Player Matchup

Hera
Hera
Cake Mr Bro
Hera
Level 222
God Stats
85W - 55L
1,630 SR
Queue Stats
676W - 605L
1,565 Elo+
Solo
Amaterasu
Amaterasu
Chafe26
Amaterasu
Level 122
God Stats
3W - 4L
1,183 SR
Queue Stats
161W - 183L
1,506 Elo+
Party 2
Awilix
Awilix
StinkyMcDoof
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 178L
1,512 Elo+
Party 2
Anhur
Anhur
TrueBangZz
Anhur
Level 158
God Stats
44W - 36L
1,685 SR
Queue Stats
483W - 380L
1,621 Elo+
Party 1
Sylvanus
Sylvanus
Zchoeny
Sylvanus
Level 124
God Stats
0W - 2L
1,747 SR
Queue Stats
115W - 107L
1,604 Elo+
Party 1
Team Averages
Level 142
1,549 SR
1,562 Elo+

VS

Team Averages
Level 105
1,697 SR
1,599 Elo+
Chang'e
Chang'e
Arch-Bishop_11
Chang'e
Level 154
God Stats
6W - 2L
1,637 SR
Queue Stats
36W - 21L
1,667 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Strаtus
Tsukuyomi
Level 106
God Stats
5W - 0L
1,933 SR
Queue Stats
99W - 61L
1,659 Elo+
Solo
Xbalanque
Xbalanque
bigboysteaks
Xbalanque
Level 60
God Stats
16W - 9L
1,767 SR
Queue Stats
221W - 202L
1,483 Elo+
Party 3
Heimdallr
Heimdallr
shadowblare
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,696 Elo+
Solo
Cthulhu
Cthulhu
tukilino22
Cthulhu
Level 138
God Stats
18W - 14L
1,645 SR
Queue Stats
488W - 465L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,549
468
2,739
5,591
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Chafe26
Amaterasu
12
0 / 2 / 1
6,580
470
3,934
13,672
12,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
11
1 / 2 / 1
6,246
446
2,784
10,239
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
13
2 / 4 / 0
7,515
537
5,923
11,329
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Zchoeny
Sylvanus
11
0 / 5 / 1
6,383
456
4,723
16,609
15,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
8,162
583
5,611
7,382
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
Strаtus
Tsukuyomi
16
7 / 0 / 6
9,174
655
11,719
9,582
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
bigboysteaks
Xbalanque
15
3 / 2 / 5
8,584
613
8,091
9,469
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
shadowblare
Heimdallr
15
2 / 1 / 1
9,310
665
10,422
7,199
4,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
tukilino22
Cthulhu
12
2 / 0 / 5
7,119
509
7,611
8,686
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
16
16
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
1
3
0
0.33
L
Amaterasu
Chafe26
Amaterasu
0
2
1
0.25
L
Awilix
1
2
1
0.75
W
Tsukuyomi
Strаtus
Tsukuyomi
7
0
6
10
L
Anhur
2
4
0
0.5
L
Sylvanus
Zchoeny
Sylvanus
0
5
1
0.1
W
Xbalanque
bigboysteaks
Xbalanque
3
2
5
2.75
W
Heimdallr
shadowblare
Heimdallr
2
1
1
2.5
W
Cthulhu
tukilino22
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,103
Damage
43,454
57,440
Taken
42,318
37,725
Mitigated
20,585
15,901
Healing
19,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,611
418
1,651
2,928
7,382
2,496
1,013
2,309
4,897
51,755
2,767
L
2,739
580
0
460
5,591
1,863
0
1,319
4,190
45,430
0
L
Amaterasu
Chafe26
Amaterasu
3,934
1,145
0
4,454
13,672
12,127
0
205
13,420
0
43,756
L
Awilix
2,784
600
0
3,576
10,239
3,713
0
2,562
7,544
0
29,220
W
Tsukuyomi
Strаtus
Tsukuyomi
11,719
3,566
0
7,154
9,582
3,934
621
1,304
8,222
0
82,831
L
Anhur
5,923
3,047
0
2,254
11,329
4,266
0
2,921
8,071
0
69,110
L
Sylvanus
Zchoeny
Sylvanus
4,723
978
1,220
3,937
16,609
15,756
0
4,430
11,809
18,439
1,054
W
Xbalanque
bigboysteaks
Xbalanque
8,091
5,270
0
3,572
9,469
3,175
654
1,470
7,999
0
67,912
W
Heimdallr
shadowblare
Heimdallr
10,422
6,688
0
2,524
7,199
4,441
403
82
7,117
0
78,318
W
Cthulhu
tukilino22
Cthulhu
7,611
227
466
1,678
8,686
6,539
250
2,209
6,471
28,948
2,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
42,349
388
Minions Killed
501
0
Camps Cleared
0
1,383,916
Distance Traveled
1,421,059
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,162
583
108
8
0
292,615
0
L
Hera
6,549
468
115
8
0
237,660
0
L
Amaterasu
6,580
470
70
5
0
357,452
0
L
Awilix
6,246
446
53
4
0
299,752
0
W
Tsukuyomi
9,174
655
117
8
0
343,902
0
L
Anhur
7,515
537
129
9
0
248,248
1
L
Sylvanus
6,383
456
21
2
0
240,804
1
W
Xbalanque
8,584
613
111
8
0
248,877
4
W
Heimdallr
9,310
665
130
9
0
248,523
0
W
Cthulhu
7,119
509
35
3
0
287,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role