Player Matchup

Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Platinum I
Jiggelz
Charybdis
Platinum I
Level 170
God Stats
2W - 0L
1,733 SR
Queue Stats
111W - 106L
2,126 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
Loviele
Aphrodite
Platinum IV
Level 160
God Stats
72W - 32L
1,648 SR
Queue Stats
113W - 98L
1,761 MMR
Party 2
Bastet
Bastet
Diamond V
zZzarodzZz
Bastet
Diamond V
Level 155
God Stats
95W - 52L
1,746 SR
Queue Stats
391W - 362L
2,076 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
Ŕemarks
Morgan Le Fay
Platinum III
Level 119
God Stats
10W - 11L
1,413 SR
Queue Stats
525W - 534L
1,744 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,608 SR
1,841 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,551 SR
1,817 MMR
Eset
Eset
Diamond V
 
Eset
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
CoDGorilla091
Sobek
Platinum V
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
298W - 289L
1,697 MMR
Solo
Hachiman
Hachiman
Platinum II
DracoMOBA
Hachiman
Platinum II
Level 129
God Stats
55W - 50L
1,559 SR
Queue Stats
200W - 189L
1,799 MMR
Solo
Lancelot
Lancelot
Diamond II
KookoftheDay
Lancelot
Diamond II
Level 125
God Stats
31W - 28L
1,399 SR
Queue Stats
259W - 215L
2,274 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
got5ive
Tsukuyomi
Platinum V
Level 149
God Stats
11W - 5L
1,798 SR
Queue Stats
53W - 39L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 0 / 1
6,322
702
7,954
9,082
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Jiggelz
Charybdis
10
1 / 1 / 0
5,527
614
3,354
5,186
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Loviele
Aphrodite
7
0 / 1 / 2
4,613
513
1,667
5,084
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
zZzarodzZz
Bastet
9
2 / 1 / 2
4,991
555
4,526
7,832
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Ŕemarks
Morgan Le Fay
11
1 / 1 / 3
5,565
618
3,876
3,269
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoThanatosOdinMaman Brigitte

VS

Bans
LokiCthulhuAgniThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 3 / 1
5,079
564
1,515
4,760
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 1
4,854
539
3,552
7,910
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
DracoMOBA
Hachiman
11
2 / 0 / 1
5,914
657
2,980
5,306
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
KookoftheDay
Lancelot
7
0 / 3 / 1
4,564
507
3,701
6,045
2,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
got5ive
Tsukuyomi
9
1 / 2 / 0
4,620
513
4,152
7,822
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
1
5.5
L
Eset
 
Eset
0
3
1
0.17
L
1
1
1
1.5
L
Hachiman
DracoMOBA
Hachiman
2
0
1
2.5
W
Charybdis
Jiggelz
Charybdis
1
1
0
1
L
Lancelot
KookoftheDay
Lancelot
0
3
1
0.17
W
Aphrodite
Loviele
Aphrodite
0
1
2
1
L
Tsukuyomi
got5ive
Tsukuyomi
1
2
0
0.5
W
Bastet
zZzarodzZz
Bastet
2
1
2
3
W
Morgan Le Fay
Ŕemarks
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,377
Damage
15,900
30,453
Taken
31,843
14,310
Mitigated
15,462
13,495
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,954
2,262
0
4,680
9,082
6,483
0
614
8,468
0
47,169
L
Eset
 
Eset
1,515
0
0
811
4,760
1,635
0
1,797
2,616
34,161
0
L
3,552
361
0
3,079
7,910
5,923
0
838
6,935
12,501
0
L
Hachiman
DracoMOBA
Hachiman
2,980
1,312
0
2,064
5,306
1,828
0
331
4,975
0
49,859
W
Charybdis
Jiggelz
Charybdis
3,354
1,591
0
837
5,186
1,729
0
1,051
4,135
0
43,322
L
Lancelot
KookoftheDay
Lancelot
3,701
1,015
0
1,447
6,045
2,979
0
147
5,479
0
24,258
W
Aphrodite
Loviele
Aphrodite
1,667
217
1,191
2,829
5,084
2,507
0
1,571
3,513
10,628
0
L
Tsukuyomi
got5ive
Tsukuyomi
4,152
873
0
2,058
7,822
3,097
0
1,827
5,636
0
31,737
W
Bastet
zZzarodzZz
Bastet
4,526
982
0
3,370
7,832
2,320
0
1,156
6,486
0
27,446
W
Morgan Le Fay
Ŕemarks
Morgan Le Fay
3,876
246
0
588
3,269
1,271
0
401
2,784
35,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
25,031
300
Minions Killed
278
0
Camps Cleared
0
1,026,911
Distance Traveled
919,372
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,322
702
80
9
0
230,091
4
L
Eset
5,079
564
65
7
0
174,631
0
L
Sobek
4,854
539
11
1
0
193,469
2
L
Hachiman
5,914
657
96
11
0
168,456
3
W
Charybdis
5,527
614
89
10
0
183,958
2
L
Lancelot
4,564
507
44
5
0
161,365
0
W
Aphrodite
4,613
513
14
2
0
180,464
0
L
Tsukuyomi
4,620
513
62
7
0
221,451
0
W
Bastet
4,991
555
48
5
0
228,346
0
W
Morgan Le Fay
5,565
618
69
8
0
204,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role