Player Matchup

Anubis
Anubis
Silver II
CesqCa
Anubis
Silver II
Level 96
God Stats
30W - 33L
1,527 SR
Queue Stats
103W - 115L
1,005 MMR
Solo
Sobek
Sobek
Silver III
Earthgang
Sobek
Silver III
Level 125
God Stats
1W - 4L
1,285 SR
Queue Stats
66W - 97L
902 MMR
Solo
Cliodhna
Cliodhna
Silver II
IrishMonstr_69
Cliodhna
Silver II
Level 157
God Stats
44W - 40L
1,526 SR
Queue Stats
294W - 341L
930 MMR
Solo
Surtr
Surtr
Silver II
OneNole_
Surtr
Silver II
Level 85
God Stats
46W - 44L
1,397 SR
Queue Stats
334W - 345L
924 MMR
Party 1
Danzaburou
Danzaburou
Silver II
antsnell_
Danzaburou
Silver II
Level 86
God Stats
75W - 40L
1,502 SR
Queue Stats
532W - 542L
996 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,447 SR
952 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,547 SR
953 MMR
Ishtar
Ishtar
Silver III
Frxnk Feraly
Ishtar
Silver III
Level 133
God Stats
5W - 13L
1,338 SR
Queue Stats
159W - 189L
987 MMR
Solo
Athena
Athena
Bronze I
Ikal_Akbal
Athena
Bronze I
Level 98
God Stats
0W - 1L
1,559 SR
Queue Stats
6W - 21L
998 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
SITHK777
Kuzenbo
Silver IV
Level 56
God Stats
18W - 12L
1,638 SR
Queue Stats
64W - 82L
826 MMR
Solo
Susano
Susano
Silver II
thekingofme1208
Susano
Silver II
Level 162
God Stats
5W - 6L
1,702 SR
Queue Stats
820W - 862L
947 MMR
Solo
Aphrodite
Aphrodite
Silver III
xtdwashx_
Aphrodite
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CesqCa
Anubis
19
3 / 1 / 6
12,479
594
15,085
12,210
8,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Earthgang
Sobek
16
5 / 1 / 6
11,478
547
9,460
22,018
28,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
17
5 / 2 / 4
11,057
527
18,010
17,440
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
OneNole_
Surtr
19
2 / 0 / 2
12,719
606
15,800
16,535
15,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
antsnell_
Danzaburou
19
5 / 2 / 6
12,431
592
18,135
15,368
7,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PoseidonAwilixBake KujiraThanatos

VS

Bans
CharonThorAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 4 / 2
8,985
428
6,166
12,898
4,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Ikal_Akbal
Athena
12
1 / 7 / 2
8,711
415
4,519
20,292
21,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
SITHK777
Kuzenbo
17
1 / 2 / 1
10,095
481
12,071
23,759
21,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 3 / 2
9,131
435
11,197
27,422
10,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
xtdwashx_
Aphrodite
18
3 / 4 / 1
10,781
513
9,517
17,756
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
6
6
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
CesqCa
Anubis
3
1
6
6
W
Sobek
Earthgang
Sobek
5
1
6
8
L
Ishtar
0
4
2
0.25
L
Athena
Ikal_Akbal
Athena
1
7
2
0.29
W
Cliodhna
5
2
4
3.5
W
Surtr
OneNole_
Surtr
2
0
2
3
L
Kuzenbo
SITHK777
Kuzenbo
1
2
1
0.75
W
Danzaburou
antsnell_
Danzaburou
5
2
6
4
L
1
3
2
0.67
L
Aphrodite
xtdwashx_
Aphrodite
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,490
Damage
43,470
83,571
Taken
102,127
67,897
Mitigated
65,809
34,327
Healing
33,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CesqCa
Anubis
15,085
374
0
7,220
12,210
8,036
1,064
5,049
7,059
113,713
1,557
W
Sobek
Earthgang
Sobek
9,460
502
0
6,647
22,018
28,056
336
6,266
15,546
43,296
1,138
L
Ishtar
6,166
4,185
0
4,197
12,898
4,971
0
3,309
9,589
0
60,456
L
Athena
Ikal_Akbal
Athena
4,519
1,263
0
2,887
20,292
21,051
0
5,447
14,733
19,169
2,264
W
Cliodhna
18,010
1,577
0
4,744
17,440
8,479
4,364
3,505
13,815
0
104,497
W
Surtr
OneNole_
Surtr
15,800
5,570
0
9,029
16,535
15,354
588
5,254
10,786
4,823
103,993
L
Kuzenbo
SITHK777
Kuzenbo
12,071
2,736
0
8,431
23,759
21,673
0
4,130
18,726
68,462
4,771
W
Danzaburou
antsnell_
Danzaburou
18,135
9,373
0
6,687
15,368
7,972
7,343
3,822
11,536
0
115,229
L
11,197
2,327
0
9,734
27,422
10,397
0
4,995
22,215
0
72,897
L
Aphrodite
xtdwashx_
Aphrodite
9,517
881
1,331
7,312
17,756
7,717
0
7,716
9,983
82,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,164
Gold Earned
47,703
692
Minions Killed
533
0
Camps Cleared
0
2,055,545
Distance Traveled
1,945,743
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,479
594
175
8
0
411,657
10
W
Sobek
11,478
547
33
2
0
419,833
0
L
Ishtar
8,985
428
106
5
0
300,515
0
L
Athena
8,711
415
27
1
0
394,027
0
W
Cliodhna
11,057
527
132
6
0
439,832
2
W
Surtr
12,719
606
184
9
0
410,249
2
L
Kuzenbo
10,095
481
151
7
0
429,488
0
W
Danzaburou
12,431
592
168
8
0
373,974
4
L
Susano
9,131
435
97
5
0
462,632
0
L
Aphrodite
10,781
513
152
7
0
359,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role