Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Not Todaay x
Athena
Level 146
God Stats
6W - 3L
1,753 SR
Queue Stats
411W - 384L
1,449 Elo+
Party 2
Anubis
Anubis
RammFeuerRZK92
Anubis
Level 129
God Stats
5W - 5L
1,449 SR
Queue Stats
169W - 170L
1,475 Elo+
Party 1
Scylla
Scylla
SuperNoodlePot
Scylla
Level 157
God Stats
9W - 6L
1,771 SR
Queue Stats
166W - 149L
1,466 Elo+
Party 1
Medusa
Medusa
xXTobioXx420
Medusa
Level 123
God Stats
10W - 8L
1,455 SR
Queue Stats
634W - 605L
1,408 Elo+
Party 2
Team Averages
Level 137
1,585 SR
1,460 Elo+

VS

Team Averages
Level 93
1,699 SR
1,444 Elo+
Bastet
Bastet
Anasooo76
Bastet
Level 107
God Stats
4W - 4L
1,739 SR
Queue Stats
137W - 132L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
Parrion
Cthulhu
Level 66
God Stats
10W - 5L
1,641 SR
Queue Stats
131W - 128L
1,370 Elo+
Solo
King Arthur
King Arthur
TrippyPercent
King Arthur
Level 129
God Stats
5W - 1L
1,517 SR
Queue Stats
73W - 62L
1,470 Elo+
Party 3
Skadi
Skadi
issaqween
Skadi
Level 143
God Stats
6W - 2L
1,730 SR
Queue Stats
58W - 50L
1,485 Elo+
Solo
Merlin
Merlin
wantback_
Merlin
Level 18
God Stats
2W - 1L
1,868 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 0
4,787
435
672
6,938
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
0 / 2 / 0
5,203
473
2,687
8,810
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
5,397
491
2,247
6,476
2,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 1 / 0
6,650
605
3,552
3,394
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
9
1 / 2 / 0
5,100
464
6,651
7,989
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anasooo76
Bastet
12
8 / 0 / 0
7,016
638
5,815
9,052
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Parrion
Cthulhu
11
0 / 1 / 3
6,118
556
4,275
9,527
6,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TrippyPercent
King Arthur
12
3 / 0 / 1
7,608
692
3,398
7,663
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
issaqween
Skadi
11
0 / 0 / 4
6,038
549
5,974
6,060
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
wantback_
Merlin
10
0 / 3 / 0
5,907
537
866
4,626
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
4
Kills
11
11
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Bastet
Anasooo76
Bastet
8
0
0
8
L
Athena
0
2
0
0
W
Cthulhu
Parrion
Cthulhu
0
1
3
1.5
L
0
5
0
0
L
3
1
0
3
W
King Arthur
TrippyPercent
King Arthur
3
0
1
3.5
W
Skadi
issaqween
Skadi
0
0
4
2
W
Merlin
wantback_
Merlin
0
3
0
0
L
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,809
Damage
20,328
33,607
Taken
36,928
17,833
Mitigated
17,666
8,002
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
672
557
81
1,673
6,938
2,840
0
431
6,507
0
28,933
W
Bastet
Anasooo76
Bastet
5,815
1,816
0
5,536
9,052
3,312
0
999
8,053
0
46,433
L
Athena
2,687
753
222
2,499
8,810
8,116
0
1,856
6,954
10,033
0
W
Cthulhu
Parrion
Cthulhu
4,275
676
1,547
2,919
9,527
6,166
171
1,666
7,861
27,613
1,655
L
2,247
69
0
1,591
6,476
2,802
0
0
6,476
33,039
0
L
3,552
200
0
585
3,394
1,114
427
769
2,625
38,751
2,091
W
King Arthur
TrippyPercent
King Arthur
3,398
347
0
1,125
7,663
4,282
0
2,068
5,595
0
49,961
W
Skadi
issaqween
Skadi
5,974
2,229
0
495
6,060
2,274
274
710
5,350
0
52,091
W
Merlin
wantback_
Merlin
866
50
0
644
4,626
1,632
0
2,851
1,775
39,094
0
L
Medusa
6,651
1,792
0
1,351
7,989
2,961
0
2,031
5,958
0
43,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
32,687
268
Minions Killed
390
0
Camps Cleared
0
1,023,752
Distance Traveled
1,117,975
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,787
435
44
4
0
240,043
0
W
Bastet
7,016
638
80
7
0
273,147
0
L
Athena
5,203
473
15
1
0
199,217
0
W
Cthulhu
6,118
556
35
3
0
214,813
0
L
Anubis
5,397
491
64
6
0
180,699
2
L
Scylla
6,650
605
80
7
0
211,402
5
W
King Arthur
7,608
692
92
8
0
226,736
2
W
Skadi
6,038
549
107
10
0
212,211
2
W
Merlin
5,907
537
76
7
0
191,068
2
L
Medusa
5,100
464
65
6
0
192,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role