Player Matchup

Janus
Janus
ElonMustyyy
Janus
Level 74
God Stats
7W - 12L
1,522 SR
Queue Stats
42W - 39L
1,488 Elo+
Party 3
Cabrakan
Cabrakan
IrishThug77
Cabrakan
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,261 Elo+
Party 2
Bastet
Bastet
Tawv_
Bastet
Level 109
God Stats
33W - 26L
1,308 SR
Queue Stats
200W - 204L
1,447 Elo+
Party 3
Gilgamesh
Gilgamesh
igetplowed
Gilgamesh
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,529 Elo+
Solo
Neith
Neith
somedevonfan
Neith
Level 2
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 12L
1,291 Elo+
Party 2
Team Averages
Level 66
1,423 SR
1,403 Elo+

VS

Team Averages
Level 155
1,560 SR
1,500 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BanTheUndead721
Shiva
Level 155
God Stats
10W - 13L
1,319 SR
Queue Stats
254W - 244L
1,510 Elo+
Party 1
Tiamat
Tiamat
TTV_Hobbit_Jesus
Tiamat
Level 137
God Stats
3W - 3L
1,543 SR
Queue Stats
203W - 200L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Tha_Grape_God
Gilgamesh
Level 203
God Stats
7W - 1L
1,853 SR
Queue Stats
208W - 201L
1,510 Elo+
Party 1
Chang'e
Chang'e
cheche19
Chang'e
Level 135
God Stats
6W - 2L
1,582 SR
Queue Stats
86W - 70L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,281
483
5,400
7,985
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
IrishThug77
Cabrakan
12
3 / 6 / 0
6,996
538
4,394
12,588
11,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Tawv_
Bastet
13
3 / 3 / 3
7,138
549
8,328
13,831
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gilgamesh
igetplowed
Gilgamesh
14
3 / 1 / 0
8,471
652
6,918
12,847
7,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 2 / 0
6,129
471
3,221
6,612
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 3
7,500
577
6,321
8,282
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
5 / 2 / 8
7,970
613
7,632
13,937
12,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 4
7,801
600
7,932
6,381
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Tha_Grape_God
Gilgamesh
14
5 / 3 / 3
7,631
587
8,703
14,514
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
cheche19
Chang'e
12
0 / 2 / 0
7,091
545
5,576
9,569
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
16
16
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
3
3.5
W
5
2
8
4.5
L
0
4
3
0.38
L
Cabrakan
IrishThug77
Cabrakan
3
6
0
0.5
W
4
1
4
6
L
Bastet
Tawv_
Bastet
3
3
3
1.5
W
Gilgamesh
Tha_Grape_God
Gilgamesh
5
3
3
2.17
W
Chang'e
cheche19
Chang'e
0
2
0
0
L
Gilgamesh
igetplowed
Gilgamesh
3
1
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,261
Damage
36,164
53,863
Taken
52,683
28,322
Mitigated
29,617
13,727
Healing
16,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,321
5,290
0
2,402
8,282
3,345
245
1,482
6,800
0
53,834
W
7,632
1,361
228
1,707
13,937
12,165
20
3,377
10,398
0
33,033
L
5,400
524
0
1,780
7,985
2,573
0
3,387
4,053
40,432
0
L
Cabrakan
IrishThug77
Cabrakan
4,394
1,050
0
982
12,588
11,021
0
873
11,528
17,787
0
W
7,932
509
0
2,051
6,381
3,797
716
2,354
3,761
36,720
922
L
Bastet
Tawv_
Bastet
8,328
2,465
0
6,914
13,831
5,161
0
1,103
12,576
0
55,972
W
Gilgamesh
Tha_Grape_God
Gilgamesh
8,703
2,865
0
5,194
14,514
6,477
188
1,937
12,361
0
55,884
W
Chang'e
cheche19
Chang'e
5,576
448
0
5,186
9,569
3,833
0
90
9,479
54,418
309
L
Gilgamesh
igetplowed
Gilgamesh
6,918
2,297
0
3,786
12,847
7,371
55
7,036
5,663
90
69,742
L
3,221
2,413
0
265
6,612
2,196
0
0
6,612
0
39,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
37,993
383
Minions Killed
411
0
Camps Cleared
0
1,247,127
Distance Traveled
1,202,641
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,500
577
95
7
0
211,372
0
W
Shiva
7,970
613
37
3
0
262,068
0
L
Janus
6,281
483
79
6
0
224,460
0
L
Cabrakan
6,996
538
15
1
0
244,549
7
W
Tiamat
7,801
600
86
7
0
250,656
0
L
Bastet
7,138
549
90
7
0
286,161
0
W
Gilgamesh
7,631
587
88
7
0
259,539
0
W
Chang'e
7,091
545
105
8
0
219,006
0
L
Gilgamesh
8,471
652
131
10
0
272,392
0
L
Neith
6,129
471
68
5
0
219,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role