Player Matchup

Gilgamesh
Gilgamesh
Silver III
LashedSumo30
Gilgamesh
Silver III
Level 226
God Stats
3W - 2L
1,537 SR
Queue Stats
20W - 32L
1,069 MMR
Solo
Apollo
Apollo
Silver II
Owltamer
Apollo
Silver II
Level 144
God Stats
23W - 18L
1,902 SR
Queue Stats
42W - 36L
1,526 MMR
Party 1
Chang'e
Chang'e
Gold II
PaulaDeenButter
Chang'e
Gold II
Level 153
God Stats
34W - 24L
1,657 SR
Queue Stats
267W - 265L
1,672 MMR
Solo
Susano
Susano
Gold II
YoGotSmoke
Susano
Gold II
Level 86
God Stats
225W - 179L
1,634 SR
Queue Stats
575W - 573L
1,660 MMR
Solo
Atlas
Atlas
Silver I
willyboil
Atlas
Silver I
Level 79
God Stats
10W - 11L
1,603 SR
Queue Stats
11W - 13L
1,526 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,667 SR
1,491 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,523 SR
1,485 MMR
Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
MufFiN_MaN_34
Janus
Platinum III
Level 168
God Stats
30W - 22L
1,579 SR
Queue Stats
132W - 121L
1,792 MMR
Solo
Sobek
Sobek
Silver III
XxGreeniCoNxX
Sobek
Silver III
Level 105
God Stats
1W - 1L
1,825 SR
Queue Stats
57W - 59L
1,299 MMR
Solo
Arachne
Arachne
Gold III
cantguardjim
Arachne
Gold III
Level 148
God Stats
25W - 21L
1,600 SR
Queue Stats
61W - 62L
1,609 MMR
Solo
Danzaburou
Danzaburou
Bronze III
chubbzzx12
Danzaburou
Bronze III
Level 126
God Stats
1W - 6L
1,111 SR
Queue Stats
18W - 34L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LashedSumo30
Gilgamesh
16
2 / 0 / 2
9,794
576
7,394
16,510
12,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Owltamer
Apollo
18
3 / 0 / 5
10,565
621
13,273
9,742
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 4
9,489
558
7,802
9,530
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
YoGotSmoke
Susano
15
5 / 5 / 1
8,770
516
9,516
14,751
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Atlas
willyboil
Atlas
13
0 / 1 / 10
8,502
500
8,153
13,650
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorMaman BrigitteNutAres

VS

Bans
ThanatosKukulkanArtemisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 2 / 1
8,984
528
8,420
15,500
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 1
8,890
523
11,628
8,691
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,845
403
4,361
14,215
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
cantguardjim
Arachne
13
2 / 5 / 3
7,795
459
7,563
18,319
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
chubbzzx12
Danzaburou
10
0 / 3 / 0
6,310
371
3,225
9,583
3,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
7
7
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
1
0.75
W
Gilgamesh
LashedSumo30
Gilgamesh
2
0
2
3
L
4
2
1
2.25
W
Apollo
Owltamer
Apollo
3
0
5
5.5
W
4
1
4
6
L
0
2
0
0
W
Susano
YoGotSmoke
Susano
5
5
1
1.1
L
Arachne
cantguardjim
Arachne
2
5
3
0.7
L
Danzaburou
chubbzzx12
Danzaburou
0
3
0
0
W
Atlas
willyboil
Atlas
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,138
Damage
35,197
64,183
Taken
66,308
38,961
Mitigated
34,088
23,468
Healing
23,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,420
3,786
0
6,771
15,500
6,811
496
2,650
12,850
81,889
1,468
W
Gilgamesh
LashedSumo30
Gilgamesh
7,394
1,540
0
1,101
16,510
12,977
254
8,469
7,947
0
67,688
L
11,628
505
0
667
8,691
3,588
478
3,517
5,174
69,562
1,132
W
Apollo
Owltamer
Apollo
13,273
11,254
0
5,767
9,742
5,250
474
2,266
7,402
0
135,198
W
7,802
419
1,861
5,617
9,530
3,772
0
5,197
4,029
68,131
1,396
L
4,361
492
0
6,949
14,215
12,746
0
4,035
10,180
26,519
0
W
Susano
YoGotSmoke
Susano
9,516
2,553
0
6,418
14,751
5,544
0
3,499
10,987
0
70,325
L
Arachne
cantguardjim
Arachne
7,563
4,345
0
7,366
18,319
7,114
0
3,190
15,129
0
54,842
L
Danzaburou
chubbzzx12
Danzaburou
3,225
490
0
1,468
9,583
3,829
0
2,444
7,139
0
38,221
W
Atlas
willyboil
Atlas
8,153
2,775
0
2,704
13,650
11,418
39
4,177
9,213
18,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,120
Gold Earned
38,824
601
Minions Killed
426
0
Camps Cleared
0
1,823,158
Distance Traveled
1,685,531
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,984
528
148
9
0
327,128
4
W
Gilgamesh
9,794
576
119
7
0
336,500
0
L
Janus
8,890
523
131
8
0
355,247
2
W
Apollo
10,565
621
234
14
0
359,862
0
W
Chang'e
9,489
558
138
8
0
365,920
4
L
Sobek
6,845
403
23
1
0
346,496
6
W
Susano
8,770
516
92
5
0
381,466
0
L
Arachne
7,795
459
74
4
0
361,423
2
L
Danzaburou
6,310
371
50
3
0
295,237
0
W
Atlas
8,502
500
18
1
0
379,410
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role