Player Matchup

Apollo
Apollo
BaseVegeta1
Apollo
Level 85
God Stats
3W - 1L
1,452 SR
Queue Stats
60W - 39L
1,596 Elo+
Party 1
Horus
Horus
Fwom
Horus
Level 142
God Stats
3W - 2L
1,725 SR
Queue Stats
191W - 176L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
LiLJimmy123
Ao Kuang
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,519 Elo+
Party 1
Achilles
Achilles
WhatDatKean
Achilles
Level 128
God Stats
2W - 6L
1,511 SR
Queue Stats
49W - 39L
1,623 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
berkmodebeast
Ah Muzen Cab
Level 143
God Stats
16W - 17L
1,532 SR
Queue Stats
99W - 101L
1,559 Elo+
Solo
Team Averages
Level 130
1,544 SR
1,570 Elo+

VS

Team Averages
Level 162
1,685 SR
1,520 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EpicTurtleGuy0
Anubis
Level 159
God Stats
3W - 1L
1,925 SR
Queue Stats
77W - 61L
1,561 Elo+
Solo
Kukulkan
Kukulkan
HardStpdad
Kukulkan
Level 165
God Stats
1W - 4L
1,678 SR
Queue Stats
244W - 253L
1,470 Elo+
Party 2
Rama
Rama
RockyBalNoah
Rama
Level 205
God Stats
6W - 7L
1,775 SR
Queue Stats
140W - 136L
1,531 Elo+
Party 2
Mercury
Mercury
Stinkig
Mercury
Level 120
God Stats
17W - 12L
1,547 SR
Queue Stats
538W - 513L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 0 / 0
7,223
722
5,302
6,097
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Fwom
Horus
9
0 / 0 / 2
5,575
558
3,017
6,389
4,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
LiLJimmy123
Ao Kuang
9
2 / 2 / 0
5,117
512
2,284
8,062
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
WhatDatKean
Achilles
11
1 / 0 / 0
6,115
612
4,123
8,940
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
berkmodebeast
Ah Muzen Cab
12
0 / 0 / 1
6,735
674
3,240
6,551
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 1 / 0
6,127
613
4,805
7,896
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 0
5,427
543
2,646
6,812
4,667
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
HardStpdad
Kukulkan
12
0 / 0 / 1
6,099
610
2,599
3,918
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 1
5,281
528
3,122
7,111
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Stinkig
Mercury
9
0 / 5 / 0
4,789
479
1,025
7,721
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
2
Deaths
10
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Apollo
4
0
0
4
L
2
0
0
2
W
Horus
Fwom
Horus
0
0
2
1
L
Kukulkan
HardStpdad
Kukulkan
0
0
1
0.5
W
Ao Kuang
LiLJimmy123
Ao Kuang
2
2
0
1
L
0
4
1
0.13
L
Mercury
Stinkig
Mercury
0
5
0
0
W
Achilles
WhatDatKean
Achilles
1
0
0
1
W
Ah Muzen Cab
berkmodebeast
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,966
Damage
14,197
36,039
Taken
33,458
18,820
Mitigated
14,651
14,268
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,805
1,318
0
3,788
7,896
4,213
0
164
7,102
45,778
962
W
Apollo
5,302
3,833
0
4,402
6,097
2,088
0
514
5,583
0
68,272
L
2,646
605
159
2,189
6,812
4,667
0
323
6,489
15,450
0
W
Horus
Fwom
Horus
3,017
1,539
400
3,661
6,389
4,519
0
2,115
4,246
0
9,966
L
Kukulkan
HardStpdad
Kukulkan
2,599
326
0
1,250
3,918
1,640
0
377
3,541
50,135
0
W
Ao Kuang
LiLJimmy123
Ao Kuang
2,284
350
0
909
8,062
2,915
0
1,447
6,519
35,838
0
L
3,122
2,789
0
1,823
7,111
1,952
0
324
6,787
0
31,354
L
Mercury
Stinkig
Mercury
1,025
338
0
235
7,721
2,179
0
1,096
6,625
0
34,248
W
Achilles
WhatDatKean
Achilles
4,123
293
0
3,605
8,940
6,641
0
3,726
4,493
0
40,539
W
Ah Muzen Cab
berkmodebeast
Ah Muzen Cab
3,240
249
0
1,291
6,551
2,657
0
997
5,406
0
74,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
27,723
391
Minions Killed
338
0
Camps Cleared
0
1,141,070
Distance Traveled
1,069,542
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,127
613
86
9
0
200,922
0
W
Apollo
7,223
722
122
12
0
201,260
0
L
Anubis
5,427
543
28
3
0
198,994
1
W
Horus
5,575
558
16
2
0
244,809
0
L
Kukulkan
6,099
610
108
11
0
233,204
2
W
Ao Kuang
5,117
512
56
6
0
255,176
4
L
Rama
5,281
528
63
6
0
200,308
2
L
Mercury
4,789
479
53
5
0
236,114
0
W
Achilles
6,115
612
78
8
0
215,462
0
W
Ah Muzen Cab
6,735
674
119
12
0
224,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role