Player Matchup

Bastet
Bastet
Gold V
BigDaddyD163
Bastet
Gold V
Level 164
God Stats
43W - 37L
1,596 SR
Queue Stats
411W - 414L
1,464 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
MrHakim13013
Kuzenbo
Silver IV
Level 113
God Stats
5W - 4L
1,616 SR
Queue Stats
101W - 119L
731 MMR
Solo
Osiris
Osiris
Platinum V
TrickZProject
Osiris
Platinum V
Level 158
God Stats
6W - 3L
1,670 SR
Queue Stats
266W - 256L
1,486 MMR
Solo
Zeus
Zeus
Silver I
pvksonic
Zeus
Silver I
Level 185
God Stats
6W - 6L
1,710 SR
Queue Stats
283W - 295L
1,095 MMR
Solo
Chiron
Chiron
Gold V
sidaad
Chiron
Gold V
Level 125
God Stats
3W - 2L
1,312 SR
Queue Stats
305W - 298L
1,346 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,581 SR
1,224 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,524 SR
1,281 MMR
Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Bronze III
RastaaZen
Nut
Bronze III
Level 43
God Stats
1W - 1L
1,335 SR
Queue Stats
1W - 5L
1,446 MMR
Party 1
Serqet
Serqet
Silver I
Taranmen
Serqet
Silver I
Level 89
God Stats
2W - 3L
1,552 SR
Queue Stats
127W - 131L
1,280 MMR
Solo
Agni
Agni
Silver IV
paulshug
Agni
Silver IV
Level 158
God Stats
1W - 1L
1,734 SR
Queue Stats
131W - 163L
681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
2 / 0 / 0
3,966
661
1,503
4,094
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
MrHakim13013
Kuzenbo
6
0 / 0 / 4
4,166
694
1,678
3,272
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

8
0 / 1 / 0
4,214
702
2,459
6,240
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
7
0 / 2 / 0
3,843
641
2,638
4,273
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
sidaad
Chiron
8
4 / 0 / 0
4,502
750
2,633
1,129
337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
ThanatosSusanoOdinAwilixIzanami

VS

Bans
Bake KujiraLokiBacchusAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 0 / 0
4,372
729
3,034
5,738
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
 
Nu Wa
4
0 / 2 / 0
3,381
564
893
3,178
1,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 2 / 0
3,204
534
848
2,890
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serqet
Taranmen
Serqet
7
2 / 1 / 1
3,930
655
2,513
5,568
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
7
0 / 1 / 2
3,760
627
2,380
3,361
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
0
0
1
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Bastet
2
0
0
2
W
Kuzenbo
MrHakim13013
Kuzenbo
0
0
4
2
L
0
2
0
0
L
Serqet
Taranmen
Serqet
2
1
1
2.5
W
0
1
0
0
L
Agni
0
1
2
1
W
Zeus
0
2
0
0
W
Chiron
sidaad
Chiron
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,911
Damage
9,668
19,008
Taken
20,735
10,061
Mitigated
6,905
8,727
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,034
758
0
2,477
5,738
2,256
0
0
5,738
0
28,465
L
Nu Wa
 
Nu Wa
893
414
450
377
3,178
1,192
0
1,121
2,057
4,001
0
W
Bastet
1,503
702
0
2,542
4,094
1,223
0
618
3,476
0
19,438
W
Kuzenbo
MrHakim13013
Kuzenbo
1,678
699
0
1,323
3,272
2,581
0
825
2,447
6,225
2,192
L
848
607
0
197
2,890
834
0
436
2,454
0
12,376
L
Serqet
Taranmen
Serqet
2,513
1,064
0
2,473
5,568
1,732
0
1,242
4,162
0
15,328
W
2,459
1,476
0
2,927
6,240
4,789
0
0
6,240
0
28,383
L
Agni
2,380
201
0
500
3,361
891
0
990
2,129
15,615
545
W
Zeus
2,638
330
0
1,287
4,273
1,131
0
1,605
2,362
18,477
0
W
Chiron
sidaad
Chiron
2,633
949
358
290
1,129
337
0
68
1,061
0
27,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,691
Gold Earned
18,647
191
Minions Killed
141
0
Camps Cleared
0
650,789
Distance Traveled
565,232
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,372
729
48
8
0
126,233
1
L
Nu Wa
3,381
564
8
1
0
93,996
1
W
Bastet
3,966
661
40
7
0
139,115
0
W
Kuzenbo
4,166
694
9
2
0
133,173
2
L
Nut
3,204
534
25
4
0
79,643
0
L
Serqet
3,930
655
31
5
0
141,843
0
W
Osiris
4,214
702
55
9
0
129,342
0
L
Agni
3,760
627
29
5
0
123,517
0
W
Zeus
3,843
641
47
8
0
130,143
2
W
Chiron
4,502
750
40
7
0
119,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role