Player Matchup

Ao Kuang
Ao Kuang
GoodOleDom
Ao Kuang
Level 88
God Stats
3W - 0L
1,375 SR
Queue Stats
11W - 9L
1,481 Elo+
Party 1
Chronos
Chronos
ProtoZeroMan
Chronos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 96L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
Ratman669
Guan Yu
Level 71
God Stats
1W - 2L
1,301 SR
Queue Stats
150W - 179L
1,442 Elo+
Party 1
Hades
Hades
Sinofsloth45
Hades
Level 143
God Stats
9W - 10L
1,428 SR
Queue Stats
260W - 249L
1,531 Elo+
Party 1
Bake Kujira
Bake Kujira
ll Anton 044
Bake Kujira
Level 128
God Stats
28W - 21L
1,500 SR
Queue Stats
201W - 192L
1,483 Elo+
Party 1
Team Averages
Level 114
1,421 SR
1,470 Elo+

VS

Team Averages
Level 81
1,368 SR
1,451 Elo+
Odin
Odin
Chxrvey
Odin
Level 43
God Stats
1W - 1L
1,342 SR
Queue Stats
35W - 31L
1,426 Elo+
Solo
Arachne
Arachne
EETMYBUTOUT
Arachne
Level 63
God Stats
8W - 5L
1,599 SR
Queue Stats
94W - 81L
1,474 Elo+
Solo
Thanatos
Thanatos
Eastern743
Thanatos
Level 95
God Stats
0W - 5L
1,231 SR
Queue Stats
44W - 46L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
JJB8054
Zhong Kui
Level 107
God Stats
0W - 2L
1,259 SR
Queue Stats
62W - 101L
1,362 Elo+
Solo
Anubis
Anubis
hexifying
Anubis
Level 98
God Stats
2W - 4L
1,411 SR
Queue Stats
47W - 49L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GoodOleDom
Ao Kuang
17
14 / 5 / 3
11,481
604
17,056
20,714
8,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
ProtoZeroMan
Chronos
15
3 / 7 / 7
9,810
516
7,664
20,246
10,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Ratman669
Guan Yu
13
2 / 10 / 10
9,052
476
7,646
19,674
13,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
10 / 2 / 8
11,950
629
19,829
15,223
8,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
ll Anton 044
Bake Kujira
19
3 / 1 / 8
12,443
655
11,597
12,443
16,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chxrvey
Odin
14
3 / 8 / 8
8,882
467
6,974
19,464
19,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
EETMYBUTOUT
Arachne
13
3 / 7 / 8
9,119
480
8,602
19,483
14,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Eastern743
Thanatos
15
7 / 6 / 5
9,661
508
11,459
21,125
8,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Zhong Kui
JJB8054
Zhong Kui
15
7 / 4 / 5
9,739
513
17,456
16,282
12,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
hexifying
Anubis
15
3 / 7 / 7
9,337
491
9,621
11,717
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
56
32
Kills
23
25
Deaths
32
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
Chxrvey
Odin
3
8
8
0.88
L
Arachne
EETMYBUTOUT
Arachne
3
7
8
1
L
Thanatos
Eastern743
Thanatos
7
6
5
1.58
W
Ao Kuang
GoodOleDom
Ao Kuang
14
5
3
3.1
L
Zhong Kui
JJB8054
Zhong Kui
7
4
5
2.38
W
Chronos
ProtoZeroMan
Chronos
3
7
7
0.93
W
Guan Yu
Ratman669
Guan Yu
2
10
10
0.7
W
10
2
8
7
L
Anubis
hexifying
Anubis
3
7
7
0.93
W
Bake Kujira
ll Anton 044
Bake Kujira
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,792
Damage
54,112
88,300
Taken
88,071
58,012
Mitigated
59,300
19,443
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Chxrvey
Odin
6,974
2,779
0
2,077
19,464
19,290
0
13,412
6,052
0
31,524
L
Arachne
EETMYBUTOUT
Arachne
8,602
6,313
0
2,364
19,483
14,075
0
11,536
7,947
0
45,185
L
Thanatos
Eastern743
Thanatos
11,459
2,713
0
11,830
21,125
8,523
0
12,722
8,403
0
67,999
W
Ao Kuang
GoodOleDom
Ao Kuang
17,056
5,644
0
3,550
20,714
8,988
1,266
4,370
16,204
77,430
3,614
L
Zhong Kui
JJB8054
Zhong Kui
17,456
4,427
0
6,391
16,282
12,220
315
9,357
6,925
71,367
16,089
W
Chronos
ProtoZeroMan
Chronos
7,664
2,552
0
3,389
20,246
10,580
2,302
7,591
12,640
68,224
0
W
Guan Yu
Ratman669
Guan Yu
7,646
1,317
860
1,975
19,674
13,810
832
9,303
10,175
0
30,533
W
19,829
1,818
1,131
7,552
15,223
8,391
728
5,715
9,178
84,598
1,863
L
Anubis
hexifying
Anubis
9,621
0
0
359
11,717
5,192
0
8,596
3,121
47,891
679
W
Bake Kujira
ll Anton 044
Bake Kujira
11,597
6,330
0
986
12,443
16,243
79
669
11,754
116,058
2,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,736
Gold Earned
46,738
544
Minions Killed
378
0
Camps Cleared
0
1,751,292
Distance Traveled
1,636,165
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,882
467
38
2
0
298,039
0
L
Arachne
9,119
480
57
3
0
337,125
0
L
Thanatos
9,661
508
90
5
0
383,957
2
W
Ao Kuang
11,481
604
87
5
0
388,769
4
L
Zhong Kui
9,739
513
103
5
0
306,449
3
W
Chronos
9,810
516
108
6
0
297,435
2
W
Guan Yu
9,052
476
37
2
0
278,713
2
W
Hades
11,950
629
135
7
0
357,446
2
L
Anubis
9,337
491
90
5
0
310,595
0
W
Bake Kujira
12,443
655
177
9
0
428,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role