Player Matchup

Khepri
Khepri
Garf Dungus
Khepri
Level 147
God Stats
17W - 6L
2,038 SR
Queue Stats
331W - 238L
1,550 Elo+
Party 1
Thanatos
Thanatos
Sacred-Heartt
Thanatos
Level 26
God Stats
134W - 160L
1,564 SR
Queue Stats
258W - 302L
1,434 Elo+
Solo
Horus
Horus
Schmoe Jiden
Horus
Level 155
God Stats
7W - 4L
1,467 SR
Queue Stats
494W - 411L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Tism Tickler
Danzaburou
Level 137
God Stats
15W - 11L
1,768 SR
Queue Stats
224W - 192L
1,558 Elo+
Party 1
Discordia
Discordia
Zandalphonn
Discordia
Level 27
God Stats
2W - 4L
1,218 SR
Queue Stats
19W - 33L
1,368 Elo+
Solo
Team Averages
Level 98
1,611 SR
1,489 Elo+

VS

Team Averages
Level 116
1,632 SR
1,609 Elo+
Sylvanus
Sylvanus
ButterButt135
Sylvanus
Level 128
God Stats
18W - 2L
1,801 SR
Queue Stats
155W - 28L
1,783 Elo+
Party 2
Janus
Janus
Daphin
Janus
Level 156
God Stats
4W - 1L
1,713 SR
Queue Stats
228W - 50L
1,841 Elo+
Party 2
Serqet
Serqet
HRTSFranc
Serqet
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 41L
1,470 Elo+
Solo
Shiva
Shiva
KingLinion
Shiva
Level 107
God Stats
2W - 1L
1,826 SR
Queue Stats
5W - 5L
1,437 Elo+
Solo
Hou Yi
Hou Yi
Th3AC
Hou Yi
Level 174
God Stats
3W - 1L
1,318 SR
Queue Stats
188W - 188L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 1 / 0
6,728
748
2,266
6,883
4,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Sacred-Heartt
Thanatos
12
1 / 2 / 0
6,824
758
2,732
5,104
1,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 1
6,773
753
6,220
13,348
9,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Tism Tickler
Danzaburou
13
0 / 3 / 1
7,177
797
7,267
10,221
4,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Zandalphonn
Discordia
13
0 / 2 / 0
6,997
777
8,188
5,650
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ButterButt135
Sylvanus
13
0 / 1 / 6
7,629
848
2,505
8,115
7,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
Daphin
Janus
15
3 / 0 / 4
8,257
917
6,245
4,054
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
HRTSFranc
Serqet
14
5 / 0 / 3
8,096
900
10,279
7,539
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shiva
14
0 / 1 / 7
7,647
850
8,823
9,629
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Th3AC
Hou Yi
15
3 / 0 / 4
8,084
898
7,009
9,314
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
11
11
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ButterButt135
Sylvanus
0
1
6
3
W
Janus
Daphin
Janus
3
0
4
5
L
Khepri
0
1
0
0
W
Serqet
HRTSFranc
Serqet
5
0
3
6.5
W
Shiva
0
1
7
3.5
L
Thanatos
Sacred-Heartt
Thanatos
1
2
0
0.5
L
0
3
1
0.17
W
Hou Yi
Th3AC
Hou Yi
3
0
4
5
L
Danzaburou
Tism Tickler
Danzaburou
0
3
1
0.17
L
Discordia
Zandalphonn
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,673
Damage
34,861
41,206
Taken
38,651
21,717
Mitigated
22,914
11,170
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ButterButt135
Sylvanus
2,505
753
3,568
2,689
8,115
7,369
264
2,567
5,548
5,802
0
W
Janus
Daphin
Janus
6,245
0
0
240
4,054
1,637
954
1,195
2,859
29,163
0
L
Khepri
2,266
187
571
1,870
6,883
4,164
0
1,381
5,293
7,973
0
W
Serqet
HRTSFranc
Serqet
10,279
2,670
0
387
7,539
4,356
0
2,748
4,791
0
20,838
W
Shiva
8,823
1,510
192
1,928
9,629
5,828
1,291
2,263
7,366
0
25,246
L
Thanatos
Sacred-Heartt
Thanatos
2,732
504
0
1,939
5,104
1,852
0
1,299
3,662
0
7,669
L
6,220
1,446
760
2,627
13,348
9,418
0
3,243
9,636
0
10,179
W
Hou Yi
Th3AC
Hou Yi
7,009
4,579
0
1,534
9,314
3,724
815
1,681
7,633
0
31,471
L
Danzaburou
Tism Tickler
Danzaburou
7,267
1,990
0
2,447
10,221
4,531
0
2,167
7,816
0
24,844
L
Discordia
Zandalphonn
Discordia
8,188
138
0
956
5,650
1,752
10
660
4,658
26,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,499
Gold Earned
39,713
133
Minions Killed
205
0
Camps Cleared
0
880,786
Distance Traveled
1,013,602
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,629
848
13
1
0
190,628
1
W
Janus
8,257
917
58
6
0
217,700
0
L
Khepri
6,728
748
15
2
0
142,905
0
W
Serqet
8,096
900
34
4
0
225,290
0
W
Shiva
7,647
850
46
5
0
214,869
0
L
Thanatos
6,824
758
15
2
0
188,004
0
L
Horus
6,773
753
6
1
0
197,034
0
W
Hou Yi
8,084
898
54
6
0
165,115
0
L
Danzaburou
7,177
797
50
6
0
181,416
0
L
Discordia
6,997
777
47
5
0
171,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role