Player Matchup

Janus
Janus
Silver III
Chief Matuna
Janus
Silver III
Level 140
God Stats
2W - 8L
1,414 SR
Queue Stats
92W - 113L
1,340 MMR
Solo
Hachiman
Hachiman
Bronze IV
Indicud5336
Hachiman
Bronze IV
Level 107
God Stats
0W - 1L
1,972 SR
Queue Stats
2W - 10L
1,250 MMR
Party 2
King Arthur
King Arthur
Silver II
Kiya23
King Arthur
Silver II
Level 137
God Stats
1W - 5L
1,518 SR
Queue Stats
10W - 18L
1,407 MMR
Party 2
Geb
Geb
Silver III
Myrtis
Geb
Silver III
Level 121
God Stats
1W - 1L
1,847 SR
Queue Stats
35W - 32L
1,276 MMR
Party 1
Surtr
Surtr
Gold V
Valkhiely
Surtr
Gold V
Level 122
God Stats
23W - 16L
1,619 SR
Queue Stats
79W - 80L
1,308 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,674 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,572 SR
1,321 MMR
Izanami
Izanami
Silver II
Akili0729
Izanami
Silver II
Level 153
God Stats
11W - 14L
1,419 SR
Queue Stats
98W - 114L
1,000 MMR
Solo
Vulcan
Vulcan
Gold V
Golden Lrod10
Vulcan
Gold V
Level 150
God Stats
121W - 104L
1,605 SR
Queue Stats
699W - 708L
1,293 MMR
Solo
Odin
Odin
Gold V
Phex Nation
Odin
Gold V
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 158L
1,308 MMR
Party 3
Fenrir
Fenrir
Gold IV
StiffyWitDaBliky
Fenrir
Gold IV
Level 155
God Stats
8W - 6L
1,600 SR
Queue Stats
357W - 355L
1,410 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
xQNDxWARMACHINE
Kuzenbo
Gold III
Level 157
God Stats
18W - 9L
1,735 SR
Queue Stats
43W - 42L
1,594 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,411
341
0
0
0
Hachiman
Indicud5336
Hachiman
9
1 / 1 / 0
4,660
466
3,577
5,392
1,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Kiya23
King Arthur
10
2 / 2 / 0
6,007
601
3,893
10,041
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
Myrtis
Geb
7
0 / 1 / 1
4,879
488
3,274
9,100
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Valkhiely
Surtr
11
1 / 2 / 0
5,561
556
5,372
8,784
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
ThanatosAwilixKukulkanNut

VS

Bans
ThorAthenaCthulhuRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akili0729
Izanami
10
0 / 1 / 0
5,194
519
3,092
5,417
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,007
601
2,895
5,208
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,186
519
4,185
6,810
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 2
6,508
651
3,589
6,697
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 0
5,196
520
4,783
6,785
5,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
6
6
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akili0729
Izanami
0
1
0
0
L
0
0
0
0
W
1
1
1
1.5
L
Hachiman
Indicud5336
Hachiman
1
1
0
1
L
King Arthur
Kiya23
King Arthur
2
2
0
1
L
Geb
Myrtis
Geb
0
1
1
0.5
W
1
1
1
1.5
W
4
1
2
5
L
Surtr
Valkhiely
Surtr
1
2
0
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,116
Damage
18,544
33,317
Taken
30,917
17,621
Mitigated
17,895
8,932
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akili0729
Izanami
3,092
2,096
0
2,098
5,417
2,111
50
1,482
3,935
0
50,245
L
0
0
0
0
0
0
0
0
0
0
0
W
2,895
1,665
0
1,275
5,208
1,840
484
145
5,063
45,713
2,101
L
Hachiman
Indicud5336
Hachiman
3,577
2,014
0
2,212
5,392
1,848
0
2,398
2,994
0
38,510
L
King Arthur
Kiya23
King Arthur
3,893
76
0
2,154
10,041
6,452
0
0
9,472
0
40,924
L
Geb
Myrtis
Geb
3,274
841
0
2,722
9,100
4,816
0
2,151
6,949
15,908
0
W
4,185
900
0
1,754
6,810
6,065
0
0
6,810
0
30,169
W
3,589
1,209
0
4,250
6,697
2,701
0
51
6,646
0
53,315
L
Surtr
Valkhiely
Surtr
5,372
2,350
0
1,844
8,784
4,505
4
2,696
6,088
888
49,683
W
4,783
2,623
0
2,297
6,785
5,178
0
1,792
4,993
13,201
1,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,518
Gold Earned
28,091
231
Minions Killed
331
0
Camps Cleared
0
917,218
Distance Traveled
995,199
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,194
519
84
8
0
177,602
2
L
Janus
3,411
341
0
0
0
185,845
0
W
Vulcan
6,007
601
93
9
0
183,291
0
L
Hachiman
4,660
466
69
7
0
169,607
0
L
King Arthur
6,007
601
72
7
0
178,466
0
L
Geb
4,879
488
14
1
0
188,931
4
W
Odin
5,186
519
39
4
0
194,927
0
W
Fenrir
6,508
651
98
10
0
225,546
0
L
Surtr
5,561
556
76
8
0
194,369
0
W
Kuzenbo
5,196
520
17
2
0
213,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role