Player Matchup

Thor
Thor
Lvvelyr
Thor
Level 48
God Stats
2W - 4L
1,190 SR
Queue Stats
36W - 26L
1,479 Elo+
Solo
Ganesha
Ganesha
THEMEMETIMME
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,655 Elo+
Party 3
Hachiman
Hachiman
emxena
Hachiman
Level 5
God Stats
1W - 2L
1,592 SR
Queue Stats
1W - 4L
1,551 Elo+
Party 3
Vulcan
Vulcan
reb830
Vulcan
Level 101
God Stats
1W - 4L
1,359 SR
Queue Stats
12W - 11L
1,630 Elo+
Party 3
Poseidon
Poseidon
xX-CobraCK-Xx
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 44
1,428 SR
1,563 Elo+

VS

Team Averages
Level 46
1,717 SR
1,516 Elo+
Cerberus
Cerberus
Airlinn1
Cerberus
Level 27
God Stats
9W - 3L
1,752 SR
Queue Stats
21W - 17L
1,473 Elo+
Party 1
Bakasura
Bakasura
Benjazamur
Bakasura
Level 47
God Stats
4W - 5L
1,841 SR
Queue Stats
299W - 261L
1,489 Elo+
Solo
Cupid
Cupid
Discett
Cupid
Level 41
God Stats
5W - 0L
1,978 SR
Queue Stats
21W - 17L
1,473 Elo+
Party 1
Scylla
Scylla
adryx1
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,560 Elo+
Party 2
Mulan
Mulan
zamshforu
Mulan
Level 89
God Stats
2W - 1L
1,514 SR
Queue Stats
50W - 30L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Lvvelyr
Thor
13
4 / 6 / 0
7,706
482
6,346
14,669
6,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
THEMEMETIMME
Ganesha
10
0 / 6 / 5
6,879
430
6,680
20,207
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
emxena
Hachiman
10
0 / 6 / 5
6,149
384
5,559
10,977
4,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
reb830
Vulcan
14
4 / 4 / 2
9,362
585
11,020
10,235
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
xX-CobraCK-Xx
Poseidon
10
1 / 11 / 4
6,597
412
8,058
12,429
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Airlinn1
Cerberus
12
1 / 2 / 19
8,431
527
9,012
12,396
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Benjazamur
Bakasura
15
8 / 1 / 7
9,418
589
11,826
16,745
10,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Discett
Cupid
13
11 / 2 / 9
8,948
559
12,856
11,578
4,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
adryx1
Scylla
15
10 / 3 / 5
9,711
607
11,701
8,702
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
zamshforu
Mulan
14
3 / 1 / 8
8,274
517
7,503
10,594
8,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
9
Kills
33
33
Deaths
9
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Airlinn1
Cerberus
1
2
19
5.25
W
Bakasura
Benjazamur
Bakasura
8
1
7
11.5
W
Cupid
Discett
Cupid
11
2
9
7.75
L
Thor
Lvvelyr
Thor
4
6
0
0.67
L
Ganesha
THEMEMETIMME
Ganesha
0
6
5
0.42
W
Scylla
adryx1
Scylla
10
3
5
4.17
L
Hachiman
emxena
Hachiman
0
6
5
0.42
L
Vulcan
reb830
Vulcan
4
4
2
1.25
L
Poseidon
xX-CobraCK-Xx
Poseidon
1
11
4
0.27
W
Mulan
zamshforu
Mulan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,663
Damage
52,898
68,517
Taken
60,015
38,501
Mitigated
38,549
9,058
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Airlinn1
Cerberus
9,012
817
0
4,378
12,396
11,186
193
4,252
8,059
22,431
0
W
Bakasura
Benjazamur
Bakasura
11,826
7,771
0
8,296
16,745
10,635
1,305
5,000
11,578
0
53,487
W
Cupid
Discett
Cupid
12,856
8,030
314
4,525
11,578
4,561
3,344
5,040
6,494
0
48,000
L
Thor
Lvvelyr
Thor
6,346
2,237
0
1,084
14,669
6,482
0
4,768
9,328
0
52,883
L
Ganesha
THEMEMETIMME
Ganesha
6,680
1,235
294
3,936
20,207
17,837
0
7,665
11,566
28,527
0
W
Scylla
adryx1
Scylla
11,701
1,892
0
1,744
8,702
3,191
0
4,687
3,915
62,722
540
L
Hachiman
emxena
Hachiman
5,559
3,848
0
1,806
10,977
4,370
0
2,276
8,410
0
32,149
L
Vulcan
reb830
Vulcan
11,020
2,388
0
1,938
10,235
5,355
0
1,997
7,678
46,386
1,117
L
Poseidon
xX-CobraCK-Xx
Poseidon
8,058
2,010
0
0
12,429
4,457
12
3,090
8,080
29,917
0
W
Mulan
zamshforu
Mulan
7,503
656
0
3,004
10,594
8,976
655
5,356
4,254
156
37,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
44,782
263
Minions Killed
386
0
Camps Cleared
0
1,411,216
Distance Traveled
1,531,837
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,431
527
23
1
0
306,328
1
W
Bakasura
9,418
589
111
7
0
353,001
0
W
Cupid
8,948
559
78
5
0
294,725
0
L
Thor
7,706
482
86
5
0
281,305
0
L
Ganesha
6,879
430
11
1
0
291,113
1
W
Scylla
9,711
607
115
7
0
299,954
0
L
Hachiman
6,149
384
66
4
0
288,793
0
L
Vulcan
9,362
585
66
4
0
297,095
0
L
Poseidon
6,597
412
34
2
0
252,910
0
W
Mulan
8,274
517
59
4
0
277,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role