Player Matchup

Nu Wa
Nu Wa
Abezethibou1606
Nu Wa
Level 99
God Stats
14W - 8L
1,952 SR
Queue Stats
17W - 13L
1,819 Elo+
Solo
Pele
Pele
Hazeydeath
Pele
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 42L
1,670 Elo+
Party 1
Charon
Charon
UmbralDreams
Charon
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
42W - 35L
1,676 Elo+
Party 1
Team Averages
Level 112
1,651 SR
1,722 Elo+

VS

Team Averages
Level 137
1,530 SR
1,526 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ares_napalm
Ares
Level 108
God Stats
58W - 57L
1,520 SR
Queue Stats
141W - 159L
1,532 Elo+
Solo
Hercules
Hercules
Crazybalista
Hercules
Level 176
God Stats
4W - 6L
1,568 SR
Queue Stats
45W - 62L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,772
707
9,344
5,285
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 0 / 1
8,761
796
10,050
7,424
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charon
14
0 / 0 / 6
8,058
733
11,762
11,293
11,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 2 / 1
7,515
683
3,561
10,202
4,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 1
6,972
634
4,719
10,654
9,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Crazybalista
Hercules
14
2 / 3 / 0
7,985
726
8,417
16,222
15,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
3
3
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
1
0.75
W
1
3
3
0.83
L
0
1
1
0.5
L
Hercules
Crazybalista
Hercules
2
3
0
0.67
W
5
0
1
5.5
W
Charon
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
16,697
24,002
Taken
37,078
17,461
Mitigated
28,963
2,614
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,561
2,714
0
1,983
10,202
4,482
0
5,341
4,221
0
34,161
W
9,344
4,404
73
406
5,285
1,954
726
587
4,579
29,981
0
L
4,719
85
0
96
10,654
9,000
0
4,842
5,302
21,540
435
L
Hercules
Crazybalista
Hercules
8,417
2,830
0
5,504
16,222
15,481
0
6,830
8,588
0
34,875
W
10,050
2,517
0
1,107
7,424
3,797
158
1,715
5,617
0
30,411
W
Charon
11,762
1,909
0
1,028
11,293
11,710
397
2,354
8,476
20,164
5,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
22,472
144
Minions Killed
163
0
Camps Cleared
0
652,811
Distance Traveled
620,359
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,515
683
77
7
0
203,046
2
W
Nu Wa
7,772
707
50
5
0
175,399
0
L
Ares
6,972
634
28
3
0
200,972
0
L
Hercules
7,985
726
58
5
0
216,341
0
W
Pele
8,761
796
60
5
0
252,124
0
W
Charon
8,058
733
34
3
0
225,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role