Player Matchup

Hachiman
Hachiman
Furby737
Hachiman
Level 68
God Stats
6W - 5L
1,464 SR
Queue Stats
109W - 95L
1,290 Elo+
Party 2
Fenrir
Fenrir
KrazeVooduu6945
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,406 Elo+
Party 3
He Bo
He Bo
Trobelixt
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,412 Elo+
Solo
Yemoja
Yemoja
Watts_810
Yemoja
Level 63
God Stats
2W - 2L
1,452 SR
Queue Stats
108W - 91L
1,268 Elo+
Party 2
Tyr
Tyr
o LuvNate
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,447 Elo+
Party 3
Team Averages
Level 68
1,483 SR
1,365 Elo+

VS

Team Averages
Level 47
1,445 SR
1,390 Elo+
Ishtar
Ishtar
CheetoBoom
Ishtar
Level 14
God Stats
3W - 4L
1,029 SR
Queue Stats
95W - 105L
1,344 Elo+
Party 1
Cerberus
Cerberus
DrewGaming95
Cerberus
Level 54
God Stats
28W - 28L
1,481 SR
Queue Stats
436W - 429L
1,337 Elo+
Solo
Amaterasu
Amaterasu
SemajHsoj1
Amaterasu
Level 59
God Stats
5W - 5L
1,755 SR
Queue Stats
116W - 138L
1,456 Elo+
Solo
The Morrigan
The Morrigan
shizue26
The Morrigan
Level 43
God Stats
6W - 10L
1,250 SR
Queue Stats
89W - 102L
1,417 Elo+
Party 1
Athena
Athena
xXKevin23Xx
Athena
Level 64
God Stats
3W - 1L
1,708 SR
Queue Stats
118W - 120L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Furby737
Hachiman
15
1 / 3 / 2
8,522
406
8,322
12,373
4,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 7 / 0
9,686
461
5,186
20,610
7,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Trobelixt
He Bo
15
1 / 8 / 0
9,295
443
7,882
16,131
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Watts_810
Yemoja
15
0 / 1 / 3
9,642
459
5,879
14,075
10,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
0 / 3 / 0
9,031
430
3,295
19,248
12,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CheetoBoom
Ishtar
16
1 / 2 / 3
9,600
457
9,417
11,516
5,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
DrewGaming95
Cerberus
19
7 / 1 / 8
12,012
572
16,665
16,073
8,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
SemajHsoj1
Amaterasu
17
5 / 0 / 6
11,698
557
11,038
13,695
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
shizue26
The Morrigan
18
9 / 0 / 5
12,407
591
11,471
8,474
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
16
0 / 1 / 7
10,416
496
6,667
17,299
18,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
22
22
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
CheetoBoom
Ishtar
1
2
3
1.25
W
Cerberus
DrewGaming95
Cerberus
7
1
8
11
L
Hachiman
Furby737
Hachiman
1
3
2
0.67
L
2
7
0
0.29
W
Amaterasu
SemajHsoj1
Amaterasu
5
0
6
8
L
He Bo
Trobelixt
He Bo
1
8
0
0.13
L
Yemoja
Watts_810
Yemoja
0
1
3
1.5
L
0
3
0
0
W
The Morrigan
shizue26
The Morrigan
9
0
5
11.5
W
Athena
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,564
Damage
55,258
82,437
Taken
67,057
40,940
Mitigated
47,012
19,930
Healing
21,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
CheetoBoom
Ishtar
9,417
5,034
0
4,287
11,516
5,354
569
3,886
7,509
0
67,780
W
Cerberus
DrewGaming95
Cerberus
16,665
1,381
0
6,996
16,073
8,795
1,397
2,015
14,058
104,004
0
L
Hachiman
Furby737
Hachiman
8,322
4,275
0
2,991
12,373
4,506
851
3,427
8,791
0
52,617
L
5,186
1,166
0
7,815
20,610
7,991
0
8,493
11,962
0
84,568
W
Amaterasu
SemajHsoj1
Amaterasu
11,038
3,351
0
2,879
13,695
11,170
3,884
872
12,823
1,765
71,430
L
He Bo
Trobelixt
He Bo
7,882
131
0
534
16,131
4,557
0
10,353
5,635
76,324
1,678
L
Yemoja
Watts_810
Yemoja
5,879
761
3,504
2,374
14,075
10,984
72
3,664
10,411
45,167
0
L
3,295
685
0
2,712
19,248
12,902
0
8,132
10,616
0
58,540
W
The Morrigan
shizue26
The Morrigan
11,471
2,296
0
2,216
8,474
3,596
1,214
3,430
5,044
75,938
2,031
W
Athena
6,667
1,704
525
5,026
17,299
18,097
1,089
3,390
13,909
41,596
2,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,176
Gold Earned
56,133
476
Minions Killed
573
0
Camps Cleared
0
1,832,444
Distance Traveled
2,121,239
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,600
457
98
5
0
355,124
0
W
Cerberus
12,012
572
160
8
0
432,824
0
L
Hachiman
8,522
406
75
4
0
384,049
0
L
Fenrir
9,686
461
123
6
0
342,604
0
W
Amaterasu
11,698
557
120
6
0
420,419
0
L
He Bo
9,295
443
130
6
0
332,382
4
L
Yemoja
9,642
459
57
3
0
398,921
0
L
Tyr
9,031
430
91
4
0
374,488
0
W
The Morrigan
12,407
591
141
7
0
430,580
0
W
Athena
10,416
496
54
3
0
482,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role