Player Matchup

Thanatos
Thanatos
GUAPOS_INC
Thanatos
Level 61
God Stats
13W - 13L
1,811 SR
Queue Stats
162W - 148L
1,477 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ragin Selk
Cu Chulainn
Level 105
God Stats
7W - 7L
1,682 SR
Queue Stats
140W - 141L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
joaquinTUVIEJA
Baron Samedi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,379 Elo+
Solo
Anubis
Anubis
medinajonathan
Anubis
Level 69
God Stats
69W - 55L
1,590 SR
Queue Stats
168W - 151L
1,479 Elo+
Party 2
Bellona
Bellona
nicopenott
Bellona
Level 80
God Stats
3W - 3L
1,792 SR
Queue Stats
17W - 16L
1,383 Elo+
Solo
Team Averages
Level 85
1,675 SR
1,396 Elo+

VS

Team Averages
Level 97
1,626 SR
1,462 Elo+
Arachne
Arachne
EL_00BARBAS00
Arachne
Level 100
God Stats
59W - 33L
1,842 SR
Queue Stats
319W - 288L
1,529 Elo+
Party 1
Nut
Nut
Tazzy1925
Nut
Level 84
God Stats
12W - 20L
1,434 SR
Queue Stats
410W - 379L
1,390 Elo+
Solo
Cerberus
Cerberus
glalvanic_smoke4
Cerberus
Level 100
God Stats
53W - 38L
1,721 SR
Queue Stats
308W - 279L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
tantaras24
Cthulhu
Level 75
God Stats
154W - 123L
1,651 SR
Queue Stats
340W - 322L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
x3ropheonix
Kukulkan
Level 124
God Stats
4W - 4L
1,481 SR
Queue Stats
123W - 142L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GUAPOS_INC
Thanatos
12
2 / 4 / 4
7,036
440
4,504
13,326
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Ragin Selk
Cu Chulainn
14
2 / 3 / 1
8,533
533
13,801
18,044
12,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
joaquinTUVIEJA
Baron Samedi
14
2 / 1 / 1
8,680
543
5,942
7,325
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 7 / 2
8,233
515
12,671
14,394
7,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
nicopenott
Bellona
12
1 / 4 / 6
7,350
459
3,617
15,088
10,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
5 / 4 / 7
8,344
522
9,445
11,824
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 5
9,135
571
8,926
12,551
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 0 / 1
8,841
553
10,910
17,631
12,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tantaras24
Cthulhu
12
5 / 2 / 5
8,407
525
12,985
15,927
9,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
x3ropheonix
Kukulkan
15
0 / 3 / 3
8,054
503
5,164
11,571
6,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
19
19
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
4
7
2.13
L
Thanatos
GUAPOS_INC
Thanatos
2
4
4
1
L
Cu Chulainn
Ragin Selk
Cu Chulainn
2
3
1
0.83
W
5
3
5
2.5
W
4
0
1
4.5
L
Baron Samedi
joaquinTUVIEJA
Baron Samedi
2
1
1
2.5
L
5
7
2
0.86
L
Bellona
nicopenott
Bellona
1
4
6
1
W
Cthulhu
tantaras24
Cthulhu
5
2
5
3.75
W
Kukulkan
x3ropheonix
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,535
Damage
47,430
68,177
Taken
69,504
39,572
Mitigated
38,302
22,550
Healing
27,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,445
7,466
0
2,284
11,824
4,382
1,363
1,240
10,584
0
42,056
L
Thanatos
GUAPOS_INC
Thanatos
4,504
1,364
0
5,312
13,326
5,195
0
3,755
9,336
0
35,928
L
Cu Chulainn
Ragin Selk
Cu Chulainn
13,801
3,533
0
7,236
18,044
12,878
0
7,259
9,726
0
83,523
W
8,926
5,034
0
4,809
12,551
4,621
1,961
4,594
7,957
0
79,382
W
10,910
1,138
0
9,891
17,631
12,890
108
1,195
16,436
58,680
2,009
L
Baron Samedi
joaquinTUVIEJA
Baron Samedi
5,942
338
42
1,524
7,325
3,349
567
3,703
3,572
64,989
697
L
12,671
517
0
4,643
14,394
7,347
560
4,637
9,235
66,613
785
L
Bellona
nicopenott
Bellona
3,617
1,596
0
3,793
15,088
10,803
268
6,243
8,017
0
28,792
W
Cthulhu
tantaras24
Cthulhu
12,985
889
763
5,068
15,927
9,457
1,273
6,382
9,545
40,846
732
W
Kukulkan
x3ropheonix
Kukulkan
5,164
545
0
4,709
11,571
6,952
305
5,122
6,449
71,874
3,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
42,781
443
Minions Killed
500
0
Camps Cleared
0
1,440,579
Distance Traveled
1,435,488
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,344
522
63
4
0
337,942
0
L
Thanatos
7,036
440
58
4
0
307,668
0
L
Cu Chulainn
8,533
533
117
7
0
291,756
0
W
Nut
9,135
571
111
7
0
268,310
4
W
Cerberus
8,841
553
147
9
0
258,648
1
L
Baron Samedi
8,680
543
123
8
0
300,468
6
L
Anubis
8,233
515
92
6
0
253,499
3
L
Bellona
7,350
459
53
3
0
287,188
0
W
Cthulhu
8,407
525
65
4
0
299,654
0
W
Kukulkan
8,054
503
114
7
0
270,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role