Player Matchup

Agni
Agni
BWB54321
Agni
Level 83
God Stats
10W - 11L
1,531 SR
Queue Stats
388W - 379L
1,395 Elo+
Solo
Chang'e
Chang'e
GORILA612
Chang'e
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,482 Elo+
Party 2
Nike
Nike
Kebetz
Nike
Level 145
God Stats
12W - 7L
1,500 SR
Queue Stats
552W - 553L
1,465 Elo+
Solo
Nu Wa
Nu Wa
MorboNinJA
Nu Wa
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 295L
1,342 Elo+
Party 2
Cerberus
Cerberus
angel1207
Cerberus
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
78W - 91L
1,449 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,427 Elo+

VS

Team Averages
Level 101
1,500 SR
1,486 Elo+
Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Swicemeister
Zeus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,486 Elo+
Party 1
Sol
Sol
grim767
Sol
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
josx7k
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,490 Elo+
Party 3
Chiron
Chiron
mauhld
Chiron
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 45L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
10 / 2 / 10
10,752
977
16,840
11,853
5,344
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
GORILA612
Chang'e
16
3 / 2 / 12
9,419
856
5,625
11,970
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
Kebetz
Nike
17
6 / 2 / 13
10,059
914
12,808
19,118
11,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
17
4 / 0 / 11
9,582
871
10,814
5,814
2,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cerberus
angel1207
Cerberus
14
1 / 2 / 13
8,906
810
6,094
11,012
9,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 5 / 3
8,435
767
7,741
10,497
3,643
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 5 / 5
7,925
720
10,119
8,646
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
12
1 / 5 / 4
7,370
670
3,649
10,716
4,050
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
josx7k
Nemesis
15
3 / 4 / 1
8,444
768
5,184
12,027
8,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
mauhld
Chiron
13
3 / 5 / 4
7,695
700
10,603
12,673
5,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
24
Kills
8
8
Deaths
24
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
3
0.5
W
Agni
10
2
10
7.5
W
Chang'e
GORILA612
Chang'e
3
2
12
4.5
W
Nike
Kebetz
Nike
6
2
13
6.25
W
Nu Wa
4
0
11
9.5
L
0
5
5
0.5
W
Cerberus
angel1207
Cerberus
1
2
13
3.75
L
Sol
1
5
4
0.6
L
Nemesis
josx7k
Nemesis
3
4
1
0.88
L
Chiron
mauhld
Chiron
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,181
Damage
37,296
59,767
Taken
54,559
34,052
Mitigated
24,415
27,491
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,741
808
2,150
2,335
10,497
3,643
0
7,159
3,338
25,646
0
W
Agni
16,840
355
947
2,365
11,853
5,344
785
4,595
7,213
35,100
2,181
W
Chang'e
GORILA612
Chang'e
5,625
344
6,352
5,785
11,970
4,740
1,426
3,923
8,047
14,716
1,221
W
Nike
Kebetz
Nike
12,808
152
1,302
5,740
19,118
11,925
638
6,332
12,786
0
26,311
W
Nu Wa
10,814
4,667
1,102
522
5,814
2,435
1,764
3,104
2,710
21,574
341
L
10,119
958
282
232
8,646
3,238
0
5,589
3,057
22,613
0
W
Cerberus
angel1207
Cerberus
6,094
105
663
2,713
11,012
9,608
264
3,510
7,502
8,656
0
L
Sol
3,649
177
760
2,558
10,716
4,050
0
8,237
2,479
10,002
0
L
Nemesis
josx7k
Nemesis
5,184
604
907
1,734
12,027
8,447
0
8,061
3,966
0
13,378
L
Chiron
mauhld
Chiron
10,603
2,552
782
3,711
12,673
5,037
0
9,571
3,101
0
25,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,718
Gold Earned
39,869
157
Minions Killed
120
0
Camps Cleared
0
1,168,591
Distance Traveled
923,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,435
767
32
3
0
184,479
0
W
Agni
10,752
977
52
5
0
224,058
0
W
Chang'e
9,419
856
27
2
0
226,132
0
W
Nike
10,059
914
26
2
0
257,900
0
W
Nu Wa
9,582
871
32
3
0
244,724
0
L
Zeus
7,925
720
40
4
0
181,116
0
W
Cerberus
8,906
810
20
2
0
215,777
0
L
Sol
7,370
670
8
1
0
139,795
0
L
Nemesis
8,444
768
17
2
0
235,379
0
L
Chiron
7,695
700
23
2
0
182,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role