Player Matchup

Arachne
Arachne
EETMYBUTOUT
Arachne
Level 63
God Stats
8W - 5L
1,654 SR
Queue Stats
94W - 81L
1,486 Elo+
Solo
Bacchus
Bacchus
GhxstlyEvil
Bacchus
Level 43
God Stats
15W - 21L
1,364 SR
Queue Stats
165W - 143L
1,306 Elo+
Party 1
Skadi
Skadi
Settyy
Skadi
Level 109
God Stats
10W - 12L
1,404 SR
Queue Stats
155W - 140L
1,333 Elo+
Party 1
Thoth
Thoth
SkataN821
Thoth
Level 109
God Stats
0W - 2L
1,265 SR
Queue Stats
857W - 846L
1,501 Elo+
Solo
Set
Set
pkcoloer
Set
Level 62
God Stats
0W - 4L
1,165 SR
Queue Stats
207W - 190L
1,400 Elo+
Solo
Team Averages
Level 77
1,370 SR
1,405 Elo+

VS

Team Averages
Level 73
1,597 SR
1,470 Elo+
Nu Wa
Nu Wa
Gamer4Dayzz753
Nu Wa
Level 77
God Stats
17W - 12L
1,506 SR
Queue Stats
170W - 157L
1,476 Elo+
Solo
Ishtar
Ishtar
JamminBosa
Ishtar
Level 49
God Stats
3W - 0L
1,799 SR
Queue Stats
27W - 9L
1,518 Elo+
Solo
Chaac
Chaac
Torchxx05
Chaac
Level 101
God Stats
1W - 1L
1,624 SR
Queue Stats
21W - 34L
1,374 Elo+
Solo
Lancelot
Lancelot
damecachetes
Lancelot
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 62L
1,488 Elo+
Party 2
Ymir
Ymir
jda 2k
Ymir
Level 123
God Stats
9W - 10L
1,553 SR
Queue Stats
424W - 433L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EETMYBUTOUT
Arachne
20
11 / 5 / 1
16,682
618
23,402
30,181
23,975
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bacchus
GhxstlyEvil
Bacchus
13
0 / 2 / 3
10,361
384
6,433
10,851
9,873
Skadi
Settyy
Skadi
15
5 / 5 / 0
10,760
399
15,263
13,222
5,381
Thoth
SkataN821
Thoth
18
1 / 7 / 0
12,909
478
8,506
16,249
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 4 / 0
8,896
329
4,032
13,022
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 6
13,003
482
11,132
11,110
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
JamminBosa
Ishtar
20
4 / 6 / 3
12,666
469
7,600
22,443
11,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Torchxx05
Chaac
19
4 / 5 / 4
13,425
497
11,087
23,262
24,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
damecachetes
Lancelot
20
13 / 4 / 7
14,695
544
22,599
32,255
19,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
jda 2k
Ymir
18
0 / 2 / 8
12,355
458
7,519
27,497
28,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
18
Kills
23
23
Deaths
18
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
EETMYBUTOUT
Arachne
11
5
1
2.3
W
2
1
6
5
L
Bacchus
GhxstlyEvil
Bacchus
0
2
3
0.75
W
Ishtar
JamminBosa
Ishtar
4
6
3
0.92
L
Skadi
Settyy
Skadi
5
5
0
1
L
Thoth
SkataN821
Thoth
1
7
0
0.14
W
Chaac
Torchxx05
Chaac
4
5
4
1.2
W
Lancelot
damecachetes
Lancelot
13
4
7
4.13
W
Ymir
jda 2k
Ymir
0
2
8
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,636
Damage
59,937
83,525
Taken
116,567
50,953
Mitigated
88,408
13,398
Healing
29,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
EETMYBUTOUT
Arachne
23,402
12,267
0
7,662
30,181
23,975
320
4,915
25,266
0
148,565
W
11,132
3,242
0
506
11,110
4,800
30
2,450
8,660
121,593
470
L
Bacchus
GhxstlyEvil
Bacchus
6,433
914
0
2,578
10,851
9,873
256
1,722
9,129
29,991
913
W
Ishtar
JamminBosa
Ishtar
7,600
5,234
0
6,243
22,443
11,629
1,669
2,769
19,674
0
94,246
L
Skadi
Settyy
Skadi
15,263
6,801
0
500
13,222
5,381
1,482
3,049
10,173
0
78,433
L
Thoth
SkataN821
Thoth
8,506
365
0
2,258
16,249
5,854
0
5,385
10,864
100,745
2,006
W
Chaac
Torchxx05
Chaac
11,087
1,137
0
3,746
23,262
24,023
2,726
1,941
21,321
0
100,568
W
Lancelot
damecachetes
Lancelot
22,599
6,206
0
10,537
32,255
19,138
1,343
4,343
27,912
0
143,003
W
Ymir
jda 2k
Ymir
7,519
1,483
0
8,454
27,497
28,818
1,363
4,195
23,302
51,521
2,959
L
4,032
2,449
0
400
13,022
5,870
0
3,140
9,882
0
31,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,608
Gold Earned
66,144
554
Minions Killed
685
0
Camps Cleared
0
1,771,466
Distance Traveled
2,432,800
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,682
618
197
7
0
496,284
1
W
Nu Wa
13,003
482
178
7
0
471,198
2
L
Bacchus
10,361
384
34
1
0
324,788
4
W
Ishtar
12,666
469
100
4
0
467,465
0
L
Skadi
10,760
399
109
4
0
295,018
0
L
Thoth
12,909
478
167
6
0
403,495
0
W
Chaac
13,425
497
173
6
0
459,305
0
W
Lancelot
14,695
544
153
6
0
576,092
0
W
Ymir
12,355
458
81
3
0
458,740
3
L
Set
8,896
329
47
2
0
251,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role