Player Matchup

Fenrir
Fenrir
Booosstedd
Fenrir
Level 159
God Stats
3W - 0L
2,030 SR
Queue Stats
42W - 33L
1,811 Elo+
Party 1
Athena
Athena
LKHermos
Athena
Level 157
God Stats
2W - 0L
1,645 SR
Queue Stats
58W - 33L
1,750 Elo+
Party 1
Scylla
Scylla
Wolfring708
Scylla
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 4L
1,750 Elo+
Party 1
Team Averages
Level 127
1,725 SR
1,771 Elo+

VS

Team Averages
Level 163
1,474 SR
1,552 Elo+
Janus
Janus
BioFuryXIII
Janus
Level 121
God Stats
0W - 4L
1,207 SR
Queue Stats
40W - 33L
1,549 Elo+
Party 2
Anhur
Anhur
Schadenfruade
Anhur
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
ickeress
Sun Wukong
Level 219
God Stats
3W - 3L
1,714 SR
Queue Stats
493W - 506L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Booosstedd
Fenrir
13
3 / 2 / 4
7,641
764
7,290
9,310
6,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
LKHermos
Athena
14
4 / 0 / 3
8,339
834
10,025
8,026
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
13
1 / 1 / 6
7,352
735
5,307
3,700
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,513
651
5,009
6,576
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 1
7,301
730
7,061
10,109
3,817
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ickeress
Sun Wukong
13
1 / 1 / 1
7,449
745
4,196
11,652
9,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Fenrir
Booosstedd
Fenrir
3
2
4
2.5
W
Athena
LKHermos
Athena
4
0
3
5.5
L
2
4
1
0.63
W
Scylla
1
1
6
4
L
Sun Wukong
ickeress
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
16,266
21,036
Taken
28,337
13,487
Mitigated
15,941
1,774
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,009
279
0
607
6,576
2,711
216
3,929
2,237
23,980
0
W
Fenrir
Booosstedd
Fenrir
7,290
1,383
0
1,024
9,310
6,765
0
1,910
7,384
0
23,346
W
Athena
LKHermos
Athena
10,025
2,567
0
750
8,026
5,648
49
1,839
6,187
29,590
1,774
L
7,061
3,334
0
1,849
10,109
3,817
222
4,208
5,349
0
27,147
W
Scylla
5,307
1,212
0
0
3,700
1,074
0
1,282
2,402
18,688
614
L
Sun Wukong
ickeress
Sun Wukong
4,196
938
0
2,948
11,652
9,413
18
5,135
5,805
0
19,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,332
Gold Earned
21,263
126
Minions Killed
133
0
Camps Cleared
0
631,156
Distance Traveled
524,945
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,513
651
45
5
0
164,374
0
W
Fenrir
7,641
764
19
2
0
209,782
0
W
Athena
8,339
834
61
6
0
236,645
0
L
Anhur
7,301
730
49
5
0
160,272
0
W
Scylla
7,352
735
46
5
0
184,729
0
L
Sun Wukong
7,449
745
39
4
0
200,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role