Player Matchup

Xing Tian
Xing Tian
Aiiishaaac
Xing Tian
Level 18
God Stats
0W - 1L
1,520 SR
Queue Stats
13W - 10L
1,707 Elo+
Party 1
Anhur
Anhur
Nicoooou
Anhur
Level 119
God Stats
5W - 6L
1,926 SR
Queue Stats
87W - 77L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
SabotMusic
Amaterasu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,552 Elo+
Solo
Mulan
Mulan
oongaboonga0922
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,537 Elo+
Party 4
Ah Puch
Ah Puch
skronkie70
Ah Puch
Level 54
God Stats
46W - 32L
1,577 SR
Queue Stats
131W - 116L
1,516 Elo+
Party 4
Team Averages
Level 81
1,605 SR
1,572 Elo+

VS

Team Averages
Level 37
1,377 SR
1,380 Elo+
Agni
Agni
Burrito12
Agni
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,547 Elo+
Solo
Ares
Ares
CageHammer
Ares
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
9W - 20L
1,205 Elo+
Party 3
Skadi
Skadi
Ehpral
Skadi
Level 13
God Stats
9W - 10L
1,386 SR
Queue Stats
22W - 23L
1,396 Elo+
Party 2
Odin
Odin
LibBiscuit
Odin
Level 62
God Stats
2W - 2L
1,419 SR
Queue Stats
83W - 63L
1,544 Elo+
Party 2
Thanatos
Thanatos
NeighborConch
Thanatos
Level 37
God Stats
6W - 5L
1,081 SR
Queue Stats
29W - 50L
1,210 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aiiishaaac
Xing Tian
12
1 / 0 / 3
6,967
498
3,581
10,402
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Nicoooou
Anhur
12
2 / 2 / 2
6,794
485
6,521
8,645
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SabotMusic
Amaterasu
12
0 / 4 / 2
6,903
493
3,735
10,349
9,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 2 / 1
6,794
485
3,708
7,753
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
skronkie70
Ah Puch
12
0 / 0 / 0
6,976
498
3,864
7,064
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 0 / 1
8,027
573
6,883
6,041
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,775
484
4,379
11,302
8,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Ehpral
Skadi
11
0 / 2 / 1
6,535
467
4,517
6,294
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 3
8,773
627
6,956
9,972
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
NeighborConch
Thanatos
14
4 / 1 / 3
8,142
582
4,587
12,742
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
8
8
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aiiishaaac
Xing Tian
1
0
3
2.5
W
Agni
0
0
1
0.5
W
0
3
1
0.17
W
Skadi
Ehpral
Skadi
0
2
1
0.25
W
4
1
3
5.5
W
Thanatos
NeighborConch
Thanatos
4
1
3
5.5
L
Anhur
Nicoooou
Anhur
2
2
2
1.5
L
Amaterasu
SabotMusic
Amaterasu
0
4
2
0.25
L
4
2
1
2.25
L
Ah Puch
skronkie70
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,409
Damage
27,322
44,213
Taken
46,351
27,558
Mitigated
27,612
12,726
Healing
20,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aiiishaaac
Xing Tian
3,581
382
0
2,492
10,402
9,075
239
3,542
6,860
24,186
0
W
Agni
6,883
129
0
1,653
6,041
2,480
0
3,016
3,025
68,160
694
W
4,379
448
0
1,575
11,302
8,392
284
2,280
9,022
18,689
1,136
W
Skadi
Ehpral
Skadi
4,517
2,117
0
1,503
6,294
1,885
577
846
5,448
0
50,721
W
6,956
1,487
0
3,090
9,972
9,771
298
396
9,022
0
56,152
W
Thanatos
NeighborConch
Thanatos
4,587
1,238
0
12,209
12,742
5,084
37
677
11,981
0
66,073
L
Anhur
Nicoooou
Anhur
6,521
2,588
0
2,780
8,645
2,951
173
2,415
6,183
0
59,069
L
Amaterasu
SabotMusic
Amaterasu
3,735
1,923
0
2,024
10,349
9,366
0
0
9,817
0
42,499
L
3,708
567
0
3,712
7,753
3,408
152
368
7,271
0
41,519
L
Ah Puch
skronkie70
Ah Puch
3,864
0
0
1,718
7,064
2,758
48
4,260
2,755
53,363
1,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,434
Gold Earned
38,252
372
Minions Killed
429
0
Camps Cleared
0
1,291,380
Distance Traveled
1,377,404
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,967
498
26
2
0
277,131
1
W
Agni
8,027
573
123
9
0
267,156
2
W
Ares
6,775
484
40
3
0
279,800
0
W
Skadi
6,535
467
71
5
0
240,159
0
W
Odin
8,773
627
91
7
0
254,334
0
W
Thanatos
8,142
582
104
7
0
335,955
0
L
Anhur
6,794
485
109
8
0
237,236
0
L
Amaterasu
6,903
493
76
5
0
256,105
3
L
Mulan
6,794
485
62
4
0
237,991
0
L
Ah Puch
6,976
498
99
7
0
282,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role