Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Carsonaby
Vulcan
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Poodah412
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,458 Elo+
Party 2
Discordia
Discordia
TrueFallacy
Discordia
Level 127
God Stats
1W - 0L
1,775 SR
Queue Stats
41W - 38L
1,476 Elo+
Party 2
Awilix
Awilix
WSIoasis
Awilix
Level 154
God Stats
4W - 3L
1,492 SR
Queue Stats
21W - 9L
1,590 Elo+
Party 1
Team Averages
Level 121
1,553 SR
1,505 Elo+

VS

Team Averages
Level 122
1,522 SR
1,526 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Goomblin
Raijin
Level 80
God Stats
0W - 1L
1,297 SR
Queue Stats
30W - 29L
1,470 Elo+
Solo
Vulcan
Vulcan
Kwiturbichen
Vulcan
Level 148
God Stats
8W - 13L
1,451 SR
Queue Stats
73W - 57L
1,574 Elo+
Solo
Jing Wei
Jing Wei
TheSalamander425
Jing Wei
Level 129
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
juanpa0919
Achilles
Level 124
God Stats
1W - 1L
1,880 SR
Queue Stats
42W - 35L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 9
7,130
1,188
5,065
5,198
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Carsonaby
Vulcan
12
3 / 0 / 5
7,131
1,189
12,657
2,389
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Poodah412
Sun Wukong
13
3 / 0 / 8
7,357
1,226
2,601
6,154
4,900
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TrueFallacy
Discordia
13
4 / 1 / 10
7,702
1,284
7,820
2,424
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
WSIoasis
Awilix
12
3 / 0 / 7
7,498
1,250
7,614
4,262
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

367

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 0
6,510
1,085
3,675
4,670
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Goomblin
Raijin
11
0 / 3 / 0
5,887
981
1,063
4,748
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
11
0 / 0 / 0
6,214
1,036
5,732
7,172
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 1
6,238
1,040
2,549
9,210
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
juanpa0919
Achilles
11
0 / 6 / 0
6,461
1,077
4,662
12,573
13,792
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
15
Kills
1
1
Deaths
15
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
9
6.5
L
Discordia
 
Discordia
1
2
0
0.5
W
Vulcan
Carsonaby
Vulcan
3
0
5
5.5
L
Raijin
Goomblin
Raijin
0
3
0
0
L
Vulcan
0
0
0
0
W
Sun Wukong
Poodah412
Sun Wukong
3
0
8
7
L
0
4
1
0.13
W
Discordia
TrueFallacy
Discordia
4
1
10
9
W
Awilix
WSIoasis
Awilix
3
0
7
6.5
L
Achilles
juanpa0919
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,757
Damage
17,681
20,427
Taken
38,373
10,837
Mitigated
24,053
1,921
Healing
1,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,065
3,769
0
1,108
5,198
2,194
0
2,738
2,460
0
19,646
L
Discordia
 
Discordia
3,675
181
0
0
4,670
1,838
0
3,355
1,315
19,106
0
W
Vulcan
Carsonaby
Vulcan
12,657
3,351
0
0
2,389
992
0
1,489
900
31,237
0
L
Raijin
Goomblin
Raijin
1,063
155
0
0
4,748
1,722
0
2,632
2,116
3,848
66
L
Vulcan
5,732
1,887
0
139
7,172
2,973
0
5,918
1,254
25,425
0
W
Sun Wukong
Poodah412
Sun Wukong
2,601
328
0
16
6,154
4,900
0
3,528
2,626
0
11,105
L
2,549
1,863
0
390
9,210
3,728
0
4,601
4,609
0
9,853
W
Discordia
TrueFallacy
Discordia
7,820
152
0
232
2,424
906
0
1,045
1,379
12,590
340
W
Awilix
WSIoasis
Awilix
7,614
2,722
0
565
4,262
1,845
0
1,820
2,442
0
18,507
L
Achilles
juanpa0919
Achilles
4,662
948
0
1,060
12,573
13,792
0
3,785
8,788
150
17,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,818
Gold Earned
31,310
137
Minions Killed
142
7
Camps Cleared
5
659,083
Distance Traveled
528,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,130
1,188
41
7
1
110,048
0
L
Discordia
6,510
1,085
29
5
1
110,243
0
W
Vulcan
7,131
1,189
43
7
0
144,687
0
L
Raijin
5,887
981
10
2
0
52,663
0
L
Vulcan
6,214
1,036
53
9
1
137,940
0
W
Sun Wukong
7,357
1,226
19
3
0
124,080
0
L
Jing Wei
6,238
1,040
13
2
1
111,299
0
W
Discordia
7,702
1,284
15
3
2
132,973
0
W
Awilix
7,498
1,250
19
3
4
147,295
0
L
Achilles
6,461
1,077
37
6
2
116,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role