Player Matchup

Cthulhu
Cthulhu
Burrito12
Cthulhu
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 58L
1,603 Elo+
Solo
Jormungandr
Jormungandr
ButteryBoingo
Jormungandr
Level 87
God Stats
0W - 3L
1,194 SR
Queue Stats
56W - 48L
1,542 Elo+
Solo
Loki
Loki
Dezinator69
Loki
Level 81
God Stats
32W - 33L
1,308 SR
Queue Stats
303W - 298L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
Uk_Jordz_1
Danzaburou
Level 100
God Stats
0W - 5L
1,104 SR
Queue Stats
48W - 68L
1,441 Elo+
Party 3
Anubis
Anubis
xLITTLE_JOELx
Anubis
Level 139
God Stats
7W - 2L
1,940 SR
Queue Stats
239W - 238L
1,506 Elo+
Party 3
Team Averages
Level 91
1,409 SR
1,513 Elo+

VS

Team Averages
Level 83
1,492 SR
1,514 Elo+
Apollo
Apollo
Froxone_Day
Apollo
Level 81
God Stats
12W - 9L
1,616 SR
Queue Stats
58W - 49L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
IcyJay10
Gilgamesh
Level 108
God Stats
3W - 2L
1,475 SR
Queue Stats
97W - 84L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
NATURALSIKO
Cthulhu
Level 65
God Stats
9W - 8L
1,539 SR
Queue Stats
159W - 162L
1,496 Elo+
Party 2
Hera
Hera
XxshadowwolfxX12
Hera
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
174W - 175L
1,494 Elo+
Party 2
Fenrir
Fenrir
lPurplexcityl
Fenrir
Level 95
God Stats
1W - 3L
1,329 SR
Queue Stats
110W - 99L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Burrito12
Cthulhu
13
2 / 1 / 2
8,505
567
8,585
14,975
12,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
ButteryBoingo
Jormungandr
14
0 / 3 / 1
7,963
531
6,198
12,144
9,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
7,328
489
4,350
15,186
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Uk_Jordz_1
Danzaburou
10
0 / 4 / 0
6,103
407
8,306
13,402
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 6 / 1
8,003
534
8,017
13,424
6,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 1 / 8
7,628
509
12,444
12,387
5,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
IcyJay10
Gilgamesh
15
3 / 1 / 1
9,817
654
10,366
14,101
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
NATURALSIKO
Cthulhu
13
1 / 2 / 5
7,986
532
10,719
17,440
13,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 3
8,655
577
8,076
8,112
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 1 / 3
9,423
628
9,342
13,605
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
18
18
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Burrito12
Cthulhu
2
1
2
3
L
Jormungandr
ButteryBoingo
Jormungandr
0
3
1
0.17
L
2
4
1
0.63
W
Apollo
0
1
8
4
W
Gilgamesh
IcyJay10
Gilgamesh
3
1
1
3.5
W
Cthulhu
NATURALSIKO
Cthulhu
1
2
5
1.75
L
Danzaburou
Uk_Jordz_1
Danzaburou
0
4
0
0
W
5
3
3
2.17
W
9
1
3
10.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,456
Damage
50,947
69,131
Taken
65,645
39,543
Mitigated
39,763
21,884
Healing
23,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Burrito12
Cthulhu
8,585
519
1,733
4,398
14,975
12,216
0
5,417
9,558
38,459
993
L
Jormungandr
ButteryBoingo
Jormungandr
6,198
1,684
0
3,253
12,144
9,783
0
0
11,224
57,654
271
L
4,350
638
0
5,228
15,186
6,035
0
2,133
12,868
0
52,746
W
Apollo
12,444
8,580
0
4,535
12,387
5,565
2,188
4,579
7,808
25
62,671
W
Gilgamesh
IcyJay10
Gilgamesh
10,366
3,115
0
2,544
14,101
11,766
0
6,796
6,994
0
75,023
W
Cthulhu
NATURALSIKO
Cthulhu
10,719
812
2,553
4,752
17,440
13,710
84
4,145
13,295
36,011
348
L
Danzaburou
Uk_Jordz_1
Danzaburou
8,306
2,398
0
3,229
13,402
4,722
0
5,517
7,885
0
38,575
W
8,076
1,871
0
2,435
8,112
2,578
967
2,108
6,004
51,846
967
W
9,342
2,228
0
6,670
13,605
6,144
0
3,584
10,021
0
77,446
L
8,017
206
0
4,043
13,424
6,787
0
5,516
7,908
53,872
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
43,509
415
Minions Killed
452
0
Camps Cleared
0
1,417,233
Distance Traveled
1,496,749
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,505
567
54
4
0
285,779
2
L
Jormungandr
7,963
531
117
8
0
274,858
0
L
Loki
7,328
489
91
6
0
309,032
0
W
Apollo
7,628
509
102
7
0
277,998
0
W
Gilgamesh
9,817
654
112
7
0
279,737
2
W
Cthulhu
7,986
532
45
3
0
324,015
7
L
Danzaburou
6,103
407
60
4
0
284,440
0
W
Hera
8,655
577
81
5
0
266,675
0
W
Fenrir
9,423
628
112
7
0
348,324
0
L
Anubis
8,003
534
93
6
0
263,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role