Player Matchup

Hera
Hera
Crazypin1
Hera
Level 74
God Stats
3W - 1L
1,810 SR
Queue Stats
122W - 129L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
Lady PenGwen
Hou Yi
Level 227
God Stats
14W - 3L
1,773 SR
Queue Stats
790W - 800L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
MitraMano
Zhong Kui
Level 129
God Stats
6W - 2L
1,814 SR
Queue Stats
178W - 150L
1,487 Elo+
Party 2
Charon
Charon
PlaysGreedy
Charon
Level 107
God Stats
1W - 0L
1,438 SR
Queue Stats
15W - 26L
1,501 Elo+
Solo
Surtr
Surtr
grimreaperhoodie
Surtr
Level 106
God Stats
5W - 1L
1,366 SR
Queue Stats
103W - 100L
1,473 Elo+
Party 2
Team Averages
Level 129
1,640 SR
1,493 Elo+

VS

Team Averages
Level 105
1,623 SR
1,465 Elo+
Nut
Nut
HazmatKrill
Nut
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 116L
1,525 Elo+
Party 1
Hachiman
Hachiman
Luh6aint
Hachiman
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,412 Elo+
Solo
Merlin
Merlin
MYTURN69
Merlin
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 70L
1,418 Elo+
Solo
Sol
Sol
Verecken
Sol
Level 117
God Stats
2W - 1L
1,816 SR
Queue Stats
55W - 61L
1,469 Elo+
Party 1
Ganesha
Ganesha
aeighttt
Ganesha
Level 46
God Stats
4W - 3L
1,800 SR
Queue Stats
168W - 168L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
7 / 2 / 6
9,262
926
10,843
7,226
2,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
15
2 / 2 / 14
8,631
863
8,196
9,058
3,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
MitraMano
Zhong Kui
15
3 / 1 / 15
8,921
892
12,680
11,642
9,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
15
3 / 1 / 14
8,815
882
6,881
14,770
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 2 / 9
9,103
910
7,286
15,166
8,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
8,070
807
9,433
11,369
4,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Luh6aint
Hachiman
10
0 / 5 / 5
6,373
637
4,454
8,528
3,185
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
MYTURN69
Merlin
13
1 / 5 / 5
6,922
692
11,248
8,842
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 1
8,512
851
11,136
8,516
3,375
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
aeighttt
Ganesha
14
0 / 4 / 6
7,877
788
5,854
12,080
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
22
Kills
8
8
Deaths
22
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
7
2
6
5
L
2
5
4
0.8
W
Hou Yi
2
2
14
4.5
L
Hachiman
Luh6aint
Hachiman
0
5
5
0.5
L
Merlin
MYTURN69
Merlin
1
5
5
0.7
W
Zhong Kui
MitraMano
Zhong Kui
3
1
15
10.5
W
Charon
3
1
14
10
L
5
3
1
1.83
L
Ganesha
aeighttt
Ganesha
0
4
6
0.75
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,886
Damage
42,125
57,862
Taken
49,335
34,066
Mitigated
27,721
25,023
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,843
1,540
734
1,138
7,226
2,919
442
4,335
2,891
24,474
0
L
9,433
4,270
1,067
1,554
11,369
4,927
276
7,366
3,740
0
23,590
W
Hou Yi
8,196
2,376
2,128
3,320
9,058
3,473
2,094
5,661
3,397
0
18,973
L
Hachiman
Luh6aint
Hachiman
4,454
2,786
651
889
8,528
3,185
0
5,445
3,005
0
7,361
L
Merlin
MYTURN69
Merlin
11,248
429
842
609
8,842
3,874
0
4,596
4,019
24,469
349
W
Zhong Kui
MitraMano
Zhong Kui
12,680
1,732
261
3,869
11,642
9,819
3,746
3,196
8,446
25,413
0
W
Charon
6,881
765
480
6,027
14,770
9,791
954
7,501
7,269
13,345
641
L
11,136
2,217
526
2,531
8,516
3,375
0
4,867
3,563
22,109
451
L
Ganesha
aeighttt
Ganesha
5,854
615
591
1,481
12,080
12,360
0
7,078
4,535
10,249
0
W
7,286
1,272
1,055
6,011
15,166
8,064
537
7,257
7,909
112
14,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,732
Gold Earned
37,754
113
Minions Killed
113
0
Camps Cleared
0
865,138
Distance Traveled
789,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,262
926
33
3
0
186,990
0
L
Nut
8,070
807
39
4
0
165,994
0
W
Hou Yi
8,631
863
26
3
0
175,308
0
L
Hachiman
6,373
637
11
1
0
143,173
0
L
Merlin
6,922
692
24
2
0
165,003
0
W
Zhong Kui
8,921
892
30
3
0
181,445
0
W
Charon
8,815
882
12
1
0
179,550
0
L
Sol
8,512
851
39
4
0
154,681
0
L
Ganesha
7,877
788
0
0
0
160,402
0
W
Surtr
9,103
910
12
1
0
141,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role