Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
Argha
Danzaburou
Silver I
Level 147
God Stats
20W - 18L
1,590 SR
Queue Stats
330W - 341L
1,061 MMR
Solo
Cliodhna
Cliodhna
Silver III
ElZim
Cliodhna
Silver III
Level 68
God Stats
5W - 11L
1,416 SR
Queue Stats
45W - 64L
1,057 MMR
Solo
Yu Huang
Yu Huang
Silver I
Zazzaelitaliano
Yu Huang
Silver I
Level 99
God Stats
8W - 11L
1,125 SR
Queue Stats
239W - 252L
1,051 MMR
Solo
Ymir
Ymir
Silver II
dani_eL_meNa
Ymir
Silver II
Level 154
God Stats
20W - 16L
1,516 SR
Queue Stats
133W - 144L
1,042 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,429 SR
1,142 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,416 SR
1,061 MMR
Bastet
Bastet
Silver II
KostasZog-
Bastet
Silver II
Level 134
God Stats
9W - 6L
1,621 SR
Queue Stats
221W - 231L
1,085 MMR
Solo
Charybdis
Charybdis
Silver V
NPGNRusse
Charybdis
Silver V
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,085 MMR
Solo
Chiron
Chiron
Silver II
Pelocho_11_BDP
Chiron
Silver II
Level 129
God Stats
0W - 2L
1,284 SR
Queue Stats
250W - 266L
1,048 MMR
Solo
Maui
Maui
Bronze IV
THERiDDlleR
Maui
Bronze IV
Level 59
God Stats
0W - 8L
1,032 SR
Queue Stats
3W - 32L
1,030 MMR
Solo
Ra
Ra
Silver II
davidmalu98
Ra
Silver II
Level 103
God Stats
3W - 5L
1,645 SR
Queue Stats
206W - 224L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 1
6,249
625
4,158
5,881
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Argha
Danzaburou
11
0 / 1 / 1
5,564
556
2,092
5,843
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
ElZim
Cliodhna
11
2 / 1 / 4
5,805
581
3,004
7,260
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
10
4 / 0 / 1
5,796
580
5,226
3,263
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
5,055
506
1,219
6,026
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
GebTyrRatatoskr

VS

Bans
ThanatosAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KostasZog-
Bastet
10
2 / 2 / 0
5,402
540
3,142
7,125
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
NPGNRusse
Charybdis
11
0 / 1 / 1
5,898
590
3,968
7,176
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,791
479
1,605
6,350
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 1 / 0
4,739
474
450
3,181
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 1
6,205
621
4,285
6,784
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
Danzaburou
Argha
Danzaburou
0
1
1
0.5
W
Cliodhna
ElZim
Cliodhna
2
1
4
4
L
Bastet
KostasZog-
Bastet
2
2
0
1
L
Charybdis
NPGNRusse
Charybdis
0
1
1
0.5
L
0
2
0
0
L
0
1
0
0
W
Yu Huang
4
0
1
4.5
W
0
0
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,699
Damage
13,450
28,273
Taken
30,616
11,891
Mitigated
10,974
11,852
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,158
1,084
0
1,944
5,881
1,903
0
2,571
2,876
0
46,753
W
Danzaburou
Argha
Danzaburou
2,092
896
0
2,703
5,843
2,094
0
0
5,843
0
52,343
W
Cliodhna
ElZim
Cliodhna
3,004
670
0
4,226
7,260
2,684
0
351
6,829
0
45,392
L
Bastet
KostasZog-
Bastet
3,142
1,213
0
3,046
7,125
2,217
0
1,550
5,371
0
32,934
L
Charybdis
NPGNRusse
Charybdis
3,968
2,601
0
4,632
7,176
2,335
0
740
6,390
0
49,486
L
1,605
176
237
1,609
6,350
1,913
0
1,984
4,171
0
31,893
L
450
24
0
196
3,181
2,004
12
1,207
1,850
12,440
2,222
W
Yu Huang
5,226
115
0
419
3,263
1,010
0
829
2,260
25,242
0
W
1,219
435
0
2,560
6,026
4,200
0
296
5,730
15,837
1,927
L
4,285
519
0
3,626
6,784
2,505
0
334
6,402
47,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,469
Gold Earned
27,035
322
Minions Killed
348
0
Camps Cleared
0
1,028,594
Distance Traveled
876,300
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,249
625
87
9
0
181,733
3
W
Danzaburou
5,564
556
95
10
0
193,371
0
W
Cliodhna
5,805
581
64
6
0
242,660
1
L
Bastet
5,402
540
63
6
0
187,615
0
L
Charybdis
5,898
590
101
10
0
161,140
0
L
Chiron
4,791
479
65
7
0
185,454
0
L
Maui
4,739
474
27
3
0
155,112
0
W
Yu Huang
5,796
580
51
5
0
213,027
3
W
Ymir
5,055
506
25
3
0
197,803
4
L
Ra
6,205
621
92
9
0
186,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role