Player Matchup

Arachne
Arachne
GiBByToN
Arachne
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,408 Elo+
Solo
Charybdis
Charybdis
MackMoneyLB_HOWL
Charybdis
Level 121
God Stats
1W - 2L
1,305 SR
Queue Stats
35W - 37L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
Natrix602
Tsukuyomi
Level 153
God Stats
14W - 7L
1,669 SR
Queue Stats
591W - 555L
1,541 Elo+
Solo
Hades
Hades
SonOfBlazeFB
Hades
Level 68
God Stats
2W - 4L
1,276 SR
Queue Stats
132W - 121L
1,472 Elo+
Solo
Sol
Sol
WhoaNoWay
Sol
Level 158
God Stats
5W - 2L
1,655 SR
Queue Stats
15W - 8L
1,619 Elo+
Solo
Team Averages
Level 130
1,481 SR
1,480 Elo+

VS

Team Averages
Level 110
1,512 SR
1,456 Elo+
Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DrB0ngRippa
Merlin
Level 67
God Stats
8W - 8L
1,569 SR
Queue Stats
158W - 153L
1,460 Elo+
Solo
Charybdis
Charybdis
KRONOsXGagz
Charybdis
Level 126
God Stats
35W - 41L
1,474 SR
Queue Stats
182W - 177L
1,537 Elo+
Solo
Loki
Loki
Sadszy
Loki
Level 148
God Stats
8W - 7L
1,541 SR
Queue Stats
61W - 85L
1,454 Elo+
Party 1
Athena
Athena
torikuchandesu
Athena
Level 57
God Stats
0W - 2L
1,476 SR
Queue Stats
3W - 12L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GiBByToN
Arachne
7
1 / 2 / 1
3,782
756
1,442
4,942
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
6
1 / 0 / 3
3,811
762
3,539
4,443
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
Natrix602
Tsukuyomi
7
2 / 0 / 2
3,825
765
1,953
3,266
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 0 / 2
4,035
807
1,992
3,307
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,002
800
945
3,761
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
1 / 2 / 1
3,613
723
3,762
4,479
2,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
8
0 / 0 / 0
3,862
772
1,465
1,637
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
KRONOsXGagz
Charybdis
4
0 / 1 / 0
2,916
583
1,971
2,769
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Sadszy
Loki
6
1 / 1 / 0
3,508
702
1,579
2,984
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 0
3,096
619
690
5,561
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
1
0.75
L
Merlin
0
0
0
0
W
Arachne
GiBByToN
Arachne
1
2
1
0.75
L
Charybdis
KRONOsXGagz
Charybdis
0
1
0
0
W
Charybdis
1
0
3
2.5
W
Tsukuyomi
Natrix602
Tsukuyomi
2
0
2
3
L
Loki
Sadszy
Loki
1
1
0
1
W
3
0
2
4
W
1
0
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,871
Damage
9,467
19,719
Taken
17,430
5,581
Mitigated
8,384
9,967
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,762
1,935
0
1,138
4,479
2,223
12
0
4,479
186
18,337
L
Merlin
1,465
0
0
490
1,637
487
0
509
1,128
20,013
0
W
Arachne
GiBByToN
Arachne
1,442
904
0
2,313
4,942
1,499
0
77
4,584
0
15,160
L
Charybdis
KRONOsXGagz
Charybdis
1,971
1,278
0
1,546
2,769
739
0
596
2,173
0
14,098
W
Charybdis
3,539
1,808
0
2,252
4,443
1,067
357
369
4,074
0
19,509
W
Tsukuyomi
Natrix602
Tsukuyomi
1,953
442
0
1,960
3,266
1,024
0
89
3,059
0
16,640
L
Loki
Sadszy
Loki
1,579
282
0
1,410
2,984
810
0
406
2,578
0
13,739
W
1,992
255
172
1,032
3,307
1,033
0
321
2,986
14,862
597
W
945
243
0
2,238
3,761
958
0
1,078
2,405
22,587
1,648
L
690
228
0
240
5,561
4,125
0
1,390
4,171
6,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,455
Gold Earned
16,995
166
Minions Killed
139
0
Camps Cleared
0
531,431
Distance Traveled
471,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,613
723
32
6
0
80,556
0
L
Merlin
3,862
772
49
10
0
107,078
0
W
Arachne
3,782
756
34
7
0
116,643
0
L
Charybdis
2,916
583
19
4
0
50,154
0
W
Charybdis
3,811
762
29
6
0
82,011
0
W
Tsukuyomi
3,825
765
36
7
0
126,759
0
L
Loki
3,508
702
31
6
0
118,670
0
W
Hades
4,035
807
23
5
0
106,552
0
W
Sol
4,002
800
44
9
0
99,466
0
L
Athena
3,096
619
8
2
0
114,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role