Player Matchup

Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ASweetBlargh
Medusa
Level 35
God Stats
19W - 17L
1,593 SR
Queue Stats
235W - 240L
1,349 Elo+
Party 2
Khepri
Khepri
ASweetDovekie
Khepri
Level 46
God Stats
25W - 26L
1,297 SR
Queue Stats
323W - 332L
1,351 Elo+
Party 2
Nu Wa
Nu Wa
ASweetSquishee
Nu Wa
Level 40
God Stats
2W - 1L
1,421 SR
Queue Stats
290W - 294L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KiwiKyeRye56
Tsukuyomi
Level 67
God Stats
5W - 2L
1,816 SR
Queue Stats
115W - 108L
1,475 Elo+
Solo
Team Averages
Level 61
1,525 SR
1,410 Elo+

VS

Team Averages
Level 70
1,592 SR
1,422 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Javutwo
Achilles
Level 80
God Stats
8W - 6L
1,674 SR
Queue Stats
290W - 280L
1,483 Elo+
Solo
Ishtar
Ishtar
Koolaidman890
Ishtar
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,317 Elo+
Party 1
Sylvanus
Sylvanus
PhilMahKrackin
Sylvanus
Level 48
God Stats
1W - 1L
1,710 SR
Queue Stats
16W - 25L
1,377 Elo+
Party 1
Cliodhna
Cliodhna
iaokiji--
Cliodhna
Level 104
God Stats
2W - 3L
1,575 SR
Queue Stats
424W - 447L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 0 / 5
7,451
621
6,325
9,577
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
10
1 / 1 / 2
5,936
495
6,846
5,505
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 3
6,434
536
3,228
7,687
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 1
6,876
573
6,156
7,092
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
KiwiKyeRye56
Tsukuyomi
13
6 / 0 / 2
7,280
607
6,086
8,403
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 0
5,867
489
3,702
6,140
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Javutwo
Achilles
7
0 / 3 / 0
4,666
389
4,325
8,454
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,218
435
6,827
8,183
3,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
10
0 / 2 / 1
6,097
508
3,848
12,046
8,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
iaokiji--
Cliodhna
12
1 / 1 / 0
6,135
511
2,936
10,381
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
5
2.5
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Medusa
1
1
2
2
W
0
0
3
1.5
W
2
0
1
2.5
L
Achilles
Javutwo
Achilles
0
3
0
0
W
Tsukuyomi
KiwiKyeRye56
Tsukuyomi
6
0
2
7
L
0
2
0
0
L
Sylvanus
0
2
1
0.25
L
Cliodhna
iaokiji--
Cliodhna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,641
Damage
21,638
38,264
Taken
45,204
18,438
Mitigated
20,822
13,388
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,325
966
422
4,274
9,577
4,692
0
30
9,065
0
63,035
L
Kukulkan
 
Kukulkan
3,702
145
0
1,400
6,140
1,366
0
3,670
2,234
41,967
0
W
Medusa
6,846
2,220
0
500
5,505
2,083
884
1,586
3,919
0
39,877
W
3,228
251
0
1,586
7,687
6,347
0
1,878
5,809
18,759
1,226
W
6,156
2,475
0
2,159
7,092
2,148
892
2,741
3,967
33,288
2,821
L
Achilles
Javutwo
Achilles
4,325
1,575
0
2,476
8,454
4,086
0
343
8,011
0
18,261
W
Tsukuyomi
KiwiKyeRye56
Tsukuyomi
6,086
1,437
0
4,447
8,403
3,168
0
859
7,436
0
58,082
L
6,827
3,807
0
2,018
8,183
3,268
0
1,538
6,585
0
39,191
L
Sylvanus
3,848
1,569
2,846
4,173
12,046
8,787
0
1,771
10,175
21,510
0
L
Cliodhna
iaokiji--
Cliodhna
2,936
391
0
4,457
10,381
3,315
0
1,032
9,199
0
52,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
27,983
352
Minions Killed
304
0
Camps Cleared
0
1,171,136
Distance Traveled
1,039,394
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,451
621
95
8
0
235,070
2
L
Kukulkan
5,867
489
80
7
0
212,460
0
W
Medusa
5,936
495
64
5
0
198,415
0
W
Khepri
6,434
536
36
3
0
220,780
3
W
Nu Wa
6,876
573
59
5
0
214,221
2
L
Achilles
4,666
389
25
2
0
157,033
0
W
Tsukuyomi
7,280
607
98
8
0
302,650
0
L
Ishtar
5,218
435
78
7
0
198,252
0
L
Sylvanus
6,097
508
26
2
0
191,282
2
L
Cliodhna
6,135
511
95
8
0
280,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role