Player Matchup

Thanatos
Thanatos
Dios_eskrapy
Thanatos
Level 69
God Stats
41W - 45L
1,307 SR
Queue Stats
314W - 322L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
GusGerMT
Kukulkan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Solo
Ah Puch
Ah Puch
KIN THE DARK145
Ah Puch
Level 35
God Stats
8W - 12L
1,758 SR
Queue Stats
429W - 443L
1,334 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Phixin equis
Kumbhakarna
Level 149
God Stats
2W - 7L
1,325 SR
Queue Stats
124W - 127L
1,418 Elo+
Party 2
Izanami
Izanami
alcachofi11
Izanami
Level 32
God Stats
29W - 25L
1,508 SR
Queue Stats
119W - 124L
1,424 Elo+
Party 2
Team Averages
Level 81
1,480 SR
1,446 Elo+

VS

Team Averages
Level 65
1,495 SR
1,391 Elo+
Chaac
Chaac
NighT_LeapeR
Chaac
Level 101
God Stats
24W - 37L
1,332 SR
Queue Stats
95W - 106L
1,342 Elo+
Solo
Jing Wei
Jing Wei
Soul Reaver6638
Jing Wei
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
298W - 303L
1,439 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
Level 63
God Stats
142W - 151L
1,490 SR
Queue Stats
231W - 277L
1,417 Elo+
Solo
Arachne
Arachne
llllllV6250
Arachne
Level 68
God Stats
24W - 14L
1,654 SR
Queue Stats
495W - 467L
1,414 Elo+
Party 3
Kukulkan
Kukulkan
nicopenott
Kukulkan
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dios_eskrapy
Thanatos
12
2 / 2 / 0
7,029
502
4,337
10,893
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
GusGerMT
Kukulkan
10
0 / 2 / 0
6,482
463
3,070
7,028
3,625
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 0
6,560
469
7,383
10,504
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Phixin equis
Kumbhakarna
10
1 / 3 / 1
6,281
449
5,713
11,050
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
alcachofi11
Izanami
10
0 / 2 / 1
5,809
415
5,326
9,777
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
6,832
488
7,814
13,860
10,159
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
12
0 / 1 / 3
6,532
467
7,421
7,820
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
13
2 / 0 / 1
7,301
522
6,117
7,623
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arachne
llllllV6250
Arachne
13
9 / 1 / 3
8,301
593
11,390
11,973
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
nicopenott
Kukulkan
13
1 / 1 / 4
7,764
555
2,507
4,412
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
14
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dios_eskrapy
Thanatos
2
2
0
1
L
Kukulkan
GusGerMT
Kukulkan
0
2
0
0
L
1
6
0
0.17
W
2
1
4
4
L
Kumbhakarna
Phixin equis
Kumbhakarna
1
3
1
0.5
W
Jing Wei
0
1
3
1.5
L
Izanami
alcachofi11
Izanami
0
2
1
0.25
W
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
2
0
1
2.5
W
Arachne
llllllV6250
Arachne
9
1
3
10.5
W
Kukulkan
nicopenott
Kukulkan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
35,249
49,252
Taken
45,688
26,686
Mitigated
23,291
15,287
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dios_eskrapy
Thanatos
4,337
1,280
104
8,072
10,893
5,443
0
484
10,409
401
47,229
L
Kukulkan
GusGerMT
Kukulkan
3,070
378
46
253
7,028
3,625
0
536
6,492
38,285
1,381
L
7,383
0
23
1,599
10,504
4,022
0
1,205
9,299
48,606
1,294
W
7,814
914
0
4,069
13,860
10,159
0
3,745
10,115
0
41,384
L
Kumbhakarna
Phixin equis
Kumbhakarna
5,713
503
0
2,427
11,050
10,300
0
167
10,883
26,827
0
W
Jing Wei
7,421
4,885
0
1,770
7,820
3,091
0
2,170
5,650
0
47,349
L
Izanami
alcachofi11
Izanami
5,326
3,886
0
2,763
9,777
3,296
0
0
9,777
0
30,356
W
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
6,117
1,772
0
2,168
7,623
2,866
544
2,328
5,295
0
43,864
W
Arachne
llllllV6250
Arachne
11,390
9,000
0
3,690
11,973
5,366
0
3,841
8,132
0
49,473
W
Kukulkan
nicopenott
Kukulkan
2,507
161
0
1,433
4,412
1,809
505
3,703
709
48,139
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
36,730
328
Minions Killed
344
0
Camps Cleared
0
1,289,106
Distance Traveled
1,303,563
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,029
502
86
6
0
298,611
0
L
Kukulkan
6,482
463
77
6
0
212,124
0
L
Ah Puch
6,560
469
82
6
0
261,561
0
W
Chaac
6,832
488
48
3
0
248,658
3
L
Kumbhakarna
6,281
449
18
1
0
278,986
6
W
Jing Wei
6,532
467
69
5
0
235,857
0
L
Izanami
5,809
415
65
5
0
237,824
0
W
Ah Muzen Cab
7,301
522
60
4
0
257,129
0
W
Arachne
8,301
593
71
5
0
299,521
0
W
Kukulkan
7,764
555
96
7
0
262,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role