Player Matchup

Izanami
Izanami
Cqrbono14
Izanami
Level 125
God Stats
7W - 5L
1,771 SR
Queue Stats
23W - 16L
1,608 Elo+
Solo
Aphrodite
Aphrodite
FemmeCat
Aphrodite
Level 17
God Stats
1W - 0L
1,436 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 1
Raijin
Raijin
GloryOrValhalla
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 1
King Arthur
King Arthur
YzmaBalls
King Arthur
Level 122
God Stats
1W - 0L
1,835 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 1
Nut
Nut
daelmg_2005
Nut
Level 67
God Stats
18W - 11L
1,648 SR
Queue Stats
89W - 97L
1,601 Elo+
Solo
Team Averages
Level 96
1,638 SR
1,404 Elo+

VS

Team Averages
Level 64
1,537 SR
1,497 Elo+
Freya
Freya
CoconutJews
Freya
Level 97
God Stats
23W - 28L
1,452 SR
Queue Stats
343W - 344L
1,497 Elo+
Party 2
Bacchus
Bacchus
Ii P3R3Z ll
Bacchus
Level 64
God Stats
75W - 65L
1,591 SR
Queue Stats
75W - 68L
1,531 Elo+
Solo
Ullr
Ullr
Jaqers
Ullr
Level 60
God Stats
11W - 20L
1,380 SR
Queue Stats
183W - 162L
1,515 Elo+
Solo
Nemesis
Nemesis
khakinine
Nemesis
Level 41
God Stats
6W - 13L
1,500 SR
Queue Stats
84W - 91L
1,528 Elo+
Party 2
Artemis
Artemis
thedaydreamrz
Artemis
Level 56
God Stats
35W - 34L
1,763 SR
Queue Stats
115W - 121L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cqrbono14
Izanami
14
6 / 1 / 5
8,717
1,245
14,521
9,474
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
FemmeCat
Aphrodite
13
0 / 0 / 8
7,109
1,016
4,551
4,209
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 6
8,458
1,208
9,609
8,327
3,389
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
YzmaBalls
King Arthur
13
0 / 4 / 10
7,294
1,042
7,854
11,613
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 1 / 7
8,479
1,211
9,199
7,383
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

327

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,261
1,037
1,703
3,526
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Ii P3R3Z ll
Bacchus
13
2 / 2 / 3
8,059
1,151
5,070
13,404
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Jaqers
Ullr
13
3 / 0 / 6
8,427
1,204
11,427
10,930
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
khakinine
Nemesis
12
0 / 8 / 5
7,207
1,030
4,138
13,782
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
13
3 / 3 / 5
8,072
1,153
15,741
9,014
3,820
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
14
Kills
9
9
Deaths
14
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Izanami
Cqrbono14
Izanami
6
1
5
8.5
W
Aphrodite
FemmeCat
Aphrodite
0
0
8
4
W
4
3
6
2.33
L
Bacchus
Ii P3R3Z ll
Bacchus
2
2
3
1.75
L
Ullr
Jaqers
Ullr
3
0
6
6
W
King Arthur
YzmaBalls
King Arthur
0
4
10
1.25
W
4
1
7
7.5
L
Nemesis
khakinine
Nemesis
0
8
5
0.31
L
Artemis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,734
Damage
38,079
41,006
Taken
50,656
21,612
Mitigated
30,700
7,154
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,703
733
0
269
3,526
1,305
0
947
2,579
5,623
0
W
Izanami
Cqrbono14
Izanami
14,521
10,922
0
1,206
9,474
3,833
0
1,249
8,225
0
36,978
W
Aphrodite
FemmeCat
Aphrodite
4,551
641
2,895
1,625
4,209
2,155
0
114
4,095
8,630
0
W
9,609
732
0
514
8,327
3,389
0
2,187
6,140
23,952
397
L
Bacchus
Ii P3R3Z ll
Bacchus
5,070
301
0
1,383
13,404
14,533
0
3,593
9,811
11,126
0
L
Ullr
Jaqers
Ullr
11,427
5,931
0
1,013
10,930
4,829
0
3,782
7,148
0
24,688
W
King Arthur
YzmaBalls
King Arthur
7,854
750
0
515
11,613
9,097
0
2,327
9,286
0
10,599
W
9,199
4,452
141
258
7,383
3,138
0
896
6,487
0
22,012
L
Nemesis
khakinine
Nemesis
4,138
340
0
296
13,782
6,213
0
2,972
10,810
0
13,832
L
Artemis
15,741
4,812
0
490
9,014
3,820
0
2,577
6,437
0
31,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,057
Gold Earned
39,026
139
Minions Killed
106
7
Camps Cleared
3
622,143
Distance Traveled
612,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,261
1,037
12
2
1
67,015
0
W
Izanami
8,717
1,245
66
9
3
120,250
0
W
Aphrodite
7,109
1,016
18
3
0
130,603
0
W
Raijin
8,458
1,208
29
4
1
120,543
0
L
Bacchus
8,059
1,151
8
1
0
133,400
0
L
Ullr
8,427
1,204
38
5
1
148,097
0
W
King Arthur
7,294
1,042
8
1
0
135,401
0
W
Nut
8,479
1,211
18
3
3
115,346
0
L
Nemesis
7,207
1,030
16
2
1
135,764
0
L
Artemis
8,072
1,153
32
5
0
127,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role