Player Matchup

Merlin
Merlin
ChineseLore
Merlin
Level 105
God Stats
0W - 1L
1,710 SR
Queue Stats
5W - 9L
1,261 Elo+
Party 1
Cupid
Cupid
maywoner
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,097 Elo+
Party 1
Chaac
Chaac
t-bird-524
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Team Averages
Level 77
1,570 SR
1,207 Elo+

VS

Team Averages
Level 110
1,546 SR
1,540 Elo+
Merlin
Merlin
GobblinDaddy
Merlin
Level 45
God Stats
4W - 4L
1,644 SR
Queue Stats
144W - 129L
1,621 Elo+
Solo
Shiva
Shiva
VindonnusApollo
Shiva
Level 159
God Stats
25W - 20L
1,560 SR
Queue Stats
548W - 544L
1,536 Elo+
Party 2
Artemis
Artemis
superTreee
Artemis
Level 126
God Stats
49W - 61L
1,436 SR
Queue Stats
248W - 275L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 4 / 0
8,499
654
7,473
10,692
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
maywoner
Cupid
12
1 / 7 / 0
8,045
619
7,973
14,907
5,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
13
0 / 0 / 0
7,493
576
3,686
11,645
11,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 0 / 4
10,562
812
14,570
6,668
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 6
9,216
709
9,906
11,147
11,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
superTreee
Artemis
14
2 / 1 / 8
9,176
706
7,681
7,955
3,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
11
11
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
0
0.25
W
Merlin
7
0
4
9
W
2
1
6
5
L
Cupid
maywoner
Cupid
1
7
0
0.14
W
Artemis
superTreee
Artemis
2
1
8
6
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
32,157
37,244
Taken
25,770
21,851
Mitigated
18,251
4,261
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,473
173
126
1,431
10,692
4,612
0
3,832
6,860
35,090
412
W
Merlin
14,570
943
0
250
6,668
2,925
624
732
5,740
49,750
345
W
9,906
2,308
205
1,817
11,147
11,815
441
3,477
6,984
529
29,872
L
Cupid
maywoner
Cupid
7,973
3,685
201
1,588
14,907
5,576
0
8,480
6,417
0
29,508
W
Artemis
superTreee
Artemis
7,681
1,978
0
2,365
7,955
3,511
270
2,071
5,622
0
33,538
L
Chaac
3,686
656
0
915
11,645
11,663
0
2,656
8,974
0
13,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
28,954
153
Minions Killed
180
0
Camps Cleared
0
707,711
Distance Traveled
740,019
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,499
654
81
6
0
229,719
0
W
Merlin
10,562
812
75
6
0
235,971
0
W
Shiva
9,216
709
49
4
0
254,260
5
L
Cupid
8,045
619
55
4
0
202,516
0
W
Artemis
9,176
706
56
4
0
249,788
2
L
Chaac
7,493
576
17
1
0
275,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role