Player Matchup

Hachiman
Hachiman
Cheesed Beaver
Hachiman
Level 43
God Stats
1W - 4L
1,433 SR
Queue Stats
22W - 36L
1,344 Elo+
Solo
Vulcan
Vulcan
Eliiio
Vulcan
Level 58
God Stats
0W - 1L
1,602 SR
Queue Stats
64W - 87L
1,411 Elo+
Solo
Thor
Thor
Kingjaredeb
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,137 Elo+
Solo
Chaac
Chaac
Trizzy9674
Chaac
Level 100
God Stats
10W - 11L
1,467 SR
Queue Stats
201W - 204L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Un1ball3r
Erlang Shen
Level 42
God Stats
1W - 2L
1,583 SR
Queue Stats
5W - 11L
1,364 Elo+
Solo
Team Averages
Level 72
1,517 SR
1,344 Elo+

VS

Team Averages
Level 82
1,560 SR
1,421 Elo+
Fenrir
Fenrir
BannedKneecap
Fenrir
Level 65
God Stats
19W - 14L
1,418 SR
Queue Stats
315W - 283L
1,497 Elo+
Solo
Chaac
Chaac
SageAppa
Chaac
Level 26
God Stats
1W - 1L
1,467 SR
Queue Stats
37W - 56L
1,327 Elo+
Party 1
Nut
Nut
ThunderingColor
Nut
Level 42
God Stats
3W - 1L
1,657 SR
Queue Stats
37W - 42L
1,371 Elo+
Solo
Zeus
Zeus
animatedpoop
Zeus
Level 147
God Stats
4W - 2L
1,596 SR
Queue Stats
171W - 196L
1,441 Elo+
Party 1
Surtr
Surtr
mightymerlin_007
Surtr
Level 131
God Stats
9W - 9L
1,663 SR
Queue Stats
249W - 226L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
1 / 4 / 0
4,899
490
2,827
6,950
2,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Eliiio
Vulcan
9
0 / 3 / 0
5,273
527
3,054
7,763
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
4,380
438
583
6,516
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
11
0 / 0 / 0
6,214
621
2,634
8,967
6,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Un1ball3r
Erlang Shen
8
0 / 6 / 1
4,637
464
3,284
10,527
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 5
6,527
653
4,634
9,295
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
SageAppa
Chaac
9
0 / 1 / 2
5,257
526
2,948
5,892
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 5
6,669
667
9,115
6,183
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

12
2 / 0 / 1
6,929
693
4,075
3,320
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 1
6,390
639
5,203
7,911
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Hachiman
1
4
0
0.25
L
Vulcan
Eliiio
Vulcan
0
3
0
0
L
0
2
0
0
W
Chaac
SageAppa
Chaac
0
1
2
1
W
4
0
5
6.5
L
Chaac
0
0
0
0
L
Erlang Shen
Un1ball3r
Erlang Shen
0
6
1
0.08
W
2
0
1
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,382
Damage
25,975
40,723
Taken
32,601
19,519
Mitigated
16,479
10,435
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,634
1,927
0
2,087
9,295
6,261
343
250
8,753
2,210
18,539
L
Hachiman
2,827
1,931
0
1,358
6,950
2,068
0
163
6,787
0
28,235
L
Vulcan
Eliiio
Vulcan
3,054
1,626
0
890
7,763
2,754
0
2,768
4,569
31,753
0
L
583
69
0
1,570
6,516
2,109
0
1,104
5,354
0
18,755
W
Chaac
SageAppa
Chaac
2,948
84
0
1,393
5,892
2,876
0
0
5,892
0
23,518
W
9,115
5,874
0
2,669
6,183
2,270
480
0
5,899
0
49,880
L
Chaac
2,634
169
0
5,028
8,967
6,801
0
51
8,916
0
47,175
L
Erlang Shen
Un1ball3r
Erlang Shen
3,284
1,666
0
1,589
10,527
5,787
0
295
10,232
0
16,610
W
4,075
381
0
500
3,320
982
553
2,183
1,137
38,092
971
W
5,203
2,321
0
1,705
7,911
4,090
2
621
7,290
786
52,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
31,772
241
Minions Killed
315
0
Camps Cleared
0
849,703
Distance Traveled
1,060,221
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,527
653
30
3
0
220,217
2
L
Hachiman
4,899
490
47
5
0
181,626
0
L
Vulcan
5,273
527
55
6
0
211,573
0
L
Thor
4,380
438
35
4
0
113,230
1
W
Chaac
5,257
526
44
4
0
241,355
0
W
Nut
6,669
667
75
8
0
188,650
0
L
Chaac
6,214
621
74
7
0
133,328
2
L
Erlang Shen
4,637
464
30
3
0
209,946
1
W
Zeus
6,929
693
92
9
0
194,575
0
W
Surtr
6,390
639
74
7
0
215,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role