Player Matchup

Ganesha
Ganesha
DiffuseMaple910
Ganesha
Level 107
God Stats
2W - 2L
1,320 SR
Queue Stats
138W - 142L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
KPasaMufasa7948
Aphrodite
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 257L
1,610 Elo+
Party 2
Chaac
Chaac
SandyBuffalo0
Chaac
Level 158
God Stats
3W - 2L
1,786 SR
Queue Stats
236W - 240L
1,591 Elo+
Party 2
Bellona
Bellona
SkiinWalker
Bellona
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 287L
1,644 Elo+
Solo
Ah Puch
Ah Puch
demonfox790
Ah Puch
Level 127
God Stats
4W - 3L
1,851 SR
Queue Stats
146W - 152L
1,558 Elo+
Party 2
Team Averages
Level 129
1,591 SR
1,594 Elo+

VS

Team Averages
Level 135
1,462 SR
1,508 Elo+
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Be7Zari
Surtr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 45L
1,530 Elo+
Solo
Nut
Nut
ItsMiz
Nut
Level 129
God Stats
0W - 1L
1,310 SR
Queue Stats
24W - 33L
1,443 Elo+
Party 1
Nemesis
Nemesis
Souℓ
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,473 Elo+
Party 1
Hercules
Hercules
benjaxd18t
Hercules
Level 136
God Stats
5W - 7L
1,500 SR
Queue Stats
545W - 583L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 11
7,571
688
3,674
8,693
8,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
KPasaMufasa7948
Aphrodite
15
3 / 0 / 8
8,426
766
8,627
7,408
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 9
8,163
742
16,338
16,680
20,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bellona
SkiinWalker
Bellona
14
3 / 1 / 7
8,746
795
7,209
7,990
9,485
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
demonfox790
Ah Puch
15
3 / 0 / 8
8,268
752
14,139
4,785
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 0 / 1
7,141
649
2,629
7,298
6,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
Be7Zari
Surtr
14
2 / 6 / 0
7,558
687
12,051
19,177
16,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nut
ItsMiz
Nut
15
0 / 2 / 0
7,608
692
11,675
9,931
5,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Souℓ
Nemesis
6
0 / 2 / 0
5,907
537
1,449
2,702
1,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
benjaxd18t
Hercules
15
0 / 1 / 2
7,257
660
9,292
15,109
17,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
11
Kills
2
2
Deaths
11
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
L
Surtr
Be7Zari
Surtr
2
6
0
0.33
W
0
1
11
5.5
L
Nut
ItsMiz
Nut
0
2
0
0
W
Aphrodite
KPasaMufasa7948
Aphrodite
3
0
8
7
W
2
0
9
6.5
W
Bellona
SkiinWalker
Bellona
3
1
7
6.5
L
Nemesis
Souℓ
Nemesis
0
2
0
0
L
Hercules
benjaxd18t
Hercules
0
1
2
1
W
Ah Puch
demonfox790
Ah Puch
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,987
Damage
37,096
45,556
Taken
54,217
48,133
Mitigated
46,053
32,248
Healing
28,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,629
292
11,112
4,517
7,298
6,198
0
2,862
4,436
6,309
0
L
Surtr
Be7Zari
Surtr
12,051
1,197
1,151
4,089
19,177
16,016
0
12,367
6,810
5,565
14,570
W
3,674
113
3,236
3,997
8,693
8,840
0
1,197
7,420
10,458
0
L
Nut
ItsMiz
Nut
11,675
3,849
421
756
9,931
5,129
0
4,909
5,022
0
40,778
W
Aphrodite
KPasaMufasa7948
Aphrodite
8,627
661
6,786
5,021
7,408
6,443
0
1,631
5,777
23,404
0
W
16,338
1,775
1,749
5,829
16,680
20,367
0
1,595
15,047
0
32,463
W
Bellona
SkiinWalker
Bellona
7,209
224
1,768
1,770
7,990
9,485
0
1,535
6,416
2,280
17,815
L
Nemesis
Souℓ
Nemesis
1,449
166
0
261
2,702
1,594
0
1,182
1,520
0
1,782
L
Hercules
benjaxd18t
Hercules
9,292
1,515
0
6,182
15,109
17,116
0
6,184
8,925
0
14,954
W
Ah Puch
demonfox790
Ah Puch
14,139
821
691
1,401
4,785
2,998
60
738
4,047
26,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,174
Gold Earned
35,471
173
Minions Killed
163
0
Camps Cleared
0
1,149,032
Distance Traveled
837,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,141
649
30
3
0
202,575
0
L
Surtr
7,558
687
21
2
0
192,321
0
W
Ganesha
7,571
688
0
0
0
224,389
0
L
Nut
7,608
692
97
9
0
173,267
0
W
Aphrodite
8,426
766
57
5
0
221,144
0
W
Chaac
8,163
742
48
4
0
247,852
0
W
Bellona
8,746
795
43
4
0
233,635
0
L
Nemesis
5,907
537
2
0
0
48,469
0
L
Hercules
7,257
660
13
1
0
220,618
0
W
Ah Puch
8,268
752
25
2
0
222,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role