Player Matchup

Kuzenbo
Kuzenbo
BuckIsAlive
Kuzenbo
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 49L
1,496 Elo+
Party 3
Cabrakan
Cabrakan
ChanceTheOwl
Cabrakan
Level 89
God Stats
11W - 11L
1,524 SR
Queue Stats
161W - 148L
1,487 Elo+
Party 3
Nut
Nut
Fightermaster01
Nut
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
GreekFreak_k
Gilgamesh
Level 128
God Stats
33W - 33L
1,639 SR
Queue Stats
622W - 565L
1,506 Elo+
Party 3
Ra
Ra
InSanECRA3Y
Ra
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 41L
1,500 Elo+
Party 1
Team Averages
Level 108
1,533 SR
1,481 Elo+

VS

Team Averages
Level 153
1,491 SR
1,498 Elo+
Poseidon
Poseidon
BanTheUndead721
Poseidon
Level 155
God Stats
3W - 2L
1,889 SR
Queue Stats
254W - 244L
1,507 Elo+
Party 2
Artemis
Artemis
SteamyFeetPics
Artemis
Level 125
God Stats
4W - 5L
1,267 SR
Queue Stats
331W - 297L
1,503 Elo+
Solo
Cliodhna
Cliodhna
Swampstalker50
Cliodhna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 337L
1,483 Elo+
Solo
Osiris
Osiris
TTV_Hobbit_Jesus
Osiris
Level 137
God Stats
3W - 5L
1,380 SR
Queue Stats
203W - 200L
1,493 Elo+
Party 2
Khepri
Khepri
Tha_Grape_God
Khepri
Level 203
God Stats
1W - 6L
1,420 SR
Queue Stats
208W - 201L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BuckIsAlive
Kuzenbo
8
0 / 1 / 1
4,873
487
1,860
7,565
6,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
ChanceTheOwl
Cabrakan
10
2 / 1 / 3
5,318
532
4,279
6,861
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 1
5,383
538
5,390
4,567
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
GreekFreak_k
Gilgamesh
10
1 / 1 / 0
5,650
565
6,553
10,877
9,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 0 / 2
6,906
691
6,681
4,639
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
3 / 1 / 0
6,024
602
4,407
9,787
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 0
4,723
472
5,149
5,548
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
7
0 / 7 / 0
4,311
431
2,460
7,861
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 2
5,854
585
6,179
11,048
11,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,172
517
2,156
7,414
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
3
3
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
1
0
3
W
Kuzenbo
BuckIsAlive
Kuzenbo
0
1
1
0.5
W
Cabrakan
ChanceTheOwl
Cabrakan
2
1
3
3.5
W
2
0
1
2.5
W
Gilgamesh
GreekFreak_k
Gilgamesh
1
1
0
1
W
7
0
2
8
L
0
1
0
0
L
Cliodhna
0
7
0
0
L
0
1
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
20,351
34,509
Taken
41,658
25,242
Mitigated
25,727
11,543
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,407
1,292
0
6,062
9,787
3,351
0
3,244
6,493
44,878
1,013
W
Kuzenbo
BuckIsAlive
Kuzenbo
1,860
774
0
2,400
7,565
6,959
0
1,774
5,791
14,508
0
W
Cabrakan
ChanceTheOwl
Cabrakan
4,279
640
0
3,200
6,861
4,887
0
1,062
5,799
34,914
650
W
5,390
3,144
0
1,000
4,567
1,757
0
1,028
3,539
0
36,179
W
Gilgamesh
GreekFreak_k
Gilgamesh
6,553
2,494
0
2,446
10,877
9,764
0
2,069
8,808
0
38,360
W
6,681
1,070
276
2,221
4,639
1,875
0
525
4,114
45,738
2,069
L
5,149
2,126
0
1,593
5,548
2,260
0
2,058
3,490
0
31,962
L
Cliodhna
2,460
114
0
657
7,861
2,603
0
3,917
3,882
0
18,802
L
6,179
2,915
0
4,219
11,048
11,743
0
891
10,157
0
39,424
L
2,156
192
0
1,961
7,414
5,770
0
2,102
5,312
20,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
26,084
298
Minions Killed
263
0
Camps Cleared
0
946,067
Distance Traveled
915,615
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,024
602
82
8
0
213,097
1
W
Kuzenbo
4,873
487
21
2
0
207,761
3
W
Cabrakan
5,318
532
58
6
0
192,707
2
W
Nut
5,383
538
60
6
0
162,623
0
W
Gilgamesh
5,650
565
72
7
0
169,121
0
W
Ra
6,906
691
87
9
0
213,855
0
L
Artemis
4,723
472
59
6
0
181,307
0
L
Cliodhna
4,311
431
32
3
0
160,263
0
L
Osiris
5,854
585
65
7
0
156,394
0
L
Khepri
5,172
517
25
3
0
204,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role