Player Matchup

Awilix
Awilix
Amnesia DxD
Awilix
Level 155
God Stats
48W - 35L
1,613 SR
Queue Stats
168W - 172L
1,464 Elo+
Solo
Nu Wa
Nu Wa
GeminiCoven
Nu Wa
Level 130
God Stats
2W - 2L
1,519 SR
Queue Stats
52W - 63L
1,375 Elo+
Solo
King Arthur
King Arthur
Golemmite
King Arthur
Level 119
God Stats
7W - 4L
1,644 SR
Queue Stats
96W - 95L
1,426 Elo+
Solo
Sylvanus
Sylvanus
Gunnerzplay
Sylvanus
Level 39
God Stats
13W - 10L
1,265 SR
Queue Stats
171W - 181L
1,357 Elo+
Solo
Neith
Neith
Rockyroad75V
Neith
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
344W - 318L
1,511 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,427 Elo+

VS

Team Averages
Level 124
1,465 SR
1,394 Elo+
Khepri
Khepri
GeneraI Asad
Khepri
Level 80
God Stats
7W - 10L
1,383 SR
Queue Stats
14W - 38L
1,290 Elo+
Party 1
Thanatos
Thanatos
MDKPhenom
Thanatos
Level 154
God Stats
3W - 3L
1,491 SR
Queue Stats
51W - 77L
1,415 Elo+
Party 1
Apollo
Apollo
Saucypoppa713
Apollo
Level 153
God Stats
2W - 5L
1,441 SR
Queue Stats
35W - 58L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
bruja1041
Ah Puch
Level 107
God Stats
0W - 1L
1,511 SR
Queue Stats
41W - 68L
1,392 Elo+
Party 1
Hercules
Hercules
l Gaaap
Hercules
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
211W - 226L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 0 / 1
6,652
665
6,877
7,142
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 2
5,781
578
3,977
4,975
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Golemmite
King Arthur
12
4 / 0 / 1
7,110
711
6,317
7,824
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Gunnerzplay
Sylvanus
10
1 / 0 / 2
5,961
596
1,996
6,221
4,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 3
5,655
566
4,100
8,910
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 3 / 1
4,487
449
3,765
5,381
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
MDKPhenom
Thanatos
9
2 / 5 / 0
5,157
516
4,285
12,470
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 0
5,385
539
3,651
5,237
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
bruja1041
Ah Puch
11
0 / 1 / 2
6,104
610
2,095
4,780
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
l Gaaap
Hercules
7
0 / 2 / 1
4,771
477
1,571
9,175
5,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
0
1
5.5
W
1
2
2
1
L
Khepri
0
3
1
0.17
W
King Arthur
Golemmite
King Arthur
4
0
1
4.5
W
Sylvanus
Gunnerzplay
Sylvanus
1
0
2
2
L
Thanatos
MDKPhenom
Thanatos
2
5
0
0.4
W
1
2
3
1.25
L
2
1
0
2
L
Ah Puch
bruja1041
Ah Puch
0
1
2
1
L
Hercules
l Gaaap
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,267
Damage
15,367
35,072
Taken
37,043
17,275
Mitigated
17,154
9,677
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,877
2,984
0
862
7,142
3,396
0
52
7,090
0
62,663
W
3,977
835
0
352
4,975
1,586
0
1,942
3,033
30,680
0
L
Khepri
3,765
360
0
546
5,381
4,615
0
1,273
4,108
15,688
930
W
King Arthur
Golemmite
King Arthur
6,317
797
0
2,500
7,824
5,145
0
354
7,371
0
48,745
W
Sylvanus
Gunnerzplay
Sylvanus
1,996
728
1,528
2,002
6,221
4,160
132
752
5,356
21,292
1,370
L
Thanatos
MDKPhenom
Thanatos
4,285
807
0
7,427
12,470
4,229
0
286
12,184
0
30,549
W
4,100
1,656
0
2,433
8,910
2,988
726
2,007
6,494
0
38,829
L
3,651
1,718
0
1,902
5,237
1,860
0
1,302
3,935
0
34,733
L
Ah Puch
bruja1041
Ah Puch
2,095
131
0
1,157
4,780
1,345
0
2,466
2,314
43,220
639
L
Hercules
l Gaaap
Hercules
1,571
275
491
2,240
9,175
5,105
0
601
8,574
46
17,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
25,904
348
Minions Killed
232
0
Camps Cleared
0
990,405
Distance Traveled
950,770
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,652
665
97
10
0
251,107
0
W
Nu Wa
5,781
578
61
6
0
182,684
3
L
Khepri
4,487
449
18
2
0
195,012
0
W
King Arthur
7,110
711
87
9
0
212,909
0
W
Sylvanus
5,961
596
40
4
0
173,220
2
L
Thanatos
5,157
516
58
6
0
203,704
0
W
Neith
5,655
566
63
6
0
170,485
0
L
Apollo
5,385
539
53
5
0
193,117
5
L
Ah Puch
6,104
610
87
9
0
204,676
1
L
Hercules
4,771
477
16
2
0
154,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role