Player Matchup

Mercury
Mercury
DAC169
Mercury
Level 160
God Stats
1W - 1L
1,763 SR
Queue Stats
104W - 96L
1,552 Elo+
Party 1
Cupid
Cupid
Higashino
Cupid
Level 128
God Stats
0W - 2L
1,278 SR
Queue Stats
65W - 77L
1,404 Elo+
Solo
Chang'e
Chang'e
Oshino Ougi7693
Chang'e
Level 147
God Stats
4W - 8L
1,706 SR
Queue Stats
1,221W - 1,333L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
PyroGundam
Kuzenbo
Level 277
God Stats
10W - 11L
1,658 SR
Queue Stats
224W - 222L
1,517 Elo+
Party 1
Hercules
Hercules
qwephen
Hercules
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 183L
1,548 Elo+
Solo
Team Averages
Level 160
1,581 SR
1,490 Elo+

VS

Team Averages
Level 94
1,482 SR
1,473 Elo+
Nox
Nox
Ajrangel73
Nox
Level 61
God Stats
13W - 18L
1,466 SR
Queue Stats
25W - 30L
1,430 Elo+
Party 2
Xbalanque
Xbalanque
Archadon
Xbalanque
Level 151
God Stats
3W - 3L
1,343 SR
Queue Stats
53W - 45L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Habhoka
Morgan Le Fay
Level 86
God Stats
14W - 13L
1,761 SR
Queue Stats
272W - 290L
1,551 Elo+
Solo
Awilix
Awilix
cedi__813
Awilix
Level 82
God Stats
3W - 6L
1,523 SR
Queue Stats
23W - 26L
1,402 Elo+
Party 2
Athena
Athena
dat_awesum_dude
Athena
Level 89
God Stats
11W - 13L
1,317 SR
Queue Stats
38W - 39L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DAC169
Mercury
14
2 / 5 / 1
9,040
1,004
4,354
12,975
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Higashino
Cupid
14
2 / 2 / 0
8,840
982
6,802
8,015
3,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 3
8,541
949
4,377
8,015
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
PyroGundam
Kuzenbo
14
0 / 5 / 2
8,346
927
8,626
17,790
25,305
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
qwephen
Hercules
14
0 / 6 / 3
8,682
965
7,140
20,861
23,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

167

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 15
9,906
1,101
9,070
3,413
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Archadon
Xbalanque
17
12 / 0 / 8
12,743
1,416
24,514
8,642
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Habhoka
Morgan Le Fay
16
2 / 1 / 17
9,646
1,072
14,782
6,234
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Awilix
cedi__813
Awilix
15
3 / 3 / 9
9,151
1,017
6,659
8,309
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 0 / 21
9,289
1,032
7,867
7,602
11,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
4
Kills
21
21
Deaths
4
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
0
15
11.5
W
Xbalanque
Archadon
Xbalanque
12
0
8
16
L
Mercury
DAC169
Mercury
2
5
1
0.5
W
Morgan Le Fay
Habhoka
Morgan Le Fay
2
1
17
10.5
L
Cupid
Higashino
Cupid
2
2
0
1
L
0
3
3
0.5
L
Kuzenbo
PyroGundam
Kuzenbo
0
5
2
0.2
W
Awilix
cedi__813
Awilix
3
3
9
2.5
W
0
0
21
10.5
L
Hercules
qwephen
Hercules
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,299
Damage
62,892
67,656
Taken
34,200
62,969
Mitigated
25,569
5,541
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,070
939
0
225
3,413
1,781
0
1,906
1,416
23,668
746
W
Xbalanque
Archadon
Xbalanque
24,514
16,666
0
4,825
8,642
4,563
0
2,361
6,114
0
67,658
L
Mercury
DAC169
Mercury
4,354
1,809
0
145
12,975
6,655
0
3,953
9,022
0
17,892
W
Morgan Le Fay
Habhoka
Morgan Le Fay
14,782
1,162
0
680
6,234
3,322
0
2,126
4,022
29,896
0
L
Cupid
Higashino
Cupid
6,802
3,134
219
735
8,015
3,537
0
4,543
3,472
0
26,365
L
4,377
291
1,360
922
8,015
3,719
0
3,297
4,718
19,209
870
L
Kuzenbo
PyroGundam
Kuzenbo
8,626
2,855
0
0
17,790
25,305
0
8,808
8,982
13,133
269
W
Awilix
cedi__813
Awilix
6,659
2,379
59
136
8,309
4,400
0
3,092
5,036
0
12,908
W
7,867
2,233
0
60
7,602
11,503
0
2,914
4,477
8,999
1,203
L
Hercules
qwephen
Hercules
7,140
1,178
0
2,160
20,861
23,753
0
9,605
11,256
0
17,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
50,735
151
Minions Killed
208
4
Camps Cleared
9
820,439
Distance Traveled
883,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,906
1,101
40
4
1
170,427
0
W
Xbalanque
12,743
1,416
116
13
5
178,631
0
L
Mercury
9,040
1,004
43
5
3
185,403
0
W
Morgan Le Fay
9,646
1,072
36
4
1
198,500
0
L
Cupid
8,840
982
34
4
1
121,185
0
L
Chang'e
8,541
949
38
4
0
172,629
0
L
Kuzenbo
8,346
927
11
1
0
174,813
0
W
Awilix
9,151
1,017
9
1
1
149,932
0
W
Athena
9,289
1,032
7
1
1
186,458
0
L
Hercules
8,682
965
25
3
0
166,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role