Player Matchup

Zeus
Zeus
GabeSiggy
Zeus
Level 58
God Stats
1W - 0L
1,668 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
TheApexed
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
Untiel
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,187 Elo+
Party 1
Ao Kuang
Ao Kuang
f1uffiestmuffin
Ao Kuang
Level 27
God Stats
2W - 1L
1,502 SR
Queue Stats
39W - 53L
1,416 Elo+
Solo
Vamana
Vamana
groot45
Vamana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,347 Elo+
Party 1
Team Averages
Level 33
1,534 SR
1,390 Elo+

VS

Team Averages
Level 19
1,500 SR
1,260 Elo+
Ne Zha
Ne Zha
DeepOtterSpace
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,128 Elo+
Solo
Lancelot
Lancelot
MillorPR
Lancelot
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,297 Elo+
Solo
Artemis
Artemis
SlappaSLAP
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,285 Elo+
Solo
Ra
Ra
Xenos1775
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 103L
1,089 Elo+
Solo
Fafnir
Fafnir
Yeehaw7844
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
10 / 2 / 12
10,251
1,025
23,997
9,735
3,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
TheApexed
Medusa
16
8 / 2 / 12
9,923
992
12,997
9,812
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Untiel
Chang'e
15
1 / 2 / 15
8,754
875
6,826
8,586
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
14
2 / 3 / 13
8,459
846
7,384
10,804
8,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
groot45
Vamana
14
3 / 3 / 9
8,457
846
3,686
9,185
4,519
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,472
647
7,401
10,450
4,023
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
MillorPR
Lancelot
12
1 / 7 / 1
6,762
676
6,307
13,729
7,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SlappaSLAP
Artemis
13
3 / 4 / 4
7,668
767
13,068
8,626
3,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 3 / 3
7,764
776
7,405
10,165
5,024
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Yeehaw7844
Fafnir
14
2 / 3 / 7
8,310
831
3,806
14,504
11,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
24
Kills
10
12
Deaths
24
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Zeus
10
2
12
8
L
Lancelot
MillorPR
Lancelot
1
7
1
0.21
L
Artemis
SlappaSLAP
Artemis
3
4
4
1.25
W
Medusa
TheApexed
Medusa
8
2
12
7
W
Chang'e
Untiel
Chang'e
1
2
15
4.25
L
3
3
3
1.5
L
Fafnir
Yeehaw7844
Fafnir
2
3
7
1.83
W
Ao Kuang
2
3
13
2.83
W
Vamana
groot45
Vamana
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,890
Damage
37,987
48,122
Taken
57,474
24,387
Mitigated
32,173
17,626
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,401
983
0
524
10,450
4,023
0
6,045
4,405
0
10,481
W
Zeus
23,997
3,445
901
1,172
9,735
3,816
1,823
1,303
8,432
44,081
237
L
Lancelot
MillorPR
Lancelot
6,307
722
125
689
13,729
7,873
0
7,911
5,818
0
9,737
L
Artemis
SlappaSLAP
Artemis
13,068
4,646
105
498
8,626
3,255
0
6,375
2,251
0
17,498
W
Medusa
TheApexed
Medusa
12,997
6,094
947
626
9,812
4,257
2,015
2,801
6,913
0
26,316
W
Chang'e
Untiel
Chang'e
6,826
965
8,279
4,139
8,586
3,193
1,086
2,117
6,379
14,336
0
L
7,405
737
778
1,146
10,165
5,024
0
6,368
3,797
27,272
399
L
Fafnir
Yeehaw7844
Fafnir
3,806
254
1,955
3,241
14,504
11,998
0
10,289
3,858
5,986
1,484
W
Ao Kuang
7,384
2,603
0
962
10,804
8,602
2,256
2,313
8,398
10,517
1,490
W
Vamana
groot45
Vamana
3,686
1,792
172
428
9,185
4,519
1,124
1,898
7,225
0
8,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,844
Gold Earned
36,976
114
Minions Killed
69
0
Camps Cleared
0
909,332
Distance Traveled
886,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,472
647
7
1
0
141,837
0
W
Zeus
10,251
1,025
39
4
0
186,250
2
L
Lancelot
6,762
676
5
1
0
195,592
0
L
Artemis
7,668
767
11
1
0
159,060
0
W
Medusa
9,923
992
30
3
0
181,450
0
W
Chang'e
8,754
875
23
2
0
185,674
0
L
Ra
7,764
776
38
4
0
185,165
0
L
Fafnir
8,310
831
8
1
0
204,574
0
W
Ao Kuang
8,459
846
6
1
0
181,379
0
W
Vamana
8,457
846
16
2
0
174,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role