Player Matchup

Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Pignata
Thanatos
Level 45
God Stats
30W - 46L
1,136 SR
Queue Stats
178W - 184L
1,549 Elo+
Solo
Tyr
Tyr
SpottingUp
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,547 Elo+
Solo
Janus
Janus
codyrayt580
Janus
Level 120
God Stats
1W - 5L
1,211 SR
Queue Stats
61W - 75L
1,471 Elo+
Solo
Yemoja
Yemoja
xLittlwingx
Yemoja
Level 81
God Stats
13W - 8L
1,655 SR
Queue Stats
192W - 181L
1,431 Elo+
Party 2
Team Averages
Level 70
1,401 SR
1,499 Elo+

VS

Team Averages
Level 95
1,553 SR
1,449 Elo+
Gilgamesh
Gilgamesh
DemonKingofRAGE
Gilgamesh
Level 75
God Stats
2W - 1L
1,557 SR
Queue Stats
15W - 25L
1,339 Elo+
Solo
Ymir
Ymir
JudasIsrael12
Ymir
Level 123
God Stats
20W - 17L
1,478 SR
Queue Stats
94W - 99L
1,462 Elo+
Party 1
Chang'e
Chang'e
Neko__Nero
Chang'e
Level 124
God Stats
8W - 10L
1,434 SR
Queue Stats
179W - 185L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
UzziahIsrael12
Ao Kuang
Level 103
God Stats
19W - 19L
1,588 SR
Queue Stats
127W - 120L
1,498 Elo+
Party 1
Artemis
Artemis
Xstaria
Artemis
Level 49
God Stats
10W - 4L
1,709 SR
Queue Stats
33W - 27L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 1
4,623
462
3,950
4,919
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Pignata
Thanatos
7
1 / 4 / 0
4,483
448
2,710
9,714
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,863
486
2,151
6,781
6,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
5,891
589
2,120
2,347
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
7
0 / 2 / 0
4,621
462
1,421
7,697
3,693
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonKingofRAGE
Gilgamesh
10
4 / 0 / 0
6,663
666
3,925
6,937
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 0 / 3
5,706
571
3,104
7,749
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Neko__Nero
Chang'e
11
0 / 2 / 0
5,971
597
699
5,399
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
11
3 / 0 / 0
6,048
605
1,776
4,590
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Xstaria
Artemis
9
2 / 1 / 2
5,451
545
7,723
5,483
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
10
10
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
W
Gilgamesh
DemonKingofRAGE
Gilgamesh
4
0
0
4
W
1
0
3
2.5
W
Chang'e
Neko__Nero
Chang'e
0
2
0
0
L
Thanatos
Pignata
Thanatos
1
4
0
0.25
L
0
3
0
0
W
Ao Kuang
3
0
0
3
W
Artemis
Xstaria
Artemis
2
1
2
3
L
1
0
1
1.5
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,352
Damage
17,227
31,458
Taken
30,158
15,893
Mitigated
15,257
9,850
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,950
1,018
0
761
4,919
1,788
0
947
3,972
0
30,114
W
Gilgamesh
DemonKingofRAGE
Gilgamesh
3,925
1,197
0
543
6,937
5,103
680
0
6,937
0
32,754
W
3,104
567
203
2,440
7,749
4,617
156
967
6,782
20,397
284
W
Chang'e
Neko__Nero
Chang'e
699
80
40
2,053
5,399
1,799
0
1,804
3,595
39,083
838
L
Thanatos
Pignata
Thanatos
2,710
921
0
4,499
9,714
3,609
0
1,697
8,017
0
28,151
L
2,151
409
0
1,453
6,781
6,025
0
195
6,586
0
22,941
W
Ao Kuang
1,776
596
0
207
4,590
1,906
729
0
4,590
37,298
2,931
W
Artemis
Xstaria
Artemis
7,723
3,576
0
0
5,483
1,832
1,130
760
4,723
0
36,894
L
2,120
162
0
500
2,347
778
0
556
1,667
39,388
0
L
Yemoja
1,421
498
1,407
1,230
7,697
3,693
0
1,930
5,767
10,619
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
29,839
246
Minions Killed
282
0
Camps Cleared
0
815,765
Distance Traveled
925,148
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,623
462
59
6
0
156,101
0
W
Gilgamesh
6,663
666
52
5
0
179,099
0
W
Ymir
5,706
571
30
3
0
160,019
0
W
Chang'e
5,971
597
91
9
0
202,498
0
L
Thanatos
4,483
448
42
4
0
189,776
1
L
Tyr
4,863
486
40
4
0
175,072
0
W
Ao Kuang
6,048
605
63
6
0
214,334
0
W
Artemis
5,451
545
46
5
0
169,198
0
L
Janus
5,891
589
90
9
0
143,202
2
L
Yemoja
4,621
462
15
2
0
151,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role