 1
Team Averages
Level 149
1,708 SR
1,516 Elo+

VS

Team Averages
Level 123
1,556 SR
1,520 Elo+
Bacchus
Bacchus
BarrelMagic871
Bacchus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 71L
1,531 Elo+
Solo
Charybdis
Charybdis
MoonMoon187
Charybdis
Level 93
God Stats
2W - 1L
1,611 SR
Queue Stats
66W - 72L
1,431 Elo+
Solo
Nu Wa
Nu Wa
SoloLaneTrey
Nu Wa
Level 158
God Stats
4W - 3L
1,553 SR
Queue Stats
158W - 152L
1,553 Elo+
Solo
Chaac
Chaac
cHewiexSW
Chaac
Level 158
God Stats
7W - 2L
1,637 SR
Queue Stats
223W - 215L
1,575 Elo+
Solo
Thanatos
Thanatos
x76o_Artifacts
Thanatos
Level 123
God Stats
22W - 29L
1,479 SR
Queue Stats
596W - 562L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,716
619
2,694
5,238
2,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
HAD3SBL1NK
Mercury
5
1 / 1 / 1
3,479
580
1,579
3,222
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 1
3,712
619
2,367
5,004
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
WHALE_MAN2004
Sun Wukong
7
0 / 0 / 1
3,773
629
2,514
4,741
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
lumberjackk
Sylvanus
8
1 / 0 / 0
4,187
698
1,085
3,489
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,189
698
2,439
4,977
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
MoonMoon187
Charybdis
7
1 / 0 / 1
3,956
659
2,816
3,596
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,981
664
2,696
1,881
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
cHewiexSW
Chaac
8
0 / 0 / 0
4,383
731
2,637
4,706
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
7
2 / 1 / 0
3,872
645
1,690
4,141
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
1
2
0
0.5
L
Mercury
HAD3SBL1NK
Mercury
1
1
1
1.5
W
Charybdis
MoonMoon187
Charybdis
1
0
1
1.5
W
0
1
0
0
L
0
2
1
0.25
L
Sun Wukong
WHALE_MAN2004
Sun Wukong
0
0
1
0.5
W
Chaac
cHewiexSW
Chaac
0
0
0
0
L
Sylvanus
lumberjackk
Sylvanus
1
0
0
1
W
Thanatos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,239
Damage
12,278
21,694
Taken
19,301
8,396
Mitigated
9,481
8,950
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,439
404
0
1,516
4,977
3,738
0
1,413
3,404
12,512
0
L
2,694
763
0
2,216
5,238
2,293
0
1,334
3,904
0
14,778
L
Mercury
HAD3SBL1NK
Mercury
1,579
912
0
1,443
3,222
879
0
215
3,007
0
8,716
W
Charybdis
MoonMoon187
Charybdis
2,816
1,660
0
1,242
3,596
967
0
767
2,650
0
25,350
W
2,696
1,402
0
500
1,881
458
0
842
855
19,711
532
L
2,367
908
62
1,701
5,004
1,739
0
1,431
3,573
22,068
5,921
L
Sun Wukong
WHALE_MAN2004
Sun Wukong
2,514
518
0
1,550
4,741
2,027
0
173
4,568
0
21,593
W
Chaac
cHewiexSW
Chaac
2,637
288
0
2,342
4,706
2,743
0
0
4,706
0
29,636
L
Sylvanus
lumberjackk
Sylvanus
1,085
365
228
1,750
3,489
1,458
0
1,982
1,507
18,551
1,563
W
Thanatos
1,690
373
0
2,845
4,141
1,575
0
0
4,102
0
20,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,867
Gold Earned
20,381
168
Minions Killed
194
0
Camps Cleared
0
588,229
Distance Traveled
636,857
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,189
698
21
4
0
129,657
0
L
Ne Zha
3,716
619
26
4
0
130,389
0
L
Mercury
3,479
580
19
3
0
96,059
0
W
Charybdis
3,956
659
49
8
0
124,299
0
W
Nu Wa
3,981
664
27
5
0
113,317
0
L
Olorun
3,712
619
43
7
0
117,371
0
L
Sun Wukong
3,773
629
34
6
0
127,349
1
W
Chaac
4,383
731
63
11
0
133,220
0
L
Sylvanus
4,187
698
46
8
0
117,061
1
W
Thanatos
3,872
645
34
6
0
136,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role