Player Matchup

Chaac
Chaac
Arwing416
Chaac
Level 141
God Stats
34W - 21L
1,668 SR
Queue Stats
77W - 85L
1,619 Elo+
Solo
Neith
Neith
N0Rse13
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 2
Raijin
Raijin
SpanishKami
Raijin
Level 150
God Stats
4W - 3L
1,560 SR
Queue Stats
20W - 12L
1,658 Elo+
Party 2
Team Averages
Level 144
1,576 SR
1,606 Elo+

VS

Team Averages
Level 145
1,693 SR
1,611 Elo+
Danzaburou
Danzaburou
PoetoftheScythe
Danzaburou
Level 141
God Stats
1W - 1L
2,033 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 1
Hercules
Hercules
SnakeheadPG
Hercules
Level 145
God Stats
1W - 5L
1,605 SR
Queue Stats
14W - 14L
1,609 Elo+
Party 1
Nox
Nox
ThatEndyPerson
Nox
Level 149
God Stats
5W - 8L
1,443 SR
Queue Stats
152W - 165L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arwing416
Chaac
18
7 / 2 / 5
11,909
851
15,583
17,210
18,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
N0Rse13
Neith
16
6 / 1 / 8
11,527
823
14,557
10,056
4,619
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
14
1 / 6 / 11
10,057
718
8,857
12,320
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PoetoftheScythe
Danzaburou
13
0 / 3 / 6
9,356
668
6,185
12,503
5,386
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SnakeheadPG
Hercules
18
9 / 5 / 0
11,772
841
13,465
21,047
29,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 6 / 6
9,281
663
3,214
12,100
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
9
9
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arwing416
Chaac
7
2
5
4.75
W
Neith
N0Rse13
Neith
6
1
8
10
L
Danzaburou
PoetoftheScythe
Danzaburou
0
3
6
1
L
Hercules
SnakeheadPG
Hercules
9
5
0
1.8
W
Raijin
1
6
11
1.08
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,997
Damage
22,864
39,586
Taken
45,650
28,587
Mitigated
39,786
7,990
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arwing416
Chaac
15,583
993
0
2,920
17,210
18,974
292
775
16,042
0
46,947
W
Neith
N0Rse13
Neith
14,557
5,654
0
4,320
10,056
4,619
1,545
902
8,750
0
53,755
L
Danzaburou
PoetoftheScythe
Danzaburou
6,185
1,838
0
1,502
12,503
5,386
0
2,932
9,212
0
33,792
L
Hercules
SnakeheadPG
Hercules
13,465
1,714
0
4,467
21,047
29,053
0
2,437
17,982
0
27,783
W
Raijin
8,857
738
0
750
12,320
4,994
975
1,581
10,336
31,126
753
L
3,214
390
0
215
12,100
5,347
0
2,124
9,685
33,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
30,409
190
Minions Killed
146
0
Camps Cleared
0
792,892
Distance Traveled
805,161
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,909
851
46
3
0
310,034
0
W
Neith
11,527
823
90
6
0
262,298
0
L
Danzaburou
9,356
668
51
4
0
253,439
0
L
Hercules
11,772
841
37
3
0
298,365
0
W
Raijin
10,057
718
54
4
0
220,560
0
L
Nox
9,281
663
58
4
0
253,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role