Player Matchup

Thor
Thor
Imasmoke
Thor
Level 159
God Stats
6W - 4L
1,766 SR
Queue Stats
299W - 286L
1,524 Elo+
Solo
Geb
Geb
ItsAlexFran
Geb
Level 146
God Stats
7W - 1L
1,845 SR
Queue Stats
44W - 40L
1,464 Elo+
Solo
Ix Chel
Ix Chel
MrDiabliito
Ix Chel
Level 127
God Stats
24W - 18L
1,524 SR
Queue Stats
249W - 207L
1,558 Elo+
Solo
Tiamat
Tiamat
ORA_Jotaro
Tiamat
Level 102
God Stats
2W - 0L
1,794 SR
Queue Stats
44W - 56L
1,439 Elo+
Solo
Chernobog
Chernobog
daulity47
Chernobog
Level 159
God Stats
1W - 1L
1,282 SR
Queue Stats
497W - 485L
1,499 Elo+
Solo
Team Averages
Level 139
1,642 SR
1,497 Elo+

VS

Team Averages
Level 111
1,528 SR
1,531 Elo+
Loki
Loki
BrazyGD
Loki
Level 127
God Stats
5W - 3L
1,421 SR
Queue Stats
71W - 37L
1,598 Elo+
Solo
Eset
Eset
DanteMaker
Eset
Level 88
God Stats
1W - 1L
1,832 SR
Queue Stats
36W - 41L
1,524 Elo+
Solo
Anhur
Anhur
ThePhantom1123
Anhur
Level 55
God Stats
5W - 6L
1,434 SR
Queue Stats
62W - 68L
1,375 Elo+
Solo
Charon
Charon
Thund3rDrag0n9
Charon
Level 165
God Stats
0W - 5L
1,454 SR
Queue Stats
170W - 175L
1,536 Elo+
Solo
Cerberus
Cerberus
ch0p5
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 1 / 2
8,506
567
3,823
9,338
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 7
8,382
559
4,084
7,708
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
MrDiabliito
Ix Chel
15
3 / 1 / 1
8,955
597
8,055
8,952
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
ORA_Jotaro
Tiamat
13
0 / 4 / 0
8,040
536
5,647
8,834
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
daulity47
Chernobog
15
3 / 0 / 1
8,853
590
5,356
5,868
1,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BrazyGD
Loki
1
0 / 0 / 0
4,493
300
0
0
0
15
2 / 2 / 0
7,671
511
6,917
9,685
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
5,906
394
2,306
9,231
3,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,750
450
4,521
12,497
10,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
ch0p5
Cerberus
15
4 / 1 / 0
8,645
576
5,329
13,665
10,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
6
6
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
BrazyGD
Loki
0
0
0
0
L
2
2
0
1
W
Thor
2
1
2
3
W
1
0
7
4.5
W
Ix Chel
MrDiabliito
Ix Chel
3
1
1
3.5
W
Tiamat
ORA_Jotaro
Tiamat
0
4
0
0
L
0
3
0
0
L
0
3
0
0
L
Cerberus
ch0p5
Cerberus
4
1
0
4
W
Chernobog
daulity47
Chernobog
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
19,073
40,700
Taken
45,078
22,143
Mitigated
27,853
10,052
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BrazyGD
Loki
0
0
0
0
0
0
0
0
0
0
0
L
6,917
730
96
2,543
9,685
3,618
0
5,570
3,629
68,123
784
W
Thor
3,823
186
0
459
9,338
4,403
0
1,340
7,960
0
87,320
W
4,084
346
0
2,246
7,708
6,362
324
2,738
4,970
19,497
0
W
Ix Chel
MrDiabliito
Ix Chel
8,055
947
494
2,418
8,952
3,658
348
5,613
3,339
68,916
336
W
Tiamat
ORA_Jotaro
Tiamat
5,647
902
0
1,475
8,834
5,751
0
4,559
3,814
40,914
1,822
L
2,306
1,773
0
2,950
9,231
3,366
0
2,382
6,799
0
37,624
L
4,521
678
0
2,945
12,497
10,012
0
3,467
8,886
27,943
0
L
Cerberus
ch0p5
Cerberus
5,329
737
0
3,992
13,665
10,857
0
4,488
8,245
56,639
0
W
Chernobog
daulity47
Chernobog
5,356
3,254
0
2,960
5,868
1,969
3,347
1,980
3,888
0
84,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
33,465
531
Minions Killed
366
0
Camps Cleared
0
1,419,379
Distance Traveled
1,091,819
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,493
300
0
0
0
0
0
L
Eset
7,671
511
120
8
0
291,867
8
W
Thor
8,506
567
124
8
0
320,642
0
W
Geb
8,382
559
24
2
0
322,769
4
W
Ix Chel
8,955
597
125
8
0
276,529
0
W
Tiamat
8,040
536
110
7
0
231,836
0
L
Anhur
5,906
394
60
4
0
257,362
0
L
Charon
6,750
450
30
2
0
289,379
1
L
Cerberus
8,645
576
156
10
0
253,211
3
W
Chernobog
8,853
590
148
10
0
267,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role