Player Matchup

Agni
Agni
Guard1on
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,452 Elo+
Solo
Scylla
Scylla
HFM-Swifter
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,528 Elo+
Solo
Surtr
Surtr
SC Baugh
Surtr
Level 148
God Stats
17W - 7L
1,783 SR
Queue Stats
304W - 114L
1,688 Elo+
Party 1
Jing Wei
Jing Wei
SC TatrBacnTots
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 111L
1,673 Elo+
Party 1
Chronos
Chronos
SC Waub
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,585 Elo+
Party 1
Team Averages
Level 128
1,557 SR
1,585 Elo+

VS

Team Averages
Level 147
1,464 SR
1,461 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DaFlakyBaboon
Tyr
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 11L
1,422 Elo+
Party 2
Jing Wei
Jing Wei
OuTinThEOpeN
Jing Wei
Level 161
God Stats
2W - 4L
1,500 SR
Queue Stats
196W - 159L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xKitKat505x
Ah Muzen Cab
Level 98
God Stats
2W - 3L
1,322 SR
Queue Stats
148W - 185L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 3 / 0
6,877
688
4,082
5,729
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
14
1 / 2 / 1
7,689
769
8,136
4,669
1,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
SC Baugh
Surtr
13
2 / 5 / 2
7,424
742
7,457
14,230
14,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jing Wei
13
0 / 4 / 3
6,983
698
6,165
8,424
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
SC Waub
Chronos
14
0 / 1 / 4
7,111
711
8,201
7,739
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 1 / 5
7,884
788
4,023
7,468
3,272
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
 
Geb
14
2 / 1 / 12
7,650
765
8,802
12,226
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 6
8,307
831
8,726
10,796
11,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
OuTinThEOpeN
Jing Wei
13
1 / 2 / 10
7,698
770
6,306
7,250
3,148
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
xKitKat505x
Ah Muzen Cab
15
2 / 0 / 6
8,052
805
9,126
3,725
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
4
Kills
15
15
Deaths
5
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
5
6.5
W
Geb
 
Geb
2
1
12
8
W
6
1
6
9
L
Agni
1
3
0
0.33
L
Scylla
1
2
1
0.75
W
Jing Wei
OuTinThEOpeN
Jing Wei
1
2
10
3
L
Surtr
SC Baugh
Surtr
2
5
2
0.6
L
Jing Wei
0
4
3
0.38
L
Chronos
SC Waub
Chronos
0
1
4
2
W
Ah Muzen Cab
xKitKat505x
Ah Muzen Cab
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,041
Damage
36,983
40,791
Taken
41,465
25,279
Mitigated
28,474
11,726
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,023
1,269
1,070
2,002
7,468
3,272
555
4,224
3,244
0
14,993
W
Geb
 
Geb
8,802
182
1,925
6,026
12,226
9,164
108
5,130
7,096
16,307
0
W
8,726
367
337
1,273
10,796
11,067
294
5,595
5,201
0
13,624
L
Agni
4,082
611
490
331
5,729
2,088
38
1,006
4,632
6,573
0
L
Scylla
8,136
521
614
1,501
4,669
1,630
230
625
3,920
22,416
782
W
Jing Wei
OuTinThEOpeN
Jing Wei
6,306
3,716
1,608
1,749
7,250
3,148
533
3,637
3,613
0
21,359
L
Surtr
SC Baugh
Surtr
7,457
1,944
339
1,918
14,230
14,536
203
2,391
11,303
439
15,739
L
Jing Wei
6,165
2,436
1,249
1,064
8,424
3,570
594
1,744
6,552
0
15,951
L
Chronos
SC Waub
Chronos
8,201
1,797
694
3,526
7,739
3,455
0
1,942
5,582
14,334
882
W
Ah Muzen Cab
xKitKat505x
Ah Muzen Cab
9,126
1,662
178
860
3,725
1,823
352
1,078
2,647
0
25,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,084
Gold Earned
39,591
131
Minions Killed
141
0
Camps Cleared
0
933,559
Distance Traveled
1,037,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,884
788
26
3
0
195,954
0
W
Geb
7,650
765
8
1
0
229,905
0
W
Tyr
8,307
831
11
1
0
218,490
0
L
Agni
6,877
688
2
0
0
151,007
0
L
Scylla
7,689
769
51
5
0
207,965
0
W
Jing Wei
7,698
770
43
4
0
189,552
0
L
Surtr
7,424
742
19
2
0
185,326
0
L
Jing Wei
6,983
698
38
4
0
197,218
0
L
Chronos
7,111
711
21
2
0
192,043
0
W
Ah Muzen Cab
8,052
805
53
5
0
203,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role