Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Cloutzie
Thor
Level 69
God Stats
3W - 2L
1,251 SR
Queue Stats
286W - 281L
1,483 Elo+
Solo
Horus
Horus
NightCrawler_EsO
Horus
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
319W - 280L
1,567 Elo+
Solo
Maui
Maui
RaidenRain
Maui
Level 35
God Stats
5W - 4L
1,213 SR
Queue Stats
31W - 20L
1,425 Elo+
Solo
Kukulkan
Kukulkan
akaSnag
Kukulkan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,393 Elo+
Solo
Team Averages
Level 87
1,393 SR
1,473 Elo+

VS

Team Averages
Level 79
1,483 SR
1,498 Elo+
Hercules
Hercules
BigCityTaco
Hercules
Level 64
God Stats
17W - 19L
1,506 SR
Queue Stats
172W - 168L
1,485 Elo+
Solo
Cupid
Cupid
BluE_MaGiK_21
Cupid
Level 128
God Stats
16W - 23L
1,393 SR
Queue Stats
354W - 394L
1,505 Elo+
Solo
Arachne
Arachne
Ebil Mave
Arachne
Level 39
God Stats
0W - 5L
1,127 SR
Queue Stats
23W - 49L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
Kopacabana1443
Kuzenbo
Level 48
God Stats
10W - 10L
1,722 SR
Queue Stats
43W - 51L
1,506 Elo+
Solo
Merlin
Merlin
xNeutroxCRCx
Merlin
Level 115
God Stats
2W - 1L
1,665 SR
Queue Stats
12W - 7L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 0 / 1
3,413
683
2,333
2,130
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
7
0 / 0 / 0
3,789
758
2,305
2,574
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 0 / 1
4,021
804
2,378
4,261
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,465
693
1,697
2,463
1,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
akaSnag
Kukulkan
7
2 / 0 / 2
4,161
832
1,350
1,261
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigCityTaco
Hercules
7
0 / 0 / 0
3,897
779
1,144
4,700
2,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
0 / 0 / 0
3,227
645
628
2,987
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Ebil Mave
Arachne
3
0 / 2 / 0
2,763
553
942
2,461
626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

5
0 / 1 / 0
3,250
650
961
5,109
3,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
7
0 / 1 / 0
3,431
686
593
2,909
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
L
Hercules
BigCityTaco
Hercules
0
0
0
0
L
0
0
0
0
W
Thor
0
0
0
0
L
Arachne
Ebil Mave
Arachne
0
2
0
0
L
0
1
0
0
W
2
0
1
2.5
W
0
0
1
0.5
W
Kukulkan
akaSnag
Kukulkan
2
0
2
3
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,063
Damage
4,268
12,689
Taken
18,166
5,491
Mitigated
8,216
4,664
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,333
1,282
0
1,686
2,130
598
0
241
1,889
0
25,604
L
Hercules
BigCityTaco
Hercules
1,144
399
0
1,939
4,700
2,941
0
0
4,700
91
20,150
L
628
182
698
1,266
2,987
809
0
685
2,302
0
17,842
W
Thor
2,305
382
0
473
2,574
1,211
0
0
2,574
0
19,630
L
Arachne
Ebil Mave
Arachne
942
672
0
549
2,461
626
0
525
1,936
0
6,559
L
961
421
0
1,040
5,109
3,102
0
1,447
3,662
8,021
0
W
2,378
1,379
0
1,036
4,261
1,862
0
359
3,902
0
23,538
W
1,697
577
0
969
2,463
1,465
0
706
1,757
8,006
0
W
Kukulkan
akaSnag
Kukulkan
1,350
461
0
500
1,261
355
0
248
1,013
16,453
0
L
Merlin
593
39
0
980
2,909
738
0
390
2,519
17,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,849
Gold Earned
16,568
167
Minions Killed
142
0
Camps Cleared
0
539,523
Distance Traveled
466,875
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,413
683
32
6
0
87,187
0
L
Hercules
3,897
779
50
10
0
109,083
0
L
Cupid
3,227
645
40
8
0
94,589
0
W
Thor
3,789
758
36
7
0
102,870
0
L
Arachne
2,763
553
10
2
0
62,357
0
L
Kuzenbo
3,250
650
8
2
0
112,688
2
W
Horus
4,021
804
40
8
0
126,706
0
W
Maui
3,465
693
17
3
0
105,186
0
W
Kukulkan
4,161
832
42
8
0
117,574
0
L
Merlin
3,431
686
34
7
0
88,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role