Player Matchup

Discordia
Discordia
BuddhaMoe
Discordia
Level 71
God Stats
13W - 9L
1,535 SR
Queue Stats
153W - 151L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
Erebus4
Sun Wukong
Level 66
God Stats
17W - 12L
1,485 SR
Queue Stats
48W - 43L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
Optix22
Cernunnos
Level 71
God Stats
7W - 6L
1,623 SR
Queue Stats
98W - 89L
1,512 Elo+
Party 2
Team Averages
Level 69
1,547 SR
1,526 Elo+

VS

Team Averages
Level 55
1,593 SR
1,368 Elo+
Vulcan
Vulcan
BklynWarriorz
Vulcan
Level 32
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 15L
1,103 Elo+
Solo
Bacchus
Bacchus
DrLure
Bacchus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 128L
1,495 Elo+
Party 1
Mercury
Mercury
HunterFord9
Mercury
Level 45
God Stats
1W - 3L
1,535 SR
Queue Stats
81W - 84L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BuddhaMoe
Discordia
16
6 / 0 / 5
10,513
751
13,841
7,857
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Erebus4
Sun Wukong
16
5 / 2 / 10
10,754
768
14,544
15,079
17,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Optix22
Cernunnos
16
6 / 2 / 8
11,084
792
7,681
13,291
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,674
691
10,740
11,995
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
DrLure
Bacchus
14
2 / 4 / 1
9,066
648
11,056
15,474
10,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mercury
HunterFord9
Mercury
14
1 / 6 / 2
8,709
622
4,751
17,231
6,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
4
4
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Discordia
BuddhaMoe
Discordia
6
0
5
8.5
L
Bacchus
DrLure
Bacchus
2
4
1
0.63
W
Sun Wukong
Erebus4
Sun Wukong
5
2
10
5
L
Mercury
HunterFord9
Mercury
1
6
2
0.33
W
Cernunnos
Optix22
Cernunnos
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,066
Damage
26,547
36,227
Taken
44,700
26,994
Mitigated
22,338
8,637
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,740
2,634
0
1,382
11,995
4,744
102
2,488
8,621
36,924
692
W
Discordia
BuddhaMoe
Discordia
13,841
553
0
2,703
7,857
3,409
635
4,755
2,814
37,576
0
L
Bacchus
DrLure
Bacchus
11,056
1,264
0
2,506
15,474
10,952
0
4,392
10,071
34,072
488
W
Sun Wukong
Erebus4
Sun Wukong
14,544
1,616
0
2,304
15,079
17,741
445
7,234
7,439
0
33,064
L
Mercury
HunterFord9
Mercury
4,751
1,945
0
655
17,231
6,642
0
5,512
10,502
0
23,582
W
Cernunnos
Optix22
Cernunnos
7,681
3,752
0
3,630
13,291
5,844
1,423
8,264
4,673
0
52,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
27,449
186
Minions Killed
144
0
Camps Cleared
0
832,512
Distance Traveled
744,166
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,674
691
71
5
0
222,791
0
W
Discordia
10,513
751
56
4
0
268,832
0
L
Bacchus
9,066
648
49
4
0
250,018
0
W
Sun Wukong
10,754
768
36
3
0
287,133
0
L
Mercury
8,709
622
24
2
0
271,357
7
W
Cernunnos
11,084
792
94
7
0
276,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role