Player Matchup

Agni
Agni
Silver II
Babinscky
Agni
Silver II
Level 102
God Stats
2W - 1L
1,529 SR
Queue Stats
15W - 17L
1,398 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
TSGH Ez
Bake Kujira
Silver I
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 174L
1,347 MMR
Solo
Mercury
Mercury
Bronze III
Tmacc21
Mercury
Bronze III
Level 69
God Stats
1W - 2L
1,308 SR
Queue Stats
22W - 45L
1,373 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
astuto240lince
Gilgamesh
Gold II
Level 151
God Stats
104W - 117L
1,486 SR
Queue Stats
937W - 938L
1,435 MMR
Party 2
Skadi
Skadi
Gold IV
gerson_ramms199
Skadi
Gold IV
Level 148
God Stats
12W - 12L
1,153 SR
Queue Stats
387W - 398L
1,298 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,395 SR
1,370 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,590 SR
1,366 MMR
Charon
Charon
Bronze IV
D3vil205
Charon
Bronze IV
Level 149
God Stats
0W - 1L
1,600 SR
Queue Stats
2W - 6L
1,363 MMR
Solo
Merlin
Merlin
Silver II
Kagsie
Merlin
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,501 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
LDizzz
Cabrakan
Silver IV
Level 109
God Stats
5W - 2L
1,811 SR
Queue Stats
26W - 33L
1,162 MMR
Party 1
Izanami
Izanami
Gold V
MasterKeef06
Izanami
Gold V
Level 175
God Stats
1W - 5L
1,285 SR
Queue Stats
210W - 216L
1,366 MMR
Party 3
Hun Batz
Hun Batz
Silver II
WarrTurtle
Hun Batz
Silver II
Level 62
God Stats
1W - 3L
1,756 SR
Queue Stats
23W - 29L
1,437 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 1 / 0
5,546
504
1,258
3,276
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
TSGH Ez
Bake Kujira
12
4 / 1 / 1
7,227
657
4,406
6,779
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Tmacc21
Mercury
9
2 / 1 / 0
5,387
490
2,059
7,504
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
astuto240lince
Gilgamesh
9
0 / 1 / 1
5,038
458
2,955
8,780
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 1
6,126
557
6,446
5,777
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
KukulkanXing TianLokiAthena

VS

Bans
ThorCu ChulainnThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
D3vil205
Charon
8
0 / 1 / 1
5,150
468
2,859
6,774
4,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Kagsie
Merlin
12
1 / 0 / 0
6,001
546
4,813
3,968
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LDizzz
Cabrakan
7
1 / 4 / 0
5,245
477
2,675
6,709
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MasterKeef06
Izanami
10
0 / 2 / 2
5,694
518
3,561
6,785
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
WarrTurtle
Hun Batz
10
2 / 1 / 0
5,348
486
3,132
7,927
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
8
Kills
4
4
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
0
1
0
0
L
Charon
D3vil205
Charon
0
1
1
0.5
L
Merlin
Kagsie
Merlin
1
0
0
1
L
Cabrakan
LDizzz
Cabrakan
1
4
0
0.25
L
Izanami
MasterKeef06
Izanami
0
2
2
0.5
W
Bake Kujira
TSGH Ez
Bake Kujira
4
1
1
4.5
W
Mercury
Tmacc21
Mercury
2
1
0
2
L
Hun Batz
WarrTurtle
Hun Batz
2
1
0
2
W
Gilgamesh
astuto240lince
Gilgamesh
0
1
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
17,040
32,116
Taken
32,163
15,821
Mitigated
15,550
4,174
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
1,258
285
0
777
3,276
987
0
2,016
1,098
33,658
0
L
Charon
D3vil205
Charon
2,859
520
0
1,626
6,774
4,430
148
181
6,352
13,516
0
L
Merlin
Kagsie
Merlin
4,813
84
0
1,208
3,968
1,378
0
945
2,782
44,916
0
L
Cabrakan
LDizzz
Cabrakan
2,675
707
0
1,346
6,709
3,791
0
3,705
3,004
27,383
228
L
Izanami
MasterKeef06
Izanami
3,561
2,170
0
1,497
6,785
2,460
26
0
6,785
0
49,783
W
Bake Kujira
TSGH Ez
Bake Kujira
4,406
2,776
0
290
6,779
4,998
0
2,588
4,191
46,708
1,766
W
Mercury
Tmacc21
Mercury
2,059
564
0
550
7,504
2,950
0
1,109
6,301
0
30,884
L
Hun Batz
WarrTurtle
Hun Batz
3,132
401
0
1,171
7,927
3,491
0
701
7,143
0
38,356
W
Gilgamesh
astuto240lince
Gilgamesh
2,955
750
0
1,467
8,780
4,682
0
2,573
5,795
0
21,977
W
6,446
1,294
0
1,090
5,777
2,204
0
1,335
4,442
0
56,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
27,438
335
Minions Killed
309
0
Camps Cleared
0
1,066,333
Distance Traveled
1,003,699
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,546
504
79
7
0
152,675
0
L
Charon
5,150
468
11
1
0
215,465
2
L
Merlin
6,001
546
86
8
0
233,627
0
L
Cabrakan
5,245
477
48
4
0
127,981
0
L
Izanami
5,694
518
98
9
0
195,159
2
W
Bake Kujira
7,227
657
89
8
0
189,180
1
W
Mercury
5,387
490
45
4
0
261,414
5
L
Hun Batz
5,348
486
66
6
0
231,467
3
W
Gilgamesh
5,038
458
41
4
0
248,502
2
W
Skadi
6,126
557
81
7
0
214,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role