Player Matchup

Ares
Ares
Aeliann
Ares
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 50L
1,426 Elo+
Party 1
Bellona
Bellona
Fluxent
Bellona
Level 16
God Stats
1W - 3L
1,195 SR
Queue Stats
30W - 27L
1,454 Elo+
Party 1
Neith
Neith
ol2azer
Neith
Level 13
God Stats
5W - 8L
1,384 SR
Queue Stats
23W - 23L
1,370 Elo+
Party 1
Ymir
Ymir
pcsmurf99
Ymir
Level 26
God Stats
8W - 7L
1,495 SR
Queue Stats
43W - 41L
1,492 Elo+
Party 2
Chronos
Chronos
x Coby HD
Chronos
Level 120
God Stats
19W - 10L
1,643 SR
Queue Stats
114W - 118L
1,467 Elo+
Party 2
Team Averages
Level 57
1,444 SR
1,442 Elo+

VS

Team Averages
Level 55
1,626 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
BR4NDITO
Cu Chulainn
Level 68
God Stats
1W - 1L
1,861 SR
Queue Stats
21W - 27L
1,460 Elo+
Party 3
Fafnir
Fafnir
JeebusCreebus69
Fafnir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,304 Elo+
Party 3
Jing Wei
Jing Wei
JohnnieVtro
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,458 Elo+
Party 3
Thanatos
Thanatos
imskiz
Thanatos
Level 17
God Stats
4W - 2L
1,768 SR
Queue Stats
12W - 11L
1,546 Elo+
Party 3
Ah Puch
Ah Puch
jrmintz
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aeliann
Ares
12
3 / 1 / 6
8,157
544
8,721
10,696
10,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Fluxent
Bellona
13
3 / 0 / 5
7,802
520
8,898
14,360
18,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ol2azer
Neith
14
2 / 1 / 4
7,812
521
10,573
8,511
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
16
9 / 0 / 6
9,234
616
11,071
13,809
9,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
x Coby HD
Chronos
15
5 / 2 / 7
9,553
637
7,946
11,065
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BR4NDITO
Cu Chulainn
11
0 / 4 / 0
6,927
462
10,504
17,029
12,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 3
6,500
433
5,005
13,767
15,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
JohnnieVtro
Jing Wei
10
1 / 4 / 0
6,102
407
5,910
10,590
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
imskiz
Thanatos
12
3 / 7 / 0
6,851
457
5,370
16,863
6,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
jrmintz
Ah Puch
10
0 / 6 / 0
6,606
440
5,577
9,498
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
22
Kills
4
4
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
Aeliann
Ares
3
1
6
6
L
Cu Chulainn
BR4NDITO
Cu Chulainn
0
4
0
0
W
Bellona
Fluxent
Bellona
3
0
5
5.5
L
0
1
3
1.5
L
Jing Wei
JohnnieVtro
Jing Wei
1
4
0
0.25
L
Thanatos
imskiz
Thanatos
3
7
0
0.43
L
Ah Puch
jrmintz
Ah Puch
0
6
0
0
W
Neith
ol2azer
Neith
2
1
4
4
W
Ymir
9
0
6
12
W
Chronos
x Coby HD
Chronos
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,209
Damage
32,366
58,441
Taken
67,747
47,247
Mitigated
43,648
13,043
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Aeliann
Ares
8,721
362
0
1,984
10,696
10,868
0
1,965
8,731
23,124
0
L
Cu Chulainn
BR4NDITO
Cu Chulainn
10,504
2,129
0
3,828
17,029
12,957
0
3,303
12,628
252
51,680
W
Bellona
Fluxent
Bellona
8,898
2,501
0
4,013
14,360
18,616
616
658
13,702
0
49,233
L
5,005
1,665
0
4,368
13,767
15,967
0
4,458
9,219
11,936
845
L
Jing Wei
JohnnieVtro
Jing Wei
5,910
4,254
0
3,659
10,590
4,236
0
4,234
6,307
0
44,974
L
Thanatos
imskiz
Thanatos
5,370
1,087
0
7,138
16,863
6,988
0
9,038
7,777
0
45,593
L
Ah Puch
jrmintz
Ah Puch
5,577
157
0
1,154
9,498
3,500
0
6,559
2,939
41,097
1,332
W
Neith
ol2azer
Neith
10,573
3,861
0
2,653
8,511
3,673
672
1,979
6,532
0
71,752
W
Ymir
11,071
2,619
0
1,824
13,809
9,089
0
1,753
12,056
79,218
2,984
W
Chronos
x Coby HD
Chronos
7,946
1,441
0
2,569
11,065
5,001
3,136
4,214
6,851
65,465
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,558
Gold Earned
32,986
440
Minions Killed
301
0
Camps Cleared
0
1,509,308
Distance Traveled
1,366,734
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,157
544
26
2
0
312,112
6
L
Cu Chulainn
6,927
462
75
5
0
277,133
0
W
Bellona
7,802
520
71
5
0
261,332
0
L
Fafnir
6,500
433
6
0
0
268,324
2
L
Jing Wei
6,102
407
69
5
0
254,585
0
L
Thanatos
6,851
457
68
5
0
316,315
0
L
Ah Puch
6,606
440
83
6
0
250,377
3
W
Neith
7,812
521
109
7
0
288,872
2
W
Ymir
9,234
616
112
7
0
328,944
2
W
Chronos
9,553
637
122
8
0
318,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role