Player Matchup

Ra
Ra
MrMuzz
Ra
Level 112
God Stats
5W - 3L
1,344 SR
Queue Stats
136W - 121L
1,462 Elo+
Party 1
Sol
Sol
Spac3Panda
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,499 Elo+
Party 1
Chaac
Chaac
Tizmit
Chaac
Level 37
God Stats
6W - 9L
1,313 SR
Queue Stats
18W - 22L
1,380 Elo+
Solo
Medusa
Medusa
justvibenn666
Medusa
Level 46
God Stats
30W - 22L
1,544 SR
Queue Stats
111W - 114L
1,404 Elo+
Solo
Apollo
Apollo
ruskillsu
Apollo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 102L
1,381 Elo+
Solo
Team Averages
Level 72
1,440 SR
1,425 Elo+

VS

Team Averages
Level 96
1,480 SR
1,431 Elo+
Vulcan
Vulcan
Herbert15
Vulcan
Level 108
God Stats
37W - 29L
1,684 SR
Queue Stats
737W - 773L
1,443 Elo+
Solo
Nut
Nut
PNTa2000
Nut
Level 142
God Stats
21W - 17L
1,547 SR
Queue Stats
171W - 174L
1,431 Elo+
Solo
Agni
Agni
VenomDeadBird
Agni
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 31L
1,481 Elo+
Solo
Olorun
Olorun
WearyDrRastaX
Olorun
Level 35
God Stats
8W - 10L
1,433 SR
Queue Stats
22W - 23L
1,360 Elo+
Solo
Athena
Athena
yybnxx
Athena
Level 68
God Stats
0W - 2L
1,234 SR
Queue Stats
331W - 345L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
3 / 1 / 10
10,195
1,020
8,226
6,587
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 7
10,565
1,057
10,909
9,321
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Tizmit
Chaac
16
4 / 0 / 9
10,251
1,025
8,027
8,142
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 7
9,357
936
6,241
7,239
3,102
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Apollo
ruskillsu
Apollo
16
5 / 0 / 7
10,380
1,038
8,218
6,522
3,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Herbert15
Vulcan
15
0 / 2 / 1
9,299
930
11,722
8,265
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 0
8,983
898
1,606
3,003
1,594
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 0
9,780
978
12,311
5,503
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
0 / 9 / 2
9,206
921
5,402
18,254
9,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
yybnxx
Athena
14
0 / 4 / 0
8,531
853
3,563
7,648
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
16
Kills
2
2
Deaths
16
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Herbert15
Vulcan
0
2
1
0.25
W
Ra
3
1
10
8
L
0
1
0
0
W
3
0
7
6.5
W
Chaac
Tizmit
Chaac
4
0
9
8.5
L
2
0
0
2
L
0
9
2
0.11
W
1
1
7
4.5
W
Apollo
ruskillsu
Apollo
5
0
7
8.5
L
Athena
yybnxx
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
34,604
37,811
Taken
42,673
19,129
Mitigated
25,299
13,221
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Herbert15
Vulcan
11,722
4,367
0
250
8,265
4,121
0
3,387
4,580
26,745
0
W
Ra
8,226
542
2,978
2,438
6,587
2,972
0
5,001
1,452
28,039
569
L
1,606
623
0
384
3,003
1,594
0
1,737
1,172
0
22,768
W
10,909
3,131
0
2,096
9,321
3,515
0
7,757
1,050
42,262
3,990
W
Chaac
Tizmit
Chaac
8,027
18
0
3,058
8,142
6,105
0
6,446
1,471
0
20,985
L
12,311
617
0
107
5,503
2,485
0
1,566
3,844
45,300
430
L
5,402
2,025
60
2,325
18,254
9,080
0
8,457
9,373
17,984
0
W
6,241
2,656
0
0
7,239
3,102
0
6,221
685
0
19,378
W
Apollo
ruskillsu
Apollo
8,218
3,600
0
2,651
6,522
3,435
0
5,920
403
0
20,348
L
Athena
yybnxx
Athena
3,563
271
0
538
7,648
8,019
0
3,139
4,273
4,579
156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,748
Gold Earned
45,799
224
Minions Killed
191
9
Camps Cleared
6
976,464
Distance Traveled
851,210
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,299
930
49
5
3
217,125
0
W
Ra
10,195
1,020
55
6
1
202,325
0
L
Nut
8,983
898
35
4
1
180,947
0
W
Sol
10,565
1,057
70
7
6
206,856
0
W
Chaac
10,251
1,025
28
3
1
195,805
0
L
Agni
9,780
978
85
9
2
179,797
0
L
Olorun
9,206
921
19
2
0
156,479
5
W
Medusa
9,357
936
40
4
1
176,912
0
W
Apollo
10,380
1,038
31
3
0
194,566
0
L
Athena
8,531
853
3
0
0
116,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role